| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2005-07-09 | remove 1pixel dos clipping | Andrew Kurushin | |
| svn-id: r18521 | |||
| 2005-07-09 | Commited patch to fix bug #1210836: "ALL: Failed assertion in AdvMame scaler". | Eugene Sandulenko | |
| Thanks cyx for actual fixing. svn-id: r18520 | |||
| 2005-07-09 | Mention Zak C64 support. | Eugene Sandulenko | |
| svn-id: r18519 | |||
| 2005-07-08 | fix final sequence scene height | Andrew Kurushin | |
| svn-id: r18518 | |||
| 2005-07-08 | Undo previous 'fix' - Bob != bob = blit object | Max Horn | |
| svn-id: r18517 | |||
| 2005-07-08 | implemented per scene actors clipping | Andrew Kurushin | |
| so last sequence should look much better (not perfect) svn-id: r18516 | |||
| 2005-07-08 | Extended the sprite draw() functions so that a clip rect can be specified, | Torbjörn Andersson | |
| and used that to clip the puzzle piece being moved around to avoid graphics glitches. svn-id: r18515 | |||
| 2005-07-08 | Fixes for RISC OS | Max Horn | |
| svn-id: r18514 | |||
| 2005-07-08 | Spelling fix | Max Horn | |
| svn-id: r18513 | |||
| 2005-07-08 | Redraw the interface (primarily the inventory icons) after loading a saved | Torbjörn Andersson | |
| game. svn-id: r18512 | |||
| 2005-07-07 | Added note about GCC 4 fixes. (By the time we make a new stable release it | Torbjörn Andersson | |
| ought to be fairly well tested, and GCC 4 should have stabilized a bit.) svn-id: r18511 | |||
| 2005-07-07 | Add patch: | Travis Howell | |
| 1233352 - Fix hanging descheduled entry/exit scripts svn-id: r18510 | |||
| 2005-07-07 | Applied my own patch #1233980 to fix compilation on my unstable Debian box, | Torbjörn Andersson | |
| and to hopefully fix the previously rejected bug #1233194. svn-id: r18509 | |||
| 2005-07-07 | This allows ScummVM to run pre-Dig/FT SCUMM games again when compiled with | Torbjörn Andersson | |
| GCC 4.0, at least for me. I'm not enough of a language lawyer to say for certain whether the old code was really undefined, but it's a simple enough change that shouldn't possibly do any harm. svn-id: r18507 | |||
| 2005-07-06 | possible 'fix' for bug #1233495 (FOTAQ code is so hackish...) | Gregory Montoir | |
| svn-id: r18506 | |||
| 2005-07-06 | Declared destructor virtual and testing Tortoise CVS output to see how the ↵ | Lars Persson | |
| notification works (not) svn-id: r18505 | |||
| 2005-07-06 | Fixed stopping sounds. I think that at one point our 'param' used to be | Torbjörn Andersson | |
| unsigned, but it isn't any more. svn-id: r18504 | |||
| 2005-07-06 | fix end sequence - show inventory bug during converse | Andrew Kurushin | |
| svn-id: r18503 | |||
| 2005-07-06 | fix converse pal bug | Andrew Kurushin | |
| svn-id: r18502 | |||
| 2005-07-05 | Added S60 RSS file if it shall be working with ECompXL. Works on emulator ↵ | Lars Persson | |
| but not for target right now svn-id: r18501 | |||
| 2005-07-05 | Last modifications for Actions to WinCE. | Lars Persson | |
| svn-id: r18500 | |||
| 2005-07-05 | * Updated WINCE files to compile with new code sharing with other small ↵ | Lars Persson | |
| screen devices (such as Symbian) svn-id: r18499 | |||
| 2005-07-05 | * Start of generic key configuration support for ScummVM | Lars Persson | |
| * Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498 | |||
| 2005-07-05 | Hid most of debug output to deeper levels. We're pretty close to official | Eugene Sandulenko | |
| launch so it should be invisible to users. svn-id: r18497 | |||
| 2005-07-05 | Clarified the comment slightly. | Torbjörn Andersson | |
