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2003-12-29use correct sprite for text-on/offRobert Göffringmann
svn-id: r12013
2003-12-29fix resource references for soldout versionRobert Göffringmann
svn-id: r12012
2003-12-29Demo uses different file for music (and disable it for now)Joost Peters
svn-id: r12011
2003-12-29made control panel use the correct fontsRobert Göffringmann
svn-id: r12010
2003-12-29The game sets its own DEMO variable, so we might as well check that one asTorbjörn Andersson
checking the GF_DEMO flag. (There's still one "unnecessary" reference to GF_DEMO in functions.cpp, but I plan on rewriting that function soon so I don't want to touch it right now.) svn-id: r12009
2003-12-29Changed spaces to tabsTorbjörn Andersson
svn-id: r12008
2003-12-29Emergency bugfix to keep Full Throttle from crashing as soon as someoneTorbjörn Andersson
tries to speak. I don't know this code well enough to know if there is a more appropriate way of fixing this... svn-id: r12007
2003-12-29- hack to read patched .dog files (french & italian versions) from game data ↵Gregory Montoir
path instead of data file - cleanup Resource a bit (add an accessor for ResourceEntry in order to avoid multiple calls to resourceIndex) svn-id: r12006
2003-12-29Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga.Travis Howell
svn-id: r12005
2003-12-28this fixes the remaining glitchesRobert Göffringmann
svn-id: r12004
2003-12-28cleanupGregory Montoir
svn-id: r12003
2003-12-28Indentation fixes: changed spaces to tabs. (These tend to really stick outTorbjörn Andersson
in my editor, since it shows tabs as eight spaces, not four.) svn-id: r12002
2003-12-28When showMenu() redraws the menu, redraw the empty slots as well. ThisTorbjörn Andersson
fixes the "ghost" items left behind when combining two inventory objects in such a way that one of them is used up. svn-id: r12001
2003-12-28Removed incomplete sentence. If anyone knows what it was supposed to say,Torbjörn Andersson
feel free to put it back. The revision before that section was rewritten didn't provide me with any clues. svn-id: r12000
2003-12-28This could be wrong so feel free to revert, but it does seem to fix crashesTorbjörn Andersson
in the Mine Road sequence of Full Throttle for me. The crashes were always in proc64(), with 'en' being some ridiculously large value. The function, as it was written, did not make any sense to me so I rewrote it with the assumption that it's there to remove the "en"th element of the _val216d[] (remaining enemies?) array. I don't know how well it will work from proc63() if there's more than one element to remove - at least if the elements to remove are neighbours - but maybe that case never happens. svn-id: r11999
2003-12-28cleanup Resource class a bit :Gregory Montoir
- re-use some methods to read the resource table (normal / compressed) - removed _gameVersion member as we can do without it (and is mostly useless in case of a compressed data file) ; now, we use the 'JAS version string' as it is sufficient to detect if the game is a floppy version / demo etc. - const'ness - tweaked checkJASVersion() for interview mini game removed (useless) dirty hack in Logic::changeRoom() to setup initial scene in demos (pclogo.cut doesn't exist at all !) svn-id: r11998
2003-12-28Hopefully the last big renaming. Now the datatypes have names likeTorbjörn Andersson
"StandardHeader" instead of "_standardHeader". svn-id: r11997
2003-12-28I believe this is the evil bug that's been corrupting my SAVEGAME.INF. (ITorbjörn Andersson
can't reproduce the problem under Windows though.) svn-id: r11996
2003-12-28Not all sound effects are mono, so we need to check.Torbjörn Andersson
svn-id: r11995
2003-12-28Putt Putt games use old calculationTravis Howell
svn-id: r11994
2003-12-28Putt Putt games use old calculationTravis Howell
svn-id: r11993
2003-12-28FT sounds have loops in voc data: 65536, that could be max loops or unfinite ↵Paweł Kołodziejski
loops svn-id: r11992
2003-12-28Proper FLU files seeking. No more seek crashesEugene Sandulenko
svn-id: r11991
2003-12-28Add additional case for putt putt gamesTravis Howell
svn-id: r11990
2003-12-28Need to call this as well to properly stop musicJoost Peters
svn-id: r11989
2003-12-28Improved music code a bit. still has 'hanging notes' when stopping music, ↵Joost Peters
though. svn-id: r11988
2003-12-28Fix for bug #866453 (MI1EGA: Background pushed to side at end of game)Max Horn
svn-id: r11987
2003-12-28Cope with song '0' (old savegames used to use this 'dummy' value)Joost Peters
svn-id: r11986
2003-12-28- added 'song' debugger commandJoost Peters
- restore music after loading game - fix for bug in Roland Floda Corridor music - added LE struct reading methods (and renamed the old BE ones) for future compatibility with original DOS savegames svn-id: r11985
2003-12-28don't do double-freeMax Horn
svn-id: r11984
2003-12-27fixed another potential crash-on-exitMax Horn
svn-id: r11983
2003-12-27fixed a crash-on-exitMax Horn
svn-id: r11982
2003-12-27cleanupMax Horn
svn-id: r11981
2003-12-27paranoiaMax Horn
svn-id: r11980
2003-12-27fix volume problems (I think...)Max Horn
svn-id: r11979
2003-12-27more cleanupMax Horn
svn-id: r11978
2003-12-27cleanupMax Horn
svn-id: r11977
2003-12-27fixed compilationPaweł Kołodziejski
svn-id: r11976
2003-12-27update bundle music every 1/10th of a sec (there was a very noticable delay ↵Max Horn
before music started playing at e.g. the chapter 1 screen in COMI svn-id: r11975
2003-12-27try to make it more obvious how certain timer freqs are derivedMax Horn
svn-id: r11974
2003-12-27append more data the first time around (this avoids a stutter problem, which ↵Max Horn
was caused by an underrun of the audio stream; note that all this is just a temporary fix, once we switch to a 'pull' strategy as opposed to the current push, the problem will go away automatically, due to design :-) svn-id: r11973
2003-12-27fix VOC playback; create AudioInputStream earlierMax Horn
svn-id: r11972
2003-12-27no need to convert data to stereo, the mixer can handle mono data just fineMax Horn
svn-id: r11971
2003-12-27oopsMax Horn
svn-id: r11970
2003-12-27add some comments; convert tabs inside table to spaces (otherwise the table ↵Max Horn
is not really readable unless you have the precise same tab settings as the table author) svn-id: r11969
2003-12-27nicer errorMax Horn
svn-id: r11968
2003-12-27proper error instead of silent (and fatal) failureMax Horn
svn-id: r11967
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵Max Horn
IMuseDigital oddities svn-id: r11966
2003-12-27fix subtitles optionMax Horn
svn-id: r11965
2003-12-27TODO updateMax Horn
svn-id: r11964