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2003-07-01fixed warningsJoost Peters
svn-id: r8692
2003-07-01bass is completable now.Robert Göffringmann
svn-id: r8691
2003-07-01fixed mouse restore on savegame restore and bug in fnTheyStartSubRobert Göffringmann
svn-id: r8690
2003-07-01only adjust gdi._mask if _charset->_hasMask is set to trueMax Horn
svn-id: r8689
2003-07-01fix for when we scroll while text is being displayed (text used to leave ↵Max Horn
traces behind in that case) svn-id: r8688
2003-07-01fixed warningMax Horn
svn-id: r8687
2003-07-01bypassed copy protection, fixed crash when disconnecting from link space, ↵Robert Göffringmann
fixed logix swing seqs svn-id: r8686
2003-07-01Fix for bug #763709: DIG: Recent walk regressionMax Horn
svn-id: r8685
2003-07-01Fix for bug #743041: ZAK256: wrong color in costume (intro). Thanks to ↵Max Horn
Hibernatus for providing the deciding clue svn-id: r8684
2003-07-01Add a few more actor debugger subcommands, and correct V2 coordinate ↵James Brown
translation for o2_(get/set)ActorElevation svn-id: r8683
2003-07-01finished loading and saving, fixed grid bugs (some debugging code not yet ↵Robert Göffringmann
removed), implemented fnLincTextModule svn-id: r8682
2003-07-01fixed race condition when loading different sectionsRobert Göffringmann
svn-id: r8681
2003-06-30partially implemented the Audio CD query opcode in Zak256 (see bug #762589); ↵Max Horn
cleanup svn-id: r8680
2003-06-30Fixes as per bug #762593 (Zak256 Audio CD handling); some cleanup (e.g. ↵Max Horn
renamed start/delay -> startFrame/endFrame) svn-id: r8679
2003-06-30this FIXME is obsoleted by my recent fix for getMaskFromBoxMax Horn
svn-id: r8678
2003-06-30fix for bug #755899 (thanks Hibernatus)Max Horn
svn-id: r8677
2003-06-30fix for #740244 and #755863. This appears to have been a long standing bug ↵Max Horn
in the original engine? svn-id: r8676
2003-06-30finally fixed this stupid animation bugRobert Göffringmann
svn-id: r8675
2003-06-30Allow the 3x scaler in fullscreen mode. Since we have aspect ratioTorbjörn Andersson
correction now it can look quite different from 1x and 2x. svn-id: r8674
2003-06-30fix for bug #743049; might cause regressions, but might also fix e.g. walk ↵Max Horn
script issues svn-id: r8673
2003-06-30Add OpenGL fixes, patch #762815Travis Howell
svn-id: r8672
2003-06-27sync implementation with interfaceMax Horn
svn-id: r8671
2003-06-27bugfix. doesn't seem to affect anything, though.Robert Göffringmann
svn-id: r8670
2003-06-27fixed warningsMax Horn
svn-id: r8669
2003-06-27fixed text decoding bugRobert Göffringmann
svn-id: r8668
2003-06-27opsPaweł Kołodziejski
svn-id: r8667
2003-06-27chenged ifdef to handle all win32 portsPaweł Kołodziejski
svn-id: r8666
2003-06-27updated vc6 filePaweł Kołodziejski
svn-id: r8665
2003-06-27fixed warningPaweł Kołodziejski
svn-id: r8664
2003-06-27some more loading & saving work (still unfinished)Robert Göffringmann
svn-id: r8663
2003-06-27cleanupMax Horn
svn-id: r8662
2003-06-26fixed memory leak when restartingMax Horn
svn-id: r8661
2003-06-26Moved out akos_compare (no reason for it to be member of class Scumm)Max Horn
svn-id: r8660
2003-06-26correct shadow color in Zak256Max Horn
svn-id: r8659
2003-06-26hm... this code for initCharset makes more sense, and also seems to match ↵Max Horn
disassembly svn-id: r8658
2003-06-26fix double-load on startup (for -x option)Max Horn
svn-id: r8657
2003-06-26Count CD tracks from the beginning, not the end... ^^;;Marcus Comstedt
svn-id: r8656
2003-06-26fix for 'default talk color' use of actorSet opcode (fix for bug #755888)Max Horn
svn-id: r8655
2003-06-26implemented text shadow in Zak256 (also needed for Indy3-256, maybe?). ↵Max Horn
(Partial) fix for bug #750779 (the shadow color is still wrong) svn-id: r8654
2003-06-26paranoia fix for getOBCDFromObject, in casegetResourceAddress returns 0Max Horn
svn-id: r8653
2003-06-26rearragned stuffMax Horn
svn-id: r8652
2003-06-26added getOBIMFromObject and getObjectImage methods; changed code to use thoseMax Horn
svn-id: r8651
2003-06-26added ResourceIterator, replacing two of the old ↵Max Horn
findResource/findResourceSmall function - contraty to those, this approach is thread safe svn-id: r8650
2003-06-25more const qualifiersMax Horn
svn-id: r8649
2003-06-25added some const qualifiers; moved _bundle & _current_cd_sound from class ↵Max Horn
Scumm to class Sound; some other tweaks svn-id: r8648
2003-06-25cleanupMax Horn
svn-id: r8647
2003-06-25note that we are missing decompress routines for codecs 8,9,10 and which ↵Jonathan Gray
games they occur in svn-id: r8646
2003-06-24cleanupMax Horn
svn-id: r8645
2003-06-24only declare class MP3Sound if USE_MAD is #definedMax Horn
svn-id: r8644
2003-06-24still don't know how the o5_startMusic opcode works in Zak (if it is even ↵Max Horn
music releated), but this way makes more sense (thanks to Hibernatus) svn-id: r8643