index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Collapse
)
Author
2019-11-13
GRIFFON: Use enum for game scripts
Eugene Sandulenko
2019-11-13
GRIFFON: Some more renaming and refactoring
Strangerke
2019-11-13
GRIFFON: Turn some more variables to boolean, rename some variables
Strangerke
2019-11-13
GRIFFON: Rename data types
Eugene Sandulenko
2019-11-13
GRIFFON: Turned defines into enums
Eugene Sandulenko
2019-11-13
GRIFFON: Variable renames
Eugene Sandulenko
2019-11-13
GRIFFON: Vraiable renames
Eugene Sandulenko
2019-11-13
GRIFFON: Variable renaming
Eugene Sandulenko
2019-11-13
GRIFFON: Variable renaming
Eugene Sandulenko
2019-11-13
GRIFFON: Variable renaming
Eugene Sandulenko
2019-11-13
GRIFFON: Rename more class variables
Eugene Sandulenko
2019-11-13
GRIFFON: Rename class variables
Eugene Sandulenko
2019-11-13
GRIFFON: Implement sound looping
Eugene Sandulenko
2019-11-13
GRIFFON: Preload sounds into memory
Eugene Sandulenko
2019-11-13
GRIFFON: Change some integer by booleans
Strangerke
2019-11-13
GRIFFON: Unstubbed more sound functionality
Eugene Sandulenko
2019-11-13
GRIFFON: Preload sound files, simplify sound API
Eugene Sandulenko
2019-11-13
GRIFFON: Reduce the scope of variables, change some variables to boolean
Strangerke
2019-11-13
GRIFFON: Avoid direct equality on floats, some janitorial work
Strangerke
2019-11-13
GRIFFON: Fix some warning in MSVC9 by enforcing the use of float numbers.
Strangerke
Also, add a couple of comments
2019-11-13
GRIFFON: const'ness
Eugene Sandulenko
2019-11-13
GRIFFON: Fix warnings
Eugene Sandulenko
2019-11-13
GRIFFON: Renamed several class member vars
Eugene Sandulenko
2019-11-13
GRIFFON: Move all global variables to class
Eugene Sandulenko
2019-11-13
GRIFFON: Implemented cheat mode via debug console
Eugene Sandulenko
2019-11-13
GRIFFON: Implement save/load
Eugene Sandulenko
2019-11-13
GRIFFON: Move save/load functions to saveload.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Removed rendering artifacts
Eugene Sandulenko
2019-11-13
GRIFFON: Replaced rest of the SDL calls
Eugene Sandulenko
2019-11-13
GRIFFON: Replaced some SDL calls
Eugene Sandulenko
2019-11-13
GRIFFON: Fix collision detection
Eugene Sandulenko
2019-11-13
GRIFFON: Simplify code
Eugene Sandulenko
2019-11-13
GRIFFON: Properly process transparency together with keycolor
Eugene Sandulenko
2019-11-13
GRAPHICS: Enhanced setAlpha method
Eugene Sandulenko
2019-11-13
GRIFFON: Handle transparency
Eugene Sandulenko
2019-11-13
GRAPHICS: Added setAlpha() method to TransparentSurface
Eugene Sandulenko
2019-11-13
GRIFFON: Handle color key
Eugene Sandulenko
2019-11-13
GRIFFON: Implement engine quitting
Eugene Sandulenko
2019-11-13
GRIFFON: Got main menu displayed
Eugene Sandulenko
2019-11-13
GRIFFON: First graphics output
Eugene Sandulenko
2019-11-13
GRIFFON: More compilation fixes
Eugene Sandulenko
2019-11-13
GRIFFON: Fix some warnings
Eugene Sandulenko
2019-11-13
GRIFFON: More compilation fixes. The code compiles now
Eugene Sandulenko
2019-11-13
GRIFFON: Ported Rectangle code
Eugene Sandulenko
2019-11-13
GRIFFON: Ported keyboard input
Eugene Sandulenko
2019-11-13
GRIFFON: Get rid of engine.h
Eugene Sandulenko
2019-11-13
GRIFFON: Further work on compilation fixes
Eugene Sandulenko
2019-11-13
GRIFFON: Formatted more oneliners
Eugene Sandulenko
2019-11-13
GRIFFON: Using TransparentSurface
Eugene Sandulenko
2019-11-13
GRIFFON: Split single line if() statements
Eugene Sandulenko
[prev]
[next]