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2011-08-20I18N: Fix typo in Russian translationEugene Sandulenko
2011-08-20I18N: Regenerate .po and .pot filesEugene Sandulenko
2011-08-20MOHAWK: Explain some obscure strings to translatorsEugene Sandulenko
2011-08-20I18N: Added option for adding translation string commentsEugene Sandulenko
2011-08-20DREAMWEB: 'placesetobject' and 'removesetobject' ported to C++Bertrand Augereau
2011-08-20DREAMWEB: Set objects have a four char name tagBertrand Augereau
2011-08-20DREAMWEB: 'deletetaken' ported to C++Bertrand Augereau
2011-08-20CREDITS: Reflect new team structureEugene Sandulenko
2011-08-20SCUMM: Added support for localization in Y/N dialogEugene Sandulenko
2011-08-20AGOS: Switched pause dialog to getLanguageKeyYes usageEugene Sandulenko
2011-08-20COMMON: Implemented functions for determining localized Y/N equivalentEugene Sandulenko
2011-08-20COMMON: Restore locale <-> Common::Language conversion utilsEugene Sandulenko
This reverts commit 284b49aabc54590e1444f06561a815c2a3c5de7e.
2011-08-20I18N: Regenerate translations.datEugene Sandulenko
2011-08-20I18N: Fixed fatal error with German translation fileEugene Sandulenko
2011-08-20I18N: Updated Ukrainian translationEugene Sandulenko
2011-08-20I18N: updated Russian translationEugene Sandulenko
2011-08-20I18N: Regenerated .po filesEugene Sandulenko
2011-08-20I18N: Regenerate scummvm.potEugene Sandulenko
2011-08-20SCUMM: Added translation support for V1 dialogsEugene Sandulenko
2011-08-20SCUMM: Added translation support to subtitle settingsEugene Sandulenko
2011-08-20TSAGE: Fix Valgrind issues with loading Scene 50Paul Gilbert
2011-08-20TSAGE: Fix memory leak of sound voiceType listPaul Gilbert
2011-08-20DREAMWEB: Ported 'dochange' to C++Bertrand Augereau
2011-08-20DREAMWEB: 'setallchanges' ported to C++Bertrand Augereau
2011-08-20DREAMWEB: 'findormake' ported to C++Bertrand Augereau
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-20CGE: Suppress some debug code present in the originalStrangerke
2011-08-20CGE: Another few formatting tweaks.Alyssa Milburn
2011-08-20CGE: More misc cleanup.Alyssa Milburn
2011-08-20CGE: Cleanup of snail.cpp.Alyssa Milburn
2011-08-20Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2Strangerke
2011-08-20CGE: Another fix for the pathfindingStrangerke
2011-08-19CGE: More cleanup.Alyssa Milburn
2011-08-19Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into ↵Alyssa Milburn
soltys_wip2 Conflicts: engines/cge/bitmap.cpp
2011-08-19CGE: clean up bitmap class. Suppress useless methods, functions, defines...Strangerke
2011-08-19CGE: fix some warnings reported by cppcheckStrangerke
2011-08-19CGE: Mass re-style/cleanup.Alyssa Milburn
2011-08-19CGE: Remove unused snSelect function, and broken config.cpp.Alyssa Milburn
2011-08-19CGE: Remove (empty) ems.cpp.Alyssa Milburn
2011-08-19CGE: Portability fix for syncing sprite flags.Alyssa Milburn
2011-08-19CGE: Endian-swap VBM headers on load if needed.Alyssa Milburn
2011-08-19CGE: Endian-swap the contents of block descriptions.Alyssa Milburn
2011-08-19SCUMM: Fix AdLib output in (MI2/)Indy4 Amiga.Johannes Schickel
Indy4 Amiga features only ROL tracks, thus with 69adb13c2f3cadd4dac2bba8164aa0b8a9400abc the MIDI -> AdLib conversion was broken. Fixed that now by allowing ROL tracks to be played on AdLib output for Amiga games. This probably also affected Monkey Island 2 Amiga, but I don't have it to test.
2011-08-19CGE: Fix problem with being able to walk into protected areasPaul Gilbert
2011-08-19CGE: Revert previous commit of flags synchronisationPaul Gilbert
2011-08-19CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issuesPaul Gilbert
2011-08-19CGE: Suppress some dead codeStrangerke
2011-08-19TEST: Add a very tiny and simple unit test for intLog2.Johannes Schickel
2011-08-19BASE: Remove leftover include for testing.Johannes Schickel
2011-08-19COMMON: intLog2 uses _BitScanReverse on MSVCBertrand Augereau