Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-11 | Add part of suggested cleanup to remove extra variable. | Travis Howell | |
actorDrawVirScr might still be required in future HE games, see actorOps case 219. svn-id: r14553 | |||
2004-08-11 | Move CF_ commands to class and call them from wrappers. This will let us | Eugene Sandulenko | |
remove global _vm later. svn-id: r14552 | |||
2004-08-11 | Correct ESC key behaviour. | Eugene Sandulenko | |
svn-id: r14551 | |||
2004-08-10 | Close some SAGA items. (Note: reinherit never ran fairy scene) | Eugene Sandulenko | |
svn-id: r14550 | |||
2004-08-10 | Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on this :-) | Max Horn | |
svn-id: r14549 | |||
2004-08-10 | Correct scene transitions. Now intro seems to be complete. | Eugene Sandulenko | |
svn-id: r14548 | |||
2004-08-10 | Perform proper clipping (this fixes some graphic regressions in The Dig) | Max Horn | |
svn-id: r14547 | |||
2004-08-10 | Update man page date, too | Max Horn | |
svn-id: r14546 | |||
2004-08-10 | oops | Eugene Sandulenko | |
svn-id: r14545 | |||
2004-08-10 | Improved intro. Now it correctly shows game title. | