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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2007-08-25
Fixes end scene in Kyrandia 1 Macintosh.
Johannes Schickel
2007-08-25
- reformatting AdvancedDetector engines (looks like what the gob engine uses ...
Johannes Schickel
2007-08-25
Completed the restart/restore dialog screen and functionality
Paul Gilbert
2007-08-25
Bugfix to prevent animations nuking the GUI element palette entries
Paul Gilbert
2007-08-25
Fixed up several sound system script methods
Paul Gilbert
2007-08-24
First step in restructuring engine code:
Nicola Mettifogo
2007-08-24
Some more fixes to Gfx::palFade
Filippos Karapetis
2007-08-24
The frame count needs to be updated for cutaways without an animation bit as ...
Filippos Karapetis
2007-08-24
Oops, fixed a regression introduced with the latest code cleanup
Filippos Karapetis
2007-08-24
Code cleanup for the IHNM demo
Filippos Karapetis
2007-08-24
Updated some comments
Filippos Karapetis
2007-08-24
Some more updates to Gfx::palFade (not finished yet, though)
Filippos Karapetis
2007-08-24
Clearcutaway now sets the scene's palette. Removed two workarounds for the IH...
Filippos Karapetis
2007-08-24
Clean-up of event ops
Filippos Karapetis
2007-08-23
Added skeleton code for sfScriptFade. Work is still needed in Gfx::palFade th...
Filippos Karapetis
2007-08-23
The colors of the input text widgets are correct now in IHNM
Filippos Karapetis
2007-08-23
The Lost in Time demo uses Adlib.
Travis Howell
2007-08-22
Reverted commit #28696, as the cause for it was different and has been fixed ...
Filippos Karapetis
2007-08-22
Implemented music pause and resume
Filippos Karapetis
2007-08-22
Mutexes are now used in the MIDI music playing code
Filippos Karapetis
2007-08-22
Detach the player callback handler when the music is being unloaded. Fixes bu...
Filippos Karapetis
2007-08-22
Implemented Music::stop
Filippos Karapetis
2007-08-22
Sprite priorities are now calculated correctly for IHNM
Filippos Karapetis
2007-08-21
Fixed the cutscenes in the CD version of Lost in Time
Sven Hesse
2007-08-21
The height of the save file list slider is calculated correctly now for IHNM
Filippos Karapetis
2007-08-21
The button sprites of the warnings dialogs of IHNM are loaded correctly now. ...
Filippos Karapetis
2007-08-21
Fixed the position of some widgets in the option dialogs of IHNM
Filippos Karapetis
2007-08-21
An encountered zero in an Apple IIGS sample stream turns off looping for that...
Kari Salminen
2007-08-21
Simplified blackToPal
Filippos Karapetis
2007-08-21
Updated some comments
Filippos Karapetis
2007-08-21
Added note of clarification on enum AgiSoundType's different values.
Kari Salminen
2007-08-20
64bit AGOS fix by Mark Weaver
Max Horn
2007-08-20
Cleanup: Removed obsolete TODOs
Filippos Karapetis
2007-08-20
Fix for bug #1776993 - "ITE: Cannot exit a room (regression)"
Filippos Karapetis
2007-08-20
Removed extra commas from lookup-tables' ends.
Kari Salminen
2007-08-19
Made Apple IIGS MIDI file parsing work (They aren't completely standard MIDI ...
Kari Salminen
2007-08-19
Removed superfluous variable checkings. Made it so that Apple IIGS mixing cod...
Kari Salminen
2007-08-19
Fixes previously crashing sound. Crash happened because of PCjr 4-channel mix...
Kari Salminen
2007-08-19
Some cleanup / const correctness / OOfication
Max Horn
2007-08-19
Small correction
Sven Hesse
2007-08-19
Fixed warning about global symbol 'chn' being shadowed by local declaration '...
Max Horn
2007-08-19
Always update the video's position, even if it's already been loaded, because
Torbjörn Andersson
2007-08-19
Fixed bug #1777058.
Nicola Mettifogo
2007-08-19
Fixing code formatting
Max Horn
2007-08-19
Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow co...
Sven Hesse
2007-08-19
Patch #1776858: README: some fixes
Max Horn
2007-08-19
Fixed two more warnings
Max Horn
2007-08-19
Fixed some - not all - warnings.
Torbjörn Andersson
2007-08-18
Changed Apple IIGS sample playing frequency multiplier from 1076.0 to C6 (i.e...
Kari Salminen
2007-08-18
Added support for playing Apple IIGS samples. The code's not very pretty at t...
Kari Salminen
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