Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-27 | Add some HE md5s. | Eugene Sandulenko | |
svn-id: r16645 | |||
2005-01-27 | Fix regression with 640x480 HE games so it will not let them scale above 1x. | Eugene Sandulenko | |
Though I _don't_ like this fix. It looks like a dirty hack to me. There is something completely wrong with our logics here. svn-id: r16644 | |||
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski | |
svn-id: r16643 | |||
2005-01-26 | Add swedish freddi | Travis Howell | |
svn-id: r16642 | |||
2005-01-26 | fix for compressed bun sounds | Paweł Kołodziejski | |
svn-id: r16641 | |||
2005-01-26 | Fix bug #1109687 buffer overflow causes crash from env-var HOME and some | Eugene Sandulenko | |
other places with such overflows. svn-id: r16640 | |||
2005-01-25 | added support for compressed bun files | Paweł Kołodziejski | |
svn-id: r16639 | |||
2005-01-25 | fixed volume channel in fade track | Paweł Kołodziejski | |
svn-id: r16638 | |||
2005-01-25 | update | Paweł Kołodziejski | |
svn-id: r16637 | |||
2005-01-25 | The sfRand() script function was slightly wrong | Torbjörn Andersson | |
Old behaviour: 0 <= random number <= param Correct behaviour: 0 <= random number < param svn-id: r16636 | |||
2005-01-25 | InfoDialog can assume the screen is 320 pixels. In games where it isn't, | Torbjörn Andersson | |
the dialog will be scaled to the appropriate size and position. This should fix bug #1107817. svn-id: r16635 | |||
2005-01-25 | Corrected the comment: the savegame filename does not include the path at | Torbjörn Andersson | |
this stage. (So 128 characters is probably excessive, even if the SCUMM engine uses 256.) svn-id: r16634 | |||
2005-01-25 | Added a "value step" parameter to the Slider widget class so that clicking | Torbjörn Andersson | |
beside the slider handle can move it more than one step. (When the volume range was 0-14 or 0-16 this wasn't needed, but now it's 0-255.) svn-id: r16633 | |||
2005-01-24 | Correct aksf/akst pointer when sequence found. | Travis Howell | |
svn-id: r16632 | |||
2005-01-24 | Updated SAGA items. | Torbjörn Andersson | |
svn-id: r16631 | |||
2005-01-24 | *** empty log message *** | Travis Howell | |
svn-id: r16630 | |||
2005-01-24 | Correct sound offset size | Travis Howell | |
svn-id: r16628 | |||
2005-01-23 | Update SAGA items. Now we have several things implemented :). | Eugene Sandulenko | |
svn-id: r16627 | |||
2005-01-23 | Picky indentation. Main reason is to make version 1.100 :P. | Eugene Sandulenko | |
svn-id: r16626 | |||
2005-01-23 | Another spot of kReplyOnce usage. Thanks to proper memory addressing now | Eugene Sandulenko | |
it is possible to implement. svn-id: r16625 | |||
2005-01-23 | update | Paweł Kołodziejski | |
svn-id: r16624 | |||
2005-01-23 | Reenable stub for latter demos in sfScriptGotoScene() | Eugene Sandulenko | |
svn-id: r16623 | |||
2005-01-23 | Fix warnings | Max Horn | |
svn-id: r16622 | |||
2005-01-23 | Fix compilation when vorbis is disabled and mpeg2 is enabled. | Jonathan Gray | |
Pointed out by Michael Sterrett on irc. svn-id: r16620 | |||
2005-01-22 | implemented sfWaitWalk scriptFunction | Andrew Kurushin | |
svn-id: r16619 | |||
2005-01-22 | - removed returning value from scriptFunctions | Andrew Kurushin | |
- implement some scriptFunctions svn-id: r16618 | |||
2005-01-22 | all opcodes revisited | Andrew Kurushin | |
all ITE opcodes supported (now we should go through scriptFunctions) svn-id: r16617 | |||
2005-01-22 | another 19 opcodes | Andrew Kurushin | |
svn-id: r16616 | |||
2005-01-22 | rewritten 15 opcodes | Andrew Kurushin | |
svn-id: r16615 | |||
2005-01-22 | Whitespace and indentation. | Torbjörn Andersson | |
svn-id: r16614 | |||
2005-01-22 | Fixed warning. | Torbjörn Andersson | |
svn-id: r16613 | |||
2005-01-22 | Set SFX volume correctly | Travis Howell | |
svn-id: r16612 | |||
2005-01-22 | Set SFX volume correctly. | Travis Howell | |
svn-id: r16611 | |||
2005-01-22 | Fix regression, bug #1107125 | Travis Howell | |
svn-id: r16610 | |||
2005-01-21 | some opcode fixes: | Andrew Kurushin | |
opReturnV svn-id: r16609 | |||
2005-01-21 | Fix portability | Eugene Sandulenko | |
svn-id: r16608 | |||
2005-01-21 | now you can try to: | Andrew Kurushin | |
- talk to someone - look at something svn-id: r16607 | |||
2005-01-21 | Fix cursor shape. | Eugene Sandulenko | |
svn-id: r16606 | |||
2005-01-21 | Fix compilation | Eugene Sandulenko | |
svn-id: r16605 | |||
2005-01-21 | problems solved: | Andrew Kurushin | |
- Allow more than one script work at once - Proper implementation of address methods some opcodes may be broken - cause work in progress todo: rewrite opcodes with new address functionality svn-id: r16604 | |||
2005-01-20 | Use the kITEColor constants for the ITE mouse cursor. Ironically, this is | Torbjörn Andersson | |
one case where the original didn't use its own colour constants, so I had to add a new one, kITEColorLightGrey, for colour 4. svn-id: r16603 | |||
2005-01-20 | Check for negative sound offset. | Travis Howell | |
svn-id: r16602 | |||
2005-01-20 | Fixed bug that I must have introduced during one of my cleanups. The | Torbjörn Andersson | |
original code read "LLogic.Logic_up( (*params*65536)+2);". I don't know where this opcode is actually used, though. svn-id: r16600 | |||
2005-01-19 | Fix type with BrightWhite color | Eugene Sandulenko | |
svn-id: r16599 | |||
2005-01-19 | o Made ITEColors enum public in interface.h. Please use them. These colors | Eugene Sandulenko | |
stay in each scene except intro and fade-in/fade-outs. o Implemented status text coloring during work of auxiliary scripts. svn-id: r16598 | |||
2005-01-19 | fixed default verb issue | Andrew Kurushin | |
svn-id: r16597 | |||
2005-01-18 | implemented Sprite::hitTest | Andrew Kurushin | |
Actors & Objects can be hited svn-id: r16596 | |||
2005-01-18 | partly implemented game objects | Andrew Kurushin | |
svn-id: r16595 | |||
2005-01-18 | another step in verb implementation: | Andrew Kurushin | |
- objectMap responds to mouse move (but respond script not run well ?) loadStrings add some special count check - so all other LUT based resource should implement this technique svn-id: r16594 | |||
2005-01-18 | - remove ActionMap.h & ActionMap.cpp | Andrew Kurushin | |
svn-id: r16593 |