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2018-04-03XEEN: Simplify original's code for monsters picking targetsPaul Gilbert
2018-04-03XEEN: Cleanup of class hates switchPaul Gilbert
2018-04-03BLADERUNNER: Implement scene jumping via bootparams.Eugene Sandulenko
Specify bootparam in form CTTTSSS, where C is chapter, TTT is set and SSS is scene number. So, for RC02 it is 1016079.
2018-04-02XEEN: Fix crash entering NewcastlePaul Gilbert
2018-04-02XEEN: Fix subtraction of Megacredits paying for castle improvementsPaul Gilbert
2018-04-02XEEN: Fix game state after restarting gamePaul Gilbert
2018-04-02XEEN: Fix script for Miles the CartographerPaul Gilbert
2018-04-02XEEN: Fix entering the Temple of YakPaul Gilbert
2018-04-02BLADERUNNER: Added 'draw actors' debug command.Eugene Sandulenko
Implemented as a hack on top of 'draw obj' with skipping all other scene objects.
2018-04-02MOHAWK: MYST: Fix the myst flyby playing over the closed bookBastien Bouclet
In older releases of Myst the flyby video had the play on card change flag set to true, causing the bug. As a workaround patch the resource to mach newer releases. Fixes #10472.
2018-04-02MOHAWK: MYST: Initialize more variablesBastien Bouclet
To make static analysis tools quiet.
2018-04-02XEEN: Fix implementation of cmdReturn opcodePaul Gilbert
2018-04-02NEWS: Mention fix for #10474 [browsing library in Myst 1.0]Lothar Serra Mari
2018-04-02MOHAWK: MYST: Implement opcodes 178 and 179Bastien Bouclet
Used when turning pages in the library. Some versions of the game appear to use them. Fixes #10474.
2018-04-01XEEN: Fix entering the Witch TowerPaul Gilbert
2018-04-01XEEN: Fix showing sign text at F4 2,3Paul Gilbert
2018-04-02I18N: Regenerate translations data fileThierry Crozat
2018-04-01XEEN: Fix object 0 not being removable, _objNumber cleanupPaul Gilbert
The original used 0 as "unset", and object index + 1 to indicate the object at the current location. Given all the +1/-1 usages, I've simplified the use of _objNumber to use -1 as unset, allowing the direct object index to be used otherwise
2018-04-01XEEN: Fix Coverity reported overrunsPaul Gilbert
2018-04-01XEEN: Have sprite enlargement do double width as well as heightPaul Gilbert
2018-04-01XEEN: Properly crop scene contents from drawing on the top borderPaul Gilbert
2018-04-01XEEN: Fix combat crash when additional monsters join the front rowPaul Gilbert
2018-04-01XEEN: Fix laugh sound in death cutscenePaul Gilbert
2018-04-01BLADERUNNER: Remove leftover debug outputEugene Sandulenko
2018-04-01XEEN: Fix getting treasure non-weapon item namesPaul Gilbert
2018-04-01XEEN: Fix attribute colouring in Char Info dialogPaul Gilbert
2018-04-01XEEN: Fixes for full description of misc itemsPaul Gilbert
2018-04-01SLUDGE: Move global variable pastePalette to TextManager and refactor a littleSimei Yin
2018-04-01BLADERUNNER: Fix chapter switching with CDFRAMES.DATEugene Sandulenko
2018-04-01BLADERUNNER: Support for CDFRAMES.DATEugene Sandulenko
Rename CDFRAMES.DAT into CDFRAMES1.DAT, CDFRAMES2.DAT etc
2018-03-31XEEN: Fix Sheltem laugh during dream cutscenePaul Gilbert
2018-03-31XEEN: Prevent 'Nothing here' dialogs disappearing too quicklyPaul Gilbert
2018-03-31XEEN: Stop playing music when exiting from game to main menuPaul Gilbert
2018-03-31XEEN: Fix crash escaping Cast Spell dialog during combatPaul Gilbert
2018-03-31XEEN: Fix crash using ranged spells during combatPaul Gilbert
2018-03-31XEEN: Fix cropping of g, y characters when entering mirror destinationPaul Gilbert
2018-03-31XEEN: Fix loading character HPs that are negativePaul Gilbert
2018-03-31XEEN: Fix initial generation of blacksmith waresPaul Gilbert
This only applies to newly started games; existing savegames will have invalid wares in the Blacksmiths
2018-03-31XEEN: Change many item Id checks to use empty() functionPaul Gilbert
2018-03-31XEEN: Properly clear misc item treasure list afterwardsPaul Gilbert
2018-03-31XEEN: Properly flush generated save archive data when loading new savePaul Gilbert
2018-03-31XEEN: Fixes for enchanting itemsPaul Gilbert
2018-03-31XEEN: Fix to trigger correct spells when using misc itemsPaul Gilbert
2018-03-31XEEN: Properly remove river bottles when openedPaul Gilbert
2018-03-31XEEN: Fix implementation of hasCursedItems methodPaul Gilbert
2018-03-31XEEN: Cleanup of item bonus flags to a bitfield state structurePaul Gilbert
2018-03-31XEEN: Armor breaks at -10 HP, not 10 HPPaul Gilbert
2018-03-31XEEN: Show number of charges remaining when show Misc itemsPaul Gilbert
2018-03-31I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (964 of 964 strings)
2018-03-31I18N: Update translation (German)Ettore Atalan
Currently translated at 100.0% (964 of 964 strings)