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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-07-23
String class usage cleanup
Max Horn
2006-07-23
Removed GCC_PACK that must have been re-added by accident.
Torbjörn Andersson
2006-07-23
Added extra hotspot flags bytes needed for asking Ratpouch for an object, and...
Paul Gilbert
2006-07-23
Initial commit of tool to create lure.dat file
Paul Gilbert
2006-07-23
Add kyra skip intro key (backport).
Kostas Nakos
2006-07-23
The GUI now uses the cursor palette for all themes. Therefore, it shouldn't be
Torbjörn Andersson
2006-07-23
Initialise the screen before creating the music driver. The MT-32 driver wants
Torbjörn Andersson
2006-07-23
Warn if copyRectToScreen() is called before _screen is created, since it's
Torbjörn Andersson
2006-07-23
No need for packing SaveInfoSection and ThumbnailHeader anymore.
Johannes Schickel
2006-07-22
Clear the active domain when (re)opening the launcher dialog. This fixes bug
Torbjörn Andersson
2006-07-22
Adding unit test for struct packing
Max Horn
2006-07-22
Fix struct packing issues (macros are not resolve in #pragma params, at least...
Max Horn
2006-07-22
Added some warnings if md5_file is used on an illegal FilesystemNode.
Johannes Schickel
2006-07-22
Added isValid to FilesystemNode and AbstractFilesystemNode. See my mail to -d...
Johannes Schickel
2006-07-22
Part of the FreeMiNT patch
Max Horn
2006-07-22
Hardcoding header size of the Thumbnail and of the Info section of scumm games.
Johannes Schickel
2006-07-22
Fixing compiler warnings under amd64.
Johannes Schickel
2006-07-22
Removing '/' at pathsnames of calls to "File::addDefaultDirectory" since it c...
Johannes Schickel
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in the file...
Johannes Schickel
2006-07-22
Fixed DO_OPTION_OPT so that the '=' is no longer required in long options. (The
Torbjörn Andersson
2006-07-22
Return false for directories on md5_file with a FSNode as param.
Johannes Schickel
2006-07-22
- let md5_file accept a FilesystemNode too
Johannes Schickel
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in all game...
Johannes Schickel
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in the swor...
Johannes Schickel
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in the swor...
Johannes Schickel
2006-07-22
Using FilesystemNode::name instead of FilesystemNode::displayName in the Gobl...
Johannes Schickel
2006-07-22
Changes usage of FilesystemNode::name to FilesystemNode::displayName in the d...
Johannes Schickel
2006-07-22
Added FilesystemNode::name method
Max Horn
2006-07-22
Speed increase for DS port - uses cache ram to store SIN_TABLE. Other versio...
Neil Millstone
2006-07-22
Cleanup.
Torbjörn Andersson
2006-07-22
Changing usage of FSNode::displayName to FSNode::path
Johannes Schickel
2006-07-21
o Proper ScummVM copyrights
Eugene Sandulenko
2006-07-21
Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...
Max Horn
2006-07-21
Patch #1525407: TeX typos
Max Horn
2006-07-21
Removing redundant paranthesis
Oystein Eftevaag
2006-07-21
Spelling and formatting
Oystein Eftevaag
2006-07-20
Using path instead of displayName.
Johannes Schickel
2006-07-20
Test commit 4
Max Horn
2006-07-20
Test commit 3
Max Horn
2006-07-19
Test commit 2
Max Horn
2006-07-19
Test commit
Max Horn
2006-07-16
- don't error on CHAPTER1.VRM miss anymore
Johannes Schickel
2006-07-16
Add additional library directories.
Won Star
2006-07-16
Fix FileSystem bug. Now 'Go Up' button works. :)
Won Star
2006-07-16
Copy protection was disabled in the Monkey Island 1 release included with Luc...
Travis Howell
2006-07-15
Some cleanups and restructuring. The clearScreen() function has been renamed
Torbjörn Andersson
2006-07-15
Fixed regression: Test if there's a text object to close before closing it.
Torbjörn Andersson
2006-07-15
Close the current text object when the movie is ended, to avoid potential
Torbjörn Andersson
2006-07-15
Oops. I just noticed I was using _black to track the white colour, and _white
Torbjörn Andersson
2006-07-15
This is more consistent with how we usually initialize arrays of structs, and
Torbjörn Andersson
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