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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-05-07
ANDROID: Get rid of Fn->ALT metakey mapping
dhewg
2011-05-07
TSAGE: Close Memory Leak in GfxSurface::create().
D G Turner
2011-05-07
GUI: Allow .zip files with case differing from ".zip" as theme files too.
Johannes Schickel
2011-05-06
M4: Fix a typo; cleanup
Matthew Hoops
2011-05-06
M4: Fix the title of riddle
Matthew Hoops
2011-05-06
M4: Allow Riddle to be run using the original directory structure
Matthew Hoops
2011-05-07
GRAPHICS: use the new interpolate16_5_3
peres
2011-05-07
GRAPHICS: implement the long awaited interpolate16_5_3
peres
2011-05-07
TSAGE: Fix a bug and a couple of glitches in scene 9700
strangerke
2011-05-06
TSAGE: Scene 5200 - Suppress dead code (present but not executed in the origi...
strangerke
2011-05-06
TSAGE: Finally fix the dialogue bug in scene 4000
strangerke
2011-05-06
TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000
strangerke
2011-05-06
CREATE_PROJECT: Fix module.mk parsing.
Johannes Schickel
2011-05-06
NEWS: Move SDL OpenGL news to 1.4.0.
Johannes Schickel
2011-05-06
Merge pull request #31 from lordhoto/win-res
Johannes Schickel
2011-05-06
GOB: Create a SafeSubReadStream for files in STKs
Sven Hesse
2011-05-06
SWORD2: Replace SafeSubReadStream with the same-name class in Common
Sven Hesse
2011-05-06
COMMON: Add a class SafeSubReadStream
Sven Hesse
2011-05-06
TSAGE: Bugfix for hotspot issues in Scene #7000
Paul Gilbert
2011-05-06
TSAGE: Bugfix for self-closing drawers in Scene #7700
Paul Gilbert
2011-05-06
TSAGE: Hopefully fix some Valgrind reported warnings
Paul Gilbert
2011-05-06
DEVTOOLS: Fix linking failure in Visual Studio created project
Paul Gilbert
2011-05-06
DEVTOOLS: Bugfix for CREATE_PROJECT creating duplicate tag in Visual Studio p...
Paul Gilbert
2011-05-06
TSAGE: Added missing destructors for Globals fields
Paul Gilbert
2011-05-06
TSAGE: Initialise player fields to fix Valgrind warning
Paul Gilbert
2011-05-06
TSAGE: Review all Speakers
strangerke
2011-05-05
COMMON: Remove convertCrsrCursor()
Matthew Hoops
2011-05-05
SCUMM: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
MOHAWK: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
SCI: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
GRAPHICS: Add a new MacCursor class for handling CURS/crsr cursors
Matthew Hoops
2011-05-05
SWORD25: Disabled code which isn't necessary with our PNG decoder
md5
2011-05-05
SWORD25: Moved the thumbnail handling code to its appropriate place
md5
2011-05-05
SWORD25: Marked more functions as unused
md5
2011-05-05
GOB: Fix a stupid typo in SlotFileIndexed::buildIndex()
Sven Hesse
2011-05-05
BUILD: Get rid of old MSVC style win resource support.
Johannes Schickel
2011-05-05
Merge pull request #29 from Littleboy/nsis
Julien
2011-05-05
BUILD: Silence windres command line when a non-verbose build is done.
Johannes Schickel
2011-05-05
WIN32: Embed engine data files and theme files into executable.
Johannes Schickel
2011-05-05
GUI: Clean up localized font filename generation.
Johannes Schickel
2011-05-05
CREATE_PROJECT: Generate the same revision numbers as the configure script
Littleboy
2011-05-05
SWORD25: Remove thumbnails from the cache when saving a new game
md5
2011-05-05
SWORD25: Fixed the thumbnail creation code, and removed a hack
md5
2011-05-05
CREATE_PROJECT: Pass architecture to nsis setup in post-build step
Littleboy
2011-05-05
DISTS: Test for parameters in NSIS script and throw errors when not passed to...
Littleboy
2011-05-05
DISTS: Add optional ARCH parameter to NSIS script
Littleboy
2011-05-05
BASE: Suppress pointless warning message (fixes bug #3291522)
Max Horn
2011-05-05
SWORD25: Initial code for showing savegame thumbnails
md5
2011-05-05
TSAGE: Fixed problem with text being partly off-screen in Scene #9500
Paul Gilbert
2011-05-05
SWORD25: Removed the saved game filename from the savegame meta info struct
md5
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