Age | Commit message (Expand) | Author |
2003-08-31 | added comments: | Paweł Kołodziejski |
2003-08-31 | added mixer features: volume and pan control per channel | Paweł Kołodziejski |
2003-08-31 | Untested (because I don't have any savegames on this computer) support for | Torbjörn Andersson |
2003-08-31 | When a fading music channel is freed to make room for new music, or when a | Torbjörn Andersson |
2003-08-31 | cleanup and make script_v2 use o5_saveLoadGame | Jonathan Gray |
2003-08-31 | some things needed for supporting original save/load screens in v3 games, doe... | Jonathan Gray |
2003-08-31 | No longer assume that all sound effects are 22 kHz. Some are 11 kHz. | Torbjörn Andersson |
2003-08-31 | Cleaned up StreamCompMusic(), including some untested endian-fixes. | Torbjörn Andersson |
2003-08-31 | support having speech clusters named speech1.clu and speech2.clu cd.bin is ne... | Jonathan Gray |
2003-08-31 | Update indy3 | Travis Howell |
2003-08-31 | Add note about roland update for loom/mi1 [ega] | Travis Howell |
2003-08-31 | fix compilation | Jonathan Gray |
2003-08-30 | BS2 crashed because it passed a buffer of uneven length to the mixer. This | Torbjörn Andersson |
2003-08-30 | Set a default music volume so that we can actually hear it. :-) | Torbjörn Andersson |
2003-08-30 | fixed not cleared sound handle for music | Paweł Kołodziejski |
2003-08-30 | Made PlayingSoundHandle unsigned again, since the mixer change was | Torbjörn Andersson |
2003-08-30 | Reverted previous change since the mixer change was reverted. | Torbjörn Andersson |
2003-08-30 | ah | Paweł Kołodziejski |
2003-08-30 | revert id handle stuff | Paweł Kołodziejski |
2003-08-30 | Fixed Simon 2 intro regression (and possibly others as well) caused by | Torbjörn Andersson |
2003-08-30 | If -1 is going to be a valid value for a PlayingSoundHandle, the data type | Torbjörn Andersson |
2003-08-30 | added func isChannelActive for mixer, and fixed handling numbers of channel 0 | Paweł Kołodziejski |
2003-08-30 | added sfx support, increased speech support, and music code(streaming works f... | Paweł Kołodziejski |
2003-08-30 | Very basic sfx support for Amiga version of maniac/zak | Travis Howell |
2003-08-30 | properly close down when playing demo | Jonathan Gray |
2003-08-30 | Fixed sprite clipping issues, I hope. | Torbjörn Andersson |
2003-08-30 | Alter last commit, since looping would never be stopped on Mac version. | Travis Howell |
2003-08-30 | *** empty log message *** | Travis Howell |
2003-08-30 | indy3ega [mac] use same sound effects format as indy3ega [amiga] | Travis Howell |
2003-08-30 | Update comment | Travis Howell |
2003-08-30 | Feature Request [778833] '-F' not documented | Jamieson Christian |
2003-08-30 | Fixed bad AND operator. May invalidate savegames from the last 24 hours | Jamieson Christian |
2003-08-30 | Adjust music timer for game with no music support. | Travis Howell |
2003-08-29 | Opcode change to load/save screen in original loom | Travis Howell |
2003-08-29 | Adjust music timer | Travis Howell |
2003-08-29 | Memory leak | Chris Apers |
2003-08-29 | fix dottdemo by checking that room exists before trying to set a custom curso... | Jonathan Gray |
2003-08-29 | My last commit was wrong, this is correct solution. | Travis Howell |
2003-08-29 | Fix verbs been shown in cutscenes in v1-v2 games if loading/saving during cut... | Travis Howell |
2003-08-29 | Disabled debug output. (I really need to get the debug message level to | Torbjörn Andersson |
2003-08-29 | Change zak room color remapping, so it work correctly after load/save in room... | Travis Howell |
2003-08-29 | Added some code to stop producing interpolation frames if the scene has | Torbjörn Andersson |
2003-08-29 | Cleanup. | Torbjörn Andersson |
2003-08-29 | Only needed for versions 1 - 4 | Travis Howell |
2003-08-29 | Replaced VER_V* notation for savegames with | Jamieson Christian |
2003-08-29 | Added _roomPalette to savegame. | Jamieson Christian |
2003-08-29 | Fix for bug [770687] MI1: palette effect missing | Jamieson Christian |
2003-08-29 | don't try to read objectRoomTable for HEv7 games right now | Jonathan Gray |
2003-08-29 | make the 2nd gen windows based humongous games that have things like a differ... | Jonathan Gray |
2003-08-28 | fix killLastWord | Oliver Kiehl |