index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2009-06-07
Changed the bitstream buffer used to initialize the big Huffman trees to be a...
Filippos Karapetis
2009-06-07
Added Clear button for search box. Looks a bit off, but we do not yet have
Eugene Sandulenko
2009-06-07
Formatting
Filippos Karapetis
2009-06-07
Applied madmoose's patch from bug report #2794216 - "Loading large Smacker mo...
Filippos Karapetis
2009-06-07
Added current keymapper dialog to all themes so it could be tested by other
Eugene Sandulenko
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-07
Avoid warning about missing SFX file in Lands of Lore (it seems the original ...
Johannes Schickel
2009-06-07
SCI: Moved resource36 handling into resource manager.
Walter van Niftrik
2009-06-07
LOL: minor bug fix in battle system
Florian Kagerer
2009-06-07
SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that SciE...
Max Horn
2009-06-07
SCI: Simplified SongLibrary code a bit
Max Horn
2009-06-07
SCI: Objectified Song struct 'a bit'
Max Horn
2009-06-07
SCI: Objectified SongLibrary
Max Horn
2009-06-07
SCI: Renamed various song/songlib related structs and members
Max Horn
2009-06-07
cleanup
Max Horn
2009-06-07
Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT
Filippos Karapetis
2009-06-07
Init _opl to 0. This prevents a crash on exit when the Adlib driver is closed...
Filippos Karapetis
2009-06-07
Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the VIEW_PRIORITY...
Filippos Karapetis
2009-06-07
Fixed appending a (substring of a) string to itself
Max Horn
2009-06-07
LOL: implemented two more opcodes for castle cimmeria
Florian Kagerer
2009-06-07
Fix for bug #2802492 (GUI: search query causes game list scrollbar glitches)
Max Horn
2009-06-07
Added some new method variants to Common::String
Max Horn
2009-06-07
Added an experimental '--upgrade-targets' option (to be refined; and possibly...
Max Horn
2009-06-07
AGI: Fixed typo in game name ;)
Max Horn
2009-06-07
LOL: implemented some missing monster animation code
Florian Kagerer
2009-06-07
MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5"
Eugene Sandulenko
2009-06-07
Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5"
Eugene Sandulenko
2009-06-07
Mention recent improvements
Eugene Sandulenko
2009-06-07
Suppress inclusion of a not yet committed file
Arnaud Boutonné
2009-06-07
Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.
Arnaud Boutonné
2009-06-07
SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr.
Walter van Niftrik
2009-06-07
Dropping the v1 parser functions in favour of the extended v2 ones
Sven Hesse
2009-06-07
Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ...
Johannes Schickel
2009-06-07
Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays corre...
Johannes Schickel
2009-06-07
LOL: implemented king richard healing sequence
Florian Kagerer
2009-06-06
Fascination needs o1_assign. o2_assign breaks the DOS floppy version
Sven Hesse
2009-06-06
Renamed the evaluateStore opcodes to assign, because that's what they are
Sven Hesse
2009-06-06
GUI: Tweaked the launcher so that TAB switches focus between the list and the...
Max Horn
2009-06-06
GUI: Pressing 'ESC' in the Launcher's quick search field now resets the searc...
Max Horn
2009-06-06
GUI: Simplified ThemeEngine::getImageSurface (this way it's easier to add mor...
Max Horn
2009-06-06
Setting the game type of the generic demoplayer to Urban so it can make use o...
Sven Hesse
2009-06-06
Fixing the demoplayer's auto double mode and added a REBASE0 option that sets...
Sven Hesse
2009-06-06
Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts
Sven Hesse
2009-06-06
GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect out-...
Max Horn
2009-06-06
Make script executable
Eugene Sandulenko
2009-06-06
Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the default...
John Willis
2009-06-06
Moved some more debug commands to ScummVM's coneole
Filippos Karapetis
2009-06-06
Made fix for empty game list on starting MassAdd a bit more robust.
Johannes Schickel
2009-06-06
Virtual Keyboard: 'Ab'use the console font to get a font small enough to be u...
John Willis
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
[prev]
[next]