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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-01-06
It's a new year in BS2 land, too!
Torbjörn Andersson
2004-01-06
Made sure the screen is really cleared when drawing a dialog window, plus
Torbjörn Andersson
2004-01-06
Fix subtitles glitch when subtitles are shown during room scroll in pass.
Travis Howell
2004-01-06
updated MD5 table
Max Horn
2004-01-06
add missing comma to ensure all directories are checked
Jonathan Gray
2004-01-06
updated copyright notice
Max Horn
2004-01-06
start work on czech subtitle support, not finished
Jonathan Gray
2004-01-06
fixed cd changing code
Robert Göffringmann
2004-01-06
get rid of VirtScreen::scrollable
Max Horn
2004-01-06
just always call updateDirtyScreen(kTextVirtScreen) - it won't do any harm fo...
Max Horn
2004-01-06
This one (_blitAlso) is very odd, I can't quite figure out where it is needed...
Max Horn
2004-01-06
typo
Max Horn
2004-01-06
get volume from gamedetector
Robert Göffringmann
2004-01-06
renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...
Max Horn
2004-01-06
no need to save information which we can (and do) recompute
Max Horn
2004-01-06
Made o8_getActorZPlane return the same z value as Actor::drawActorCostume com...
Max Horn
2004-01-06
simplified room switching code a bit
Gregory Montoir
2004-01-06
Add check
Travis Howell
2004-01-05
- enabled debugger in QueenEngine::errorString
Gregory Montoir
2004-01-05
replace more usages of _screenWidth by more appropriate variables/values
Max Horn
2004-01-05
more cleanup
Max Horn
2004-01-05
added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...
Max Horn
2004-01-05
Marked some more structs as packed. I don't know if it makes any
Torbjörn Andersson
2004-01-05
Had checks wrong way around, seems to work now.
Travis Howell
2004-01-05
added a class to manage banks, Queen::Graphics cleanup
Gregory Montoir
2004-01-05
add a few things
Jonathan Gray
2004-01-05
At last - credits!
David Eriksson
2004-01-05
Changed some memmove()s to memcpy(), since the memory areas were not
Torbjörn Andersson
2004-01-05
Tiny cleanup.
Torbjörn Andersson
2004-01-05
Fixed some debugging messages so they refer to the correct function.
Torbjörn Andersson
2004-01-05
Slowed down the credits slightly. With the recent optimizations, the music
Torbjörn Andersson
2004-01-05
Add partial support for ignoreTurns, fixes some glitches in putt putt games.
Travis Howell
2004-01-05
'proper' fix for V1 MM problem; added a FIXME
Max Horn
2004-01-05
fix bug #870433 (DIG: Scrolling regression with the lander game)
Max Horn
2004-01-04
- added code to only redraw changed blocks in order to avoid full screen refresh
Gregory Montoir
2004-01-04
fixed screen updating
Robert Göffringmann
2004-01-04
fixed cd changing code
Robert Göffringmann
2004-01-04
Deal gracefully with missing music files.
Torbjörn Andersson
2004-01-04
Add comment
Travis Howell
2004-01-04
Adapted LavosSpawn's idea for more efficient screen updating. It still
Torbjörn Andersson
2004-01-04
Some cleanup and Valgrind warning fixes.
Torbjörn Andersson
2004-01-04
Update a comment to reflect that some functions have different names now.
Torbjörn Andersson
2004-01-04
cleanup
Max Horn
2004-01-04
split out cursor/palette code into separate source files
Max Horn
2004-01-04
Allow subtitles to be disabled in games using imuse digital again.
Travis Howell
2004-01-04
Fix a few subtitles glitches in loomcd during cutscenes.
Travis Howell
2004-01-04
no need to specify game data path here: File::setDefaultDirectory() took care...
Max Horn
2004-01-04
renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...
Max Horn
2004-01-04
turns out we always had VirtScreen::backBuf but didn't use it... change that ...
Max Horn
2004-01-04
removed setFeatures (not needed anymore)
Max Horn
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