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AgeCommit message (Expand)Author
2005-06-11rewritten animation loadingAndrew Kurushin
2005-06-11This should fix playing the sound for the entering/exiting the old mineTorbjörn Andersson
2005-06-11Cleanup.Torbjörn Andersson
2005-06-10fix VS2005beta2 compilationAndrew Kurushin
2005-06-10When setting a new verb, clear the "pointer object", i.e. the variable thatTorbjörn Andersson
2005-06-10WhitespaceTorbjörn Andersson
2005-06-10Whitespace changes I made while looking for the sourberry sprite bug.Torbjörn Andersson
2005-06-10Fixed sourberry sprite, and probably a couple of others. (The frame numberTorbjörn Andersson
2005-06-10Adjust for HE100Travis Howell
2005-06-09Fix bug #1216439 "SAGA: run-length slice typo in online source". ActuallyEugene Sandulenko
2005-06-08fix animation free bugAndrew Kurushin
2005-06-08Allow part of the IHNM intro to run again. I haven't verified that theseTorbjörn Andersson
2005-06-08Added IHNM "main strings" resource. It's trial-and-error, so it may be theTorbjörn Andersson
2005-06-07Increase max number of timers to 8.Eugene Sandulenko
2005-06-07Based (again) on indy4demo FMTowns, unkScreenEffect5(1) seems equivalent to d...Gregory Montoir
2005-06-07Based on indy4demo FMTowns, some minor changes to SO_ROOM_FADEGregory Montoir
2005-06-07Be less prone to crash on really, really stupid output sample rates.Torbjörn Andersson
2005-06-06VGAVideoDriver::drawLine implementationGregory Montoir
2005-06-05Removed an old hack that I don't think is needed any more. Clear screenTorbjörn Andersson
2005-06-05implements sfScriptClimb, sfThrowActor, sfChangeActorSceneAndrew Kurushin
2005-06-05Add reported French monkeyegaEugene Sandulenko
2005-06-05added code for loading dynamic plugins(DLLs) for windowsPaweł Kołodziejski
2005-06-05Proper error calls.Eugene Sandulenko
2005-06-05Hide debug outputEugene Sandulenko
2005-06-05Fix long-standing bug with applying one object to another.Eugene Sandulenko
2005-06-05updatePaweł Kołodziejski
2005-06-05Ooops, mixed up one function name.Travis Howell
2005-06-05Remove duplicate field.Travis Howell
2005-06-05Rename sprite functions, based on map.Travis Howell
2005-06-05Update HE commentsTravis Howell
2005-06-04Fix for bug #1202029 (MI1VGA: Guybrush turns into a rowboat)Max Horn
2005-06-04Updated comment; added code to deal with newline chars in COMI text (see bug ...Max Horn
2005-06-04Fix for bug #1202487 (MANIAC64: crash after using hunk-o-matic and pressing ESC)Max Horn
2005-06-04fixed dog's castle bugAndrew Kurushin
2005-06-04Fix for bug #1064658 (FM-TOWNS (Loom, Zak, Indy3): Dialog text shading incorr...Max Horn
2005-06-04Fixed warning.Torbjörn Andersson
2005-06-04Fix for bug #1066329 (COMI: Actor redraw glitch)Max Horn
2005-06-04fixed lense creation bug ( fade in/out now has separate flag)Andrew Kurushin
2005-06-04Fix bug reported by Marticus with situation when Rif left scene withEugene Sandulenko
2005-06-04updatePaweł Kołodziejski
2005-06-04Patch #1184666 (SKY: More LINC charset fixes)Max Horn
2005-06-04Some font related TODOsMax Horn
2005-06-04Remove special case for char 0x20 (=space). No idea why it was there in the f...Max Horn
2005-06-04There were cases when an ITE intro credits line could appear in bothTorbjörn Andersson
2005-06-04My Linux ITE CD developed read errors, so Joe sent me a replacement, forTorbjörn Andersson
2005-06-04Mention GUI changes in NEWS; Try to be consisten about using a '.' at the end...Max Horn
2005-06-04Fix another off by one in rects.Travis Howell
2005-06-04The sound queue needs to be processed, before sfx queue in HE games, since sp...Travis Howell
2005-06-04Speech needs to be started, before subtitles are drawn. Otherwise subtitle ca...Travis Howell
2005-06-04correction, fixes lost/smaller palette glitchesGregory Montoir