aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-09-25GLK: ADRIFT: Formattingdreammaster
2019-09-25GLK: ADRIFT: Method renamingPaul Gilbert
2019-09-25GLK: ADRIFT: Fix exiting game out of debug promptPaul Gilbert
2019-09-25GLK: ADRIFT: Implement zlib decompressionPaul Gilbert
2019-09-25GLK: ADRIFT: Flag loading game message as translatablePaul Gilbert
2019-09-25GLK: ADRIFT: Hooking up game code to skeleton engine classPaul Gilbert
2019-09-25GLK: ADRIFT: Added remaining detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Adding competition detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Added Italian detectionPaul Gilbert
2019-09-25GLK: ADRIFT: Adding Blorb supportPaul Gilbert
2019-09-25GLK: ADRIFT: Adding detection entriesPaul Gilbert
2019-09-25GLK: ADRIFT: Fixes to startup codePaul Gilbert
2019-09-25GLK: ADRIFT: Skeleton sub-engine commitPaul Gilbert
2019-09-25MSVC: Fix MoveFile error when destination existsLe Philousophe
Use CopyFile with overwrite flag instead
2019-09-25I18N: Update translation (Spanish)Rodrigo Vegas Sánchez-Ferrero
Currently translated at 86.7% (1008 of 1162 strings)
2019-09-24KYRA: Update Maemo workaroundTarek Soliman
2019-09-24MAEMO: Update debian/rules for new filesTarek Soliman
2019-09-24SDL: Fix build for older SDL versionsTarek Soliman
This fixed the breakage caused by 6dba0bbfd421121056fba0d348794ead2928c662 in ancient SDL1 versions that don't have SDL_iconv_string() Closes gh-1862
2019-09-24I18N: Update translation (Dutch)Ben Castricum
Currently translated at 100.0% (1162 of 1162 strings)
2019-09-24I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (1162 of 1162 strings)
2019-09-24ANDROID: Use _system->destroy() instead of just delete in JNI::Destroy()Thanasis Antoniou
2019-09-23SCI32: Fix QFG4 door oiling when picking lockssluicebox
Fixes door bugs in six castle rooms, bug #10832
2019-09-24I18N: Update translation (Danish)scootergrisen
Currently translated at 100.0% (1162 of 1162 strings)
2019-09-23COMMON: Workaround for a compiler bug in osx_intel buildbot toolchainEugene Sandulenko
It was introduced in 014bef9eab9fb409cfb3ec66830e033e4aaa29a9. There is nothing wrong with our code, but strangely, it makes the i686-apple-darwin9-as v1.38 to choke when parsing .stabd directives. Once we upgrade buildbot or do another change to system.h, hopefully this could be removed.
2019-09-23ILLUSIONS: DUCKMAN: Fix endless SFX bug #11161Eric Fry
2019-09-23ANDROID: Remove duplicate _system->quit() from JNI::Destroy()Thanasis Antoniou
Since it is already called in Jni::main after scummvm_main() returns. The second call in destroy caused crashes on some devices.
2019-09-23ANDROID: Fix crash when exiting a game (Blade Runner)Thanasis Antoniou
2019-09-23I18N: Update translation (Italian)Milo Casagrande
Currently translated at 100.0% (1162 of 1162 strings)
2019-09-23I18N: Regenerate translations data fileThierry Crozat
2019-09-23I18N: Update translations templatesThierry Crozat
2019-09-23TOLTECS: Added Polish version detection. Trac#11134Eugene Sandulenko
2019-09-22XEEN: Fix ending monster suffering elemental damagePaul Gilbert
2019-09-23I18N: Update translations templatesThierry Crozat
2019-09-23RELEASE: This is 2.2.0gitEugene Sandulenko
2019-09-22QUEEN: Prevent hang when closing core during dialogCameron Cawley
Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com>
2019-09-22QUEEN: Disable load/save until game is properly initialisedCameron Cawley
Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com>
2019-09-22I18N: Update translations templatesThierry Crozat
2019-09-22ENGINES: Disable event polling while splash screen is shownCameron Cawley
Co-authored-by: jdgleaver <jdgleaver@users.noreply.github.com>
2019-09-22CONFIGURE: Add amigaos to the plugins familyHubert Maier
2019-09-22XEEN: Fix clicking on monster names in combat to change targetPaul Gilbert
2019-09-22XEEN: Fix drawing left border of minimapPaul Gilbert
2019-09-22SWITCH: Fix autodetection of iconvCameron Cawley
2019-09-22PRINCE: I18N: Update translation (English)Lafazar Gendibal
Currently translated at 38.4% (1060 of 2757 strings)
2019-09-22PRINCE: I18N: Update translation (English)Eugene Sandulenko
Currently translated at 38.4% (1060 of 2757 strings)
2019-09-22HDB: Fix issue in stylusDownStrangerke
2019-09-22I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (1162 of 1162 strings)
2019-09-22I18N: Update translation (Finnish)jepael
Currently translated at 100.0% (1162 of 1162 strings)
2019-09-21HDB: Use fabs instead of abs for doublessluicebox
Fixes VS2015 build
2019-09-21CRYO: Add newline to end of eden_graphics.hsluicebox
2019-09-22HDB: Fix Game Breaking Bug in Right Mouse Button HandlingD G Turner
The right mouse button (which is the "Use" button for throwing gems etc.) function sets the Button B flag in the _buttons flag field, but never cleared it. This resulted in blocking of setting of movement waypoints with the left button and thus locked up the player character. You could avoid this by using the "Return" key which is also mapped to use, but this would only be possible on desktop ports or with a virtual keyboard. This commit fixes the mouse handling code to clear the flag and thus avoids future bug reports.