Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-05 | BUILD: Copy wwwroot.zip in POSIX, MacOS X and iOS installation targets | Thierry Crozat | |
2016-09-05 | BUILD: Add wwwroot.zip to resource files for Windows builds | Thierry Crozat | |
The file had already been added to scummvm.rc, but not to scummvm.rc.in. As a result running update-version.pl would have caused the change to be lost. | |||
2016-09-05 | CLOUD: Fix looking for the wwwroot.zip archive | Thierry Crozat | |
If the themepath was defined but the wwwroot.zip file was not in that path, looking for it failed as it never reached the part of the code using SearchMan to look for it. | |||
2016-09-05 | DIRECTOR: Lingo: Implemented and documented 'the key' and 'the machineType' | Eugene Sandulenko | |
2016-09-05 | CLOUD: Do not error out when loading icon if OSD format is not 2 or 4 Bpp | Thierry Crozat | |
Graphics::TransparentSurface::convertTo() errors out when the destination format is not 2 or 4 Bpp. But in the case of the cloud icon we can recover from it. So just print a warning and don't close the application. | |||
2016-09-05 | I18N: Regenerate translations data file | Thierry Crozat | |
2016-09-05 | I18N: Update French translation | Thierry Crozat | |
2016-09-05 | OPENGL: Implement getOSDFormat and copyRectToOSD | Thierry Crozat | |
2016-09-05 | OPENGL: Add missing USE_OSD defined checks around OSD code | Thierry Crozat | |
2016-09-05 | MACVENTURE: Implement opcode $cb (Get Current Day) | Torbjörn Andersson | |
In Deja Vu, Pete's All Nite Gun Palace is closed if you play the game on a Sunday. I'm guessing that's the only place where this opcode is used | |||
2016-09-05 | MACVENTURE: Clear the exits window before drawing the buttons | Torbjörn Andersson | |
This was a regression from adding background patterns. | |||
2016-09-05 | MACVENTURE: Make opcode $ca return current time, not played time | Torbjörn Andersson | |
This is used by some games to determine the appropriate greeting, e.g. "Good evening" if you play the game in the evening. | |||
2016-09-05 | FULLPIPE: Further work on scene09 | Eugene Sandulenko | |
2016-09-05 | FULLPIPE: Started rewriting scene09 with Common::Array instead of CPlex | Eugene Sandulenko | |
2016-09-05 | GRAPHICS: Handle Windows and Mac line breaks when word-wrapping text | Torbjörn Andersson | |
This seems like the right place to do it. Hopefully it's also the right way. It fixes line breaks in the MacVenture engine, where the text apparently uses Mac line breaks. | |||
2016-09-05 | GUI: Fix indentation to silence GCC 6 warning | Torbjörn Andersson | |
2016-09-05 | TITANIC: Convert some dynamic_casts back to static_cast as appropriate | Paul Gilbert | |
2016-09-05 | I18N: Regenerate translations.dat | Lothar Serra Mari | |
2016-09-05 | I18N: Update German gui translation | Lothar Serra Mari | |
2016-09-05 | I18N: Update translations template | Lothar Serra Mari | |
2016-09-05 | GUI: Enable translation for download speed string in cloud feature | Lothar Serra Mari | |
2016-09-05 | I18N: Regenerate translations.dat | Lothar Serra Mari | |
2016-09-05 | I18N: Update German Cloud translation | Lothar Serra Mari | |
2016-09-05 | DEVTOOLS: Fix another warning | Eugene Sandulenko | |
2016-09-05 | DEVTOOLS: Fix warnings | Eugene Sandulenko | |
2016-09-05 | DIRECTOR: Make PC types uniform | Eugene Sandulenko | |
2016-09-05 | TESTS: Fix warning | Eugene Sandulenko | |
2016-09-05 | GUI: Fix warnings | Eugene Sandulenko | |
2016-09-05 | WAGE: Fix warning | Eugene Sandulenko | |
2016-09-05 | DIRECTOR: Fix warnings | Eugene Sandulenko | |
2016-09-05 | BUILD: Add libcurl and libsdl to Travis prerequisities | Eugene Sandulenko | |
2016-09-05 | TITANIC: Fix compilation | Filippos Karapetis | |
2016-09-05 | I18N: Improve French translation for cloud feature | Thierry Crozat | |
2016-09-05 | FULLPIPE: Fix crash on startup when pressing ESC | Eugene Sandulenko | |
2016-09-04 | I18N: Initial French translation for cloud storage | Thierry Crozat | |
2016-09-04 | I18N: Update translations template | Thierry Crozat | |
2016-09-04 | CLOUD: Improve some labels | Thierry Crozat | |
2016-09-05 | FULLPIPE: Rename is GabeObject | Eugene Sandulenko | |
2016-09-05 | FULLPIPE: Renames in PreloadItem | Eugene Sandulenko | |
2016-09-04 | FULLPIPE: Signed read for delay in PreloadItems | Eugene Sandulenko | |
2016-09-04 | FULLPIPE: Rename in ExCommand structure | Eugene Sandulenko | |
2016-09-04 | FULLPIPE: Added debug output to scene04 | Eugene Sandulenko | |
2016-09-04 | FULLPIPE: Fix drawAlphaRectangle() | Eugene Sandulenko | |
2016-09-04 | FULLPIPE: Properly initialize ObjstateCommand. This fixes game logic transitions | Eugene Sandulenko | |
2016-09-04 | FULLPIPE: Added more debug output to scene05 | Eugene Sandulenko | |
2016-09-04 | FULLPIPE: Added debug inventory to scene05 | Eugene Sandulenko | |
2016-09-04 | DOC: Add lab to supported games in README | Lothar Serra Mari | |
2016-09-04 | DOC: Add myst and gnap as supported in README | Lothar Serra Mari | |
2016-09-04 | GUI: Replace _s() with _() in storagewizarddialog.cpp | Lothar Serra Mari | |
This allows the translation of a few more strings in the Cloud settings tab. Thanks to sev- for the fix. | |||
2016-09-04 | I18N: Regenerate translations.dat | Lothar Serra Mari | |