Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-02 | enabled autosave | Gregory Montoir | |
svn-id: r15970 | |||
2004-12-02 | Fix kyra compile | Travis Howell | |
svn-id: r15969 | |||
2004-12-02 | Moved MidiDriver creation code into the MidiDriver class (as static ↵ | Max Horn | |
methods), same for some other MIDI related stuff svn-id: r15968 | |||
2004-12-01 | renamed a few things to match our coding guidelines | Gregory Montoir | |
simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method made saveScreenshot() returning false on fail svn-id: r15967 | |||
2004-12-01 | I've been meaning to look at getting rid of the SAGA console in favour of | Torbjörn Andersson | |
the standard ScummVM one. svn-id: r15966 | |||
2004-11-30 | 'atari, fmtowns, mac, pc, windows' have nothing to do with savepath :) | Gregory Montoir | |
svn-id: r15965 | |||
2004-11-30 | enabled savegame loading on startup | Gregory Montoir | |
svn-id: r15964 | |||
2004-11-29 | Allow the file browser to get back to the "pseudo root" under Windows. This | Torbjörn Andersson | |
fixes bug #1074919. svn-id: r15963 | |||
2004-11-29 | - Fixed uninitialised reverb level. This bug took embarrassingly long to find... | Jerome Fisher | |
svn-id: r15962 | |||
2004-11-29 | - Now actually read and write the 4 bytes of tuning frequency info in the ↵ | Jerome Fisher | |
header. svn-id: r15961 | |||
2004-11-29 | Fix music volume | Eugene Sandulenko | |
svn-id: r15960 | |||
2004-11-29 | Fix music volume | Eugene Sandulenko | |
svn-id: r15959 | |||
2004-11-29 | Go on safe side by getting music volume from config manager | Eugene Sandulenko | |
svn-id: r15958 | |||
2004-11-29 | Fix music volume. | Eugene Sandulenko | |
svn-id: r15957 | |||
2004-11-28 | Fingolfin, I see what you mean about the volume control mess :) | Jerome Fisher | |
This fixes Adlib playback, which was previously always mixed at volume 0. svn-id: r15956 | |||
2004-11-28 | cleanup | Max Horn | |
svn-id: r15955 | |||
2004-11-28 | Last one... No more MT-32 pass-through. | Jerome Fisher | |
svn-id: r15954 | |||
2004-11-28 | No longer sets pass-through for MT-32 emulator. | Jerome Fisher | |
svn-id: r15953 | |||
2004-11-28 | Who started this trend? :) | Jerome Fisher | |
MT-32 emulator should be handled just like all other drivers, except that it should always be considered native MT-32. svn-id: r15952 | |||
2004-11-28 | - MIDI messages are now pre-processed and go through normal channel ↵ | Jerome Fisher | |
allocation, rather than being passed through directly. svn-id: r15951 | |||
2004-11-28 | Changed parameter order of SoundMixer::playInputStream to match that of playRaw | Max Horn | |
svn-id: r15950 | |||
2004-11-28 | Fix range check | Max Horn | |
svn-id: r15949 | |||
2004-11-28 | - Now sets the palette earlier, and only once. | Jerome Fisher | |
svn-id: r15948 | |||
2004-11-28 | - Now sets itself as a "permanent" mixer channel. | Jerome Fisher | |
svn-id: r15947 | |||
2004-11-28 | Added a "permanent" field to Channels, which simply prevents them from being ↵ | Jerome Fisher | |
deleted during stopAll(). I hope this doesn't step on anyone's toes; it was quite urgent, since loading a saved game stopped MT-32 emulation audio forever. svn-id: r15946 | |||
2004-11-28 | Initialize palette for the progress bar | Eugene Sandulenko | |
svn-id: r15945 | |||
2004-11-28 | Trying to cleanup the volume control mess inside the SCUMM engine: renamed ↵ | Max Horn | |
MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly svn-id: r15944 | |||
2004-11-28 | - Cleanup. | Jerome Fisher | |
- Signedness fix. - Changed partial age to 32-bit... They don't exactly run until the heat-death of the universe. svn-id: r15943 | |||
2004-11-28 | Using a slightly hacked DOSbox I believe I have verified that the first | Torbjörn Andersson | |
music track and the looping background noise over the "hate" speech are correct. I was already pretty sure of the music, but the sound was just a lucky guess. The script LUT, which is what I really wanted to find, remains elusive, though. I couldn't see it reading any part of the resource file that looked anything like the script LUT in ITE. svn-id: r15942 | |||
2004-11-28 | Added debug message similar to the one for the scene LUT. | Torbjörn Andersson | |
svn-id: r15941 | |||
2004-11-28 | Assume for now that the premixer is always used for music playback (as ↵ | Max Horn | |
opposed to being used for SFX); this affects the volume (see bug #1049375) svn-id: r15940 | |||
2004-11-28 | Fixed various warnings | Max Horn | |
svn-id: r15939 | |||
2004-11-28 | fixed an unsigned comparision warning (does this code really do what you ↵ | Max Horn | |
intended it to do?) svn-id: r15938 | |||
2004-11-28 | const correctness fix | Max Horn | |
svn-id: r15937 | |||
2004-11-28 | Sync with HE docs md5s | Travis Howell | |
svn-id: r15936 | |||
2004-11-28 | Duplicates | Travis Howell | |
svn-id: r15935 | |||
2004-11-28 | - More cleanup. | Jerome Fisher | |
- Another tuning tweak. Sounds better to my ear, but still guesswork. svn-id: r15934 | |||
2004-11-28 | - Now really use g_scummfont everywhere. | Jerome Fisher | |
svn-id: r15933 | |||
2004-11-28 | - Now uses g_scummfont instead of g_sysfont. | Jerome Fisher | |
- Added default case to event switch to eliminate compiler warning. svn-id: r15932 | |||
2004-11-28 | - Cleanup. Still waiting for a real MT-32 to check PCM tuning. | Jerome Fisher | |
svn-id: r15931 | |||
2004-11-28 | - Tweaked tuning. | Jerome Fisher | |
svn-id: r15930 | |||
2004-11-28 | - Added graphical representation of initialisation progress. This is quite ↵ | Jerome Fisher | |
hacky. - Initialisation is now interruptible. - All data is now loaded from MT32_CONTROL.ROM. drumpat.rom, Preset1.syx, Preset2.syx and patchlog.cfg are no longer used. - Major cleanup. In particular, separated Rhythm part into a new class, instead of dealing with it as a special case everywhere. - Improved accuracy of pitch key-follow. - Recaching now happens lazily. - Changed some right-shifts to divs, due to the former not being arithmetic on some architectures. - Setting "MT32EMU_ACCURATENOTES" to 1 will generate lookup tables for the exact frequency of every note played. Not recommended. - Several small bugs fixed. svn-id: r15929 | |||
2004-11-28 | correction | Gregory Montoir | |
svn-id: r15928 | |||
2004-11-28 | Fixing actor regression in The Dig caused by my previous changes | Max Horn | |
svn-id: r15927 | |||
2004-11-28 | Fix AKOS clipping issues at the left/right border of the screen (smooth ↵ | Max Horn | |
scrolling regression) svn-id: r15926 | |||
2004-11-28 | Print some camera info | Max Horn | |
svn-id: r15925 | |||
2004-11-27 | md5 update | Gregory Montoir | |
svn-id: r15924 | |||
2004-11-27 | Fix for bug #1067982 (DIG: Parallax scrolling in library semi-broken) | Max Horn | |
svn-id: r15923 | |||
2004-11-27 | fixed potiential problem in scumm save/load code | Gregory Montoir | |
svn-id: r15922 | |||
2004-11-27 | moved all the HE wiz stuff to a separate module, with minor cleanups and ↵ | Gregory Montoir | |
simplifications svn-id: r15921 |