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2003-10-02cleanup & restructuring; in particular move the midi driver list to its own ↵Max Horn
source file svn-id: r10550
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also ↵Max Horn
makes room for a potential 'Scumm' namespace) svn-id: r10549
2003-10-02update vc7 project filesPaweł Kołodziejski
svn-id: r10548
2003-10-02You did not see the previous version of this codeDavid Eriksson
svn-id: r10547
2003-10-02- Added QueenGraphics::bob() methodDavid Eriksson
- Match new[] with delete[] svn-id: r10546
2003-10-02Fix bugs, add warnings.David Eriksson
svn-id: r10545
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-10-02updated Marcus' copyrightMax Horn
svn-id: r10543
2003-10-02some more TODO itemsMax Horn
svn-id: r10542
2003-10-02fix a warning wjp gets with gcc 3.2.3Max Horn
svn-id: r10541
2003-10-02Added MSVC6_COMPAT in order to be able to disableJamieson Christian
new additions/optimizations that use constructs with which MSVC6 is incompatible, such as the revamped template-based super/hq/tv scalers. svn-id: r10540
2003-10-02Handle _sfxName table properlyDavid Eriksson
svn-id: r10539
2003-10-02findBob function + tweaks in QueenLogicGregory Montoir
svn-id: r10538
2003-10-02Fix for Bug [815851] DOTT: MT-32 MIDI priorityJamieson Christian
Favor 'ROL ' resources over 'GMD ' if --native-mt32 is selected. svn-id: r10537
2003-10-02Quite a bit more implemented on cutaway.David Eriksson
svn-id: r10536
2003-10-02Needing area, and it must be signed intsDavid Eriksson
svn-id: r10535
2003-10-02More member data access.David Eriksson
svn-id: r10534
2003-10-02minor changes to Graphics class (dtor...)Gregory Montoir
svn-id: r10533
2003-10-02Cleanups, mostly related to sound effects.Torbjörn Andersson
svn-id: r10532
2003-10-02Must be able to access some data here.David Eriksson
svn-id: r10531
2003-10-01fix warningsMax Horn
svn-id: r10530
2003-10-01sync with hq2x (in particular, use my Altivec code here, tooMax Horn
svn-id: r10529
2003-10-01added Bob functions to Graphics classGregory Montoir
svn-id: r10528
2003-10-01A few FmTowns games don't fall under the GF_FMTOWNS flag.Jamieson Christian
Must not filter them out in stopSound(). svn-id: r10527
2003-10-01Added initial version of QueenCutaway class.David Eriksson
svn-id: r10526
2003-10-01Fix for Bug [812995] MT-32: wrong channel mappingJamieson Christian
Implemented channel mask for Simon 1/2 when using --native-mt32. svn-id: r10525
2003-10-01make MSVC7 happyMax Horn
svn-id: r10524
2003-10-01move INTERPOLATE / Q_INTERPOLATE to intern.h; remove some jumps (pipelin ↵Max Horn
trashers I call 'em :-) from diffYUV svn-id: r10523
2003-10-01instead of using a stack array, use regular variables (marked with the ↵Max Horn
register keyword to hint the optimizer) for the color data. At least over here this helps the optimizer *A LOT* - instead of keeping w[] on the stack, on the PowerPC all values stay in registers, for a nice speed boost. Shouldn't hurt x86 either svn-id: r10522
2003-10-01Fix for Bug [812737] ALL: pitchbend range with MT32Jamieson Christian
Manual scaling of pitchbends to account for the fact that the MT32 doesn't respond to RPN-based pitchbend range adjustments. Also tweaked the MT32 partial reserve settings per Bug [812740]. svn-id: r10521
2003-10-01vline -> vLine, hline-> hLine, slightly more in line with ScummVM naming ↵Jonathan Gray
style and more importantly doesn't conflict with the vline and hline Allegro functions svn-id: r10520
2003-10-01Revert kirbens change on 05Sep. Setting debugmode with debuglevel 0 is ↵James Brown
deliberate and intended behavior (for enabling engine specific 'debug options' without debug messages) svn-id: r10519
2003-10-01disable joystick input by default either command line or config file need to ↵Jonathan Gray
be used to enable it now, ability to choose joystick number to use also added svn-id: r10518
2003-10-01whitespace changesTorbjörn Andersson
svn-id: r10517
2003-10-01Whitespace changesTorbjörn Andersson
svn-id: r10516
2003-10-01Whitespace changesTorbjörn Andersson
svn-id: r10515
2003-10-01ScummVM naming conventions and cleanup in the Sword2Sound class.Torbjörn Andersson
svn-id: r10514
2003-09-30patch #815478: fix object leak in V5 opcodeMax Horn
svn-id: r10513
2003-09-30Added new scalers breakoutJamieson Christian
svn-id: r10512
2003-09-30Support for FMTowns versions of MI1/2,Jamieson Christian
submitted by Hibernatus. svn-id: r10511
2003-09-30Generated signed sound samples (cf. feature request #812913).Jochen Hoenicke
svn-id: r10510
2003-09-30Fix GCC warning.Torbjörn Andersson
svn-id: r10509
2003-09-30added some AltiVec code. Still under development, and notice that this is my ↵Max Horn
first time writing AltiVec code, so I am sure it could be done better :-). I am working on the interpolation function now. svn-id: r10508
2003-09-30updated TODOsMax Horn
svn-id: r10507
2003-09-30This may be an issue in legit gameplay, but GF_FMTOWNSJamieson Christian
games do use _musicEngine for the FM synth stuff, so don't exclude it in stopSound(). (Is this assumption made elsewhere also?) svn-id: r10506
2003-09-30MDT_ADLIB for Indy3Towns (for YM2612 kludge)Jamieson Christian
svn-id: r10505
2003-09-30More tweaks to the note durationsJamieson Christian
svn-id: r10504
2003-09-30Clear cutscene subtitles before changing back the palette, and slow downTorbjörn Andersson
the subtitles slightly. svn-id: r10503
2003-09-30Moved the memory manager functions into an object of its own (and enabledTorbjörn Andersson
debugging levels). This needs further cleanups, but I believe I have reached a stable point where I can commit it without too much anxiety. svn-id: r10502
2003-09-30Fixed MT-32 init not getting calledJamieson Christian
svn-id: r10501