index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2012-02-21
KYRA: (EOB) - implement EGA graphics mode for EOB1
athrxx
2012-02-21
KYRA: (EOB) - fix EOB1 door clipping
athrxx
2012-02-21
KYRA: (EOB) - complete CGA graphics mode implementation
athrxx
2012-02-21
KYRA: (EOB) - start work on CGA and EGA graphics modes
athrxx
2012-02-21
KYRA: (EOB) - fix minor glitch in hp and food bar graphs
athrxx
2012-02-21
KYRA: (EOB) - fix character hand icons
athrxx
2012-02-21
KYRA: (EOB) - fix minor bug (wrongly initialized value) and some renaming
athrxx
2012-02-21
KYRA: add new rendering mode gui options
athrxx
2012-02-21
COMMON: add gui options for rendering modes
athrxx
2012-02-21
COMMON: remove unnecessary commas
athrxx
2012-02-21
KYRA: (EOB) - move EOB 1 intro code into separate class
athrxx
2012-02-21
KEYMAPPER: Clean up more dead code
Tarek Soliman
2012-02-21
Merge pull request #182 from fingolfin/forbid-ctype
Willem Jan Palenstijn
2012-02-21
IPHONE: Rewrite video screen rotation.
Johannes Schickel
2012-02-21
IPHONE: Move _overlayPortraitRatio from global scope to local scope.
Johannes Schickel
2012-02-21
IPHONE: Add _overlayRect, which describes the overlay screen rect.
Johannes Schickel
2012-02-21
KEYMAPPER: Remove automapping dead code
Tarek Soliman
2012-02-20
GUI: Fix mingw-w64 build errors
Willem Jan Palenstijn
2012-02-20
GUI: Implement AAed tabs
Willem Jan Palenstijn
2012-02-20
GUI: Add AA dialog corners on alpha overlays
Willem Jan Palenstijn
2012-02-20
GUI: Minor cleanup
Willem Jan Palenstijn
2012-02-20
GUI: Speed up alpha blending with black for classic dialog backgrounds
Willem Jan Palenstijn
2012-02-20
OPENGL: Don't force alpha to 1
Willem Jan Palenstijn
2012-02-20
GUI: Keep dst alpha unchanged when blending colours
Willem Jan Palenstijn
2012-02-20
GUI: Rewrite AA rounded square renderer
Willem Jan Palenstijn
2012-02-20
IPHONE: Default to portrait mode in case the orientation could not be determi...
Johannes Schickel
2012-02-20
IPHONE: Move OpenGL ES context generation to its own method.
Johannes Schickel
2012-02-20
IPHONE: Precalculate vertex/tex coordinates for game screen/overlay.
Johannes Schickel
2012-02-20
KEYMAPPER: Add some comments
Tarek Soliman
2012-02-20
IPHONE: Use render buffer size instead of application frame size for video si...
Johannes Schickel
2012-02-20
IPHONE: Rename _screenRect to _gameScreenRect.
Johannes Schickel
2012-02-20
IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height].
Johannes Schickel
2012-02-20
IPHONE: Don't overwrite orientation when the OpenGL ES context is created.
Johannes Schickel
2012-02-20
IPHONE: Refactor event code a bit.
Johannes Schickel
2012-02-20
IPHONE: Even more slight formatting fixes.
Johannes Schickel
2012-02-20
KEYMAPPER: Change how keymaps are displayed in the remap dialog
Tarek Soliman
2012-02-20
COMMON: Filter non-ASCII values in ctype.h-style isFOO functions
Max Horn
2012-02-20
COMMON: Move isFoo functions to namespace Common, add doxygen comments
Max Horn
2012-02-20
IPHONE: Slight game screen texture related variable renaming.
Johannes Schickel
2012-02-20
IPHONE: Slight cleanup.
Johannes Schickel
2012-02-20
IPHONE: Remove some unused variables.
Johannes Schickel
2012-02-20
KEYMAPPER: Move F7 and F8 handling to DefaultEventMapper
Tarek Soliman
2012-02-20
KEYMAPPER: Move CTRL-F5 handling to DefaultEventMapper
Tarek Soliman
2012-02-20
KEYMAPPER: Move DefaultEventMapper implementation to its own cpp file
Tarek Soliman
2012-02-20
KEYMAPPER: Rewrite the EventMapper API
Tarek Soliman
2012-02-20
KEYMAPPER: Having a mapper is no longer optional
Tarek Soliman
2012-02-20
KEYMAPPER: Create a DefaultEventMapper when Keymapper isn't enabled
Tarek Soliman
2012-02-20
KEYMAPPER: EventMapper must now eat all events
Tarek Soliman
2012-02-20
IPHONE: More formatting fixes.
Johannes Schickel
2012-02-20
TSAGE: Starting to implement animation player needed for R2R Title Screen
Paul Gilbert
[prev]
[next]