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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-02-16
SKY: Decrease cursor redraw delay in menu
Lothar Serra Mari
2019-02-16
IOS: Add support for three finger swipes up/down for showing/hiding software ...
Jonny Bergström
2019-02-16
IOS: Implement kFeatureVirtualKeyboard to show/hide the keyboard
Thierry Crozat
2019-02-16
GUI: show/hide virtual keyboard when the EditTextWidget gains/loses the focus
Thierry Crozat
2019-02-16
BLADERUNNER: Fixed typo in pathfinding code
Peter Kohaut
2019-02-16
BLADERUNNER: More pathfinding code
Peter Kohaut
2019-02-16
I18N: Update translation (German)
Lothar Serra Mari
2019-02-16
I18N: Update translation (Italian)
Paolo Bossi
2019-02-16
I18N: Regenerate translations data file
Thierry Crozat
2019-02-16
I18N: Update translation (Danish)
scootergrisen
2019-02-16
I18N: Update translation (Finnish)
jepael
2019-02-14
GLK: FROTZ: Fix expansion of "g" to "again" in some ancient games.
Torbjörn Andersson
2019-02-14
AUDIO: Fix compilation with Clang
Torbjörn Andersson
2019-02-13
GLK: FROTZ: Have zRGB properly convert to screen format
Paul Gilbert
2019-02-13
SCI32: Fix QFG4 guild secret passage
Vhati
2019-02-13
SCI: Fix ECO1 column puzzle, bug #10885
sluicebox
2019-02-13
SCI: Fix FPFP Mac easter egg, bug #7065
sluicebox
2019-02-13
DINGUX: Fix dinguxsdl graphics backend
gameblabla
2019-02-12
BLADERUNNER: Removal of memory leaks
Peter Kohaut
2019-02-11
GLK: ALAN2: Fix incorrect string duplication
Paul Gilbert
2019-02-12
SCI: Fix ECO1CD Mosaic puzzle crash, bug #10884
sluicebox
2019-02-11
BLADERUNNER: Added original logic for speech skipping
Peter Kohaut
2019-02-11
BLADERUNNER: Improved time management
Peter Kohaut
2019-02-11
BLADERUNNER: Cleanup of audio code
Peter Kohaut
2019-02-10
GLK: ALAN2: Fix a bunch of comparison warnings
Paul Gilbert
2019-02-10
BLADERUNNER: Added shorty mode
Peter Kohaut
2019-02-10
GLK: FROTZ: Fixes for saving and restoring in V6 games
Paul Gilbert
2019-02-10
BLADERUNNER: Added sitcom mode
Peter Kohaut
2019-02-10
GUI: Revert of accidental change
Peter Kohaut
2019-02-10
BLADERUNNER: Added auto save feature
Peter Kohaut
2019-02-10
BLADERUNNER: Use ScummVM functionality for audio volume management
Peter Kohaut
2019-02-10
ZVISION: Move code to determine amplification to its own function
Torbjörn Andersson
2019-02-10
AUDIO: Simplify _audioGain calculation
Torbjörn Andersson
2019-02-10
ZVISION: Boost volume for MPEG cutscenes
Torbjörn Andersson
2019-02-10
SCI: Fix ECO1CD prophecy scroll, bug #10883
sluicebox
2019-02-10
BLADERUNNER: Fixed Gordo animation change
Peter Kohaut
2019-02-08
BLADERUNNER: Removed unnecessary debugging code
Peter Kohaut
2019-02-08
SCI: Fix QFG3 combat speed throttling patch
Vhati
2019-02-08
SCI: Fix out of bounds issue in getFrameSize
Jean-Christophe Rona
2019-02-07
BLADERUNNER: Cleanup for drive away endings scripts
Peter Kohaut
2019-02-07
BLADERUNNER: Cleanup of Mutants scripts
Peter Kohaut
2019-02-07
BLADERUNNER: Cleanup of Clovis scripts for chapter 5
Peter Kohaut
2019-02-07
GIT: Add a .gitattributes file
Cameron Cawley
2019-02-06
GLK: FROTZ: Fix drawing position of pillars in Zork Zero
Paul Gilbert
2019-02-06
I18N: Update translations templates
Thierry Crozat
2019-02-06
I18N: Regenerate translations data file
Thierry Crozat
2019-02-06
I18N: Update translation (German)
Lothar Serra Mari
2019-02-06
I18N: Regenerate translations data file
Thierry Crozat
2019-02-06
I18N: Update translation (Italian)
Paolo Bossi
2019-02-06
I18N: Update translation (Italian)
Paolo Bossi
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