| svn-id: r18496 | |||
| 2005-07-05 | SAGA no longer has its own line-drawing code, so this comment no longer | Torbjörn Andersson | |
| applies. svn-id: r18495 | |||
| 2005-07-05 | - Stripped down unused SURFACE parameter in palette-related functions | Eugene Sandulenko | |
| - Fixed scenes glitch when loading saved game. This is done by closing load window right after game is loaded which differs from original but seems more logical to me - Fixed wrong palette when Dragon maze was loaded from a savegame. We just didn't process Palette resource for it. svn-id: r18494 | |||
| 2005-07-05 | Clip actors and objects to the scene (which may be an inset), and only | Torbjörn Andersson | |
| allow interaction with actors and objects inside this same area. Other hit zones may - indeed must - still exist outside the inset, and they are not affected by this patch. This fixes some glitches at the glass makers's house in ITE. svn-id: r18493 | |||
| 2005-07-04 | Added note about BS2 script bug. | Torbjörn Andersson | |
| svn-id: r18492 | |||
| 2005-07-04 | Cleanup. | Torbjörn Andersson | |
| svn-id: r18491 | |||
| 2005-07-04 | Apparently some masks are bigger than the image they are supposed to be | Torbjörn Andersson | |
| masking, and therefore need to be clipped. This fixes a slight glitch in the ITE intro where an actor is drawn partly in the status text field. svn-id: r18490 | |||
| 2005-07-04 | Fixed warning. | Torbjörn Andersson | |
| svn-id: r18489 | |||
| 2005-07-03 | - Small changes to sync with Munt. | Jerome Fisher | |
| svn-id: r18488 | |||
| 2005-07-03 | Implementation of sfShowMap. This was latest unimplemented script function :) | Eugene Sandulenko | |
| svn-id: r18487 | |||
| 2005-07-03 | fixed Elara bug | Andrew Kurushin | |
| svn-id: r18486 | |||
| 2005-07-02 | fixed irritating MI2 warning | Max Horn | |
| svn-id: r18485 | |||
| 2005-07-02 | cleanup | Max Horn | |
| svn-id: r18484 | |||
| 2005-07-02 | Small fixes | Max Horn | |
| svn-id: r18483 | |||
| 2005-07-02 | MIDI ideas | Max Horn | |
| svn-id: r18482 | |||
| 2005-07-02 | Hackish native MIDI HW support for Mac OS X (incomplete) | Max Horn | |
| svn-id: r18481 | |||
| 2005-07-01 | implemented sfPickClimbOutPos, sfTossRif | Andrew Kurushin | |
| Komodo dragon now works svn-id: r18480 | |||
| 2005-06-30 | The web version of comi demo has no music bundle. | Travis Howell | |
| svn-id: r18479 | |||
| 2005-06-30 | Enhanced tremor support from Jolan Luff. | Jonathan Gray | |
| The configure script now works as follows for detection: Tremor only: use tremor Vorbis only: use vorbis Both: use vorbis This behaviour can be changed with newly added configure script options. svn-id: r18478 | |||
| 2005-06-30 | Fix compilation. FALSE is not a valid value, false however is. | Jonathan Gray | |
| svn-id: r18477 | |||
| 2005-06-29 | dragon wip1 | Andrew Kurushin | |
| svn-id: r18476 | |||
| 2005-06-28 | Worked around script bug which could cause Nico to be in the wrong state at | Torbjörn Andersson | |
| the Docks scene in London. See bug #1214168 for details. (The bug was not serious, but could cause some very obvious glitches.) svn-id: r18475 | |||
| 2005-06-27 | Better test for disabled scalers... | Marcus Comstedt | |
| svn-id: r18474 | |||
| 2005-06-27 | Just updated ending comment properly for the sake of it | Lars Persson | |
| svn-id: r18473 | |||
| 2005-06-27 | Implemented OSystem_Dreamcast::grabPalette(). | Marcus Comstedt | |
| svn-id: r18472 | |||
| 2005-06-27 | Implemented InVMSave::skip(). | Marcus Comstedt | |
| svn-id: r18471 | |||
