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AgeCommit message (Expand)Author
2005-08-26Implement looping sounds. This should fix bug #1273741, hopefully withoutTorbjörn Andersson
2005-08-26Allowed IHNM to use the opSpeak opcode. Aborting that code path early meantTorbjörn Andersson
2005-08-25Added keyboard repeating.Torbjörn Andersson
2005-08-24The dialog windows now react to "Enter" and "Escape" in what I hope is aTorbjörn Andersson
2005-08-22Applied my patch #1263153 to work around bug #1243280. It's not an idealTorbjörn Andersson
2005-08-22Fixed two cases where a bad pointer would be freed, causing ScummVM toTorbjörn Andersson
2005-08-19typoGregory Montoir
2005-08-19constnessGregory Montoir
2005-08-19correction in setTextColor()Gregory Montoir
2005-08-19some WIP code to start introduction (with glitches) in Kyrandia 1 :Gregory Montoir
2005-08-19Detect when plugins directory is missingMax Horn
2005-08-18I forgot there were path buttons in this file. They, too, need to be widerTorbjörn Andersson
2005-08-17Made the path buttons extra wide so that the text is not truncated in theTorbjörn Andersson
2005-08-17fix copy/paste-oJoost Peters
2005-08-16Fix bug #1256381 "ITE: Options menu contains wrong item" and gave symbolicEugene Sandulenko
2005-08-16fix 1258781 & 1253993 bugsAndrew Kurushin
2005-08-16fix typoJoost Peters
2005-08-16Added: PSP backendJoost Peters
2005-08-16o Fix crashes on puzzle with floppy (speechless) versionsEugene Sandulenko
2005-08-15Fix prince room sound inconsistencies mentioned in bugreport #1258501Eugene Sandulenko
2005-08-15Fixed warning.Torbjörn Andersson
2005-08-15Added note about fixing the off-by-one bug in BS2 sound, because people mayTorbjörn Andersson
2005-08-15Fixed long-standing bug with sound decompression that would cause a slightTorbjörn Andersson
2005-08-15Switch to debug, since an actor name isn't always set.Travis Howell
2005-08-15Apply bug/patch #1258912 "GUI: SDL mouse dirty rects too big"Eugene Sandulenko
2005-08-15Fix bug #1258479 "ITE: Graphical glitches in wildcat tribe"Eugene Sandulenko
2005-08-14If I understand cyx correctly, this is the proper fix for bug #1253171,Torbjörn Andersson
2005-08-14Remove an obsolete TODO; use stronger wording to tell people they should *ask...Max Horn
2005-08-14Run the detectors on one directory at a time, rather than one file at a time.Marcus Comstedt
2005-08-14Force a single PHDR.Marcus Comstedt
2005-08-14Fixed new plugin search code to work with Dreamcast:Marcus Comstedt
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-08-14Remove leftover.Travis Howell
2005-08-14Add a few more HE games.Travis Howell
2005-08-14Fix regression in fbpackTravis Howell
2005-08-13Fix bug #1258537 "ITE: Introduction text is black"Eugene Sandulenko
2005-08-13Make IHNM demo go little further (still crashes at initialization). AddEugene Sandulenko
2005-08-13fix bug #1254000 ITE: Actors duplicated at chasm sceneAndrew Kurushin
2005-08-13Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". ThoughEugene Sandulenko
2005-08-13Fixe bug #1257869 "ITE: Crash when viewing the map"Eugene Sandulenko
2005-08-12Fix bug #1257530 "ITE: Mouse pointer visible during cutscenes"Eugene Sandulenko
2005-08-12Fix bug #1257459 "ITE: Game crashes at airport"Eugene Sandulenko
2005-08-12updated PalmOS source files for the 'u circonflex' thing I committed yesterdayGregory Montoir
2005-08-12Fix bug #1257309 "ITE: Invalid read during startup"Eugene Sandulenko
2005-08-11Fix bug #1257033 "ITE: Map music briefly plays when loading game at sanctuary"Eugene Sandulenko
2005-08-11Fix bug #1257016 "ITE: crashes in dogs castle labyrinth"Eugene Sandulenko
2005-08-11Clarify message about unknown MD5 and don't make false alarms.Eugene Sandulenko
2005-08-11Fix bug #1256368 "ITE: Black pixels drawn as white at sanctuary gate"Eugene Sandulenko
2005-08-11rename some actor struct fieldsGregory Montoir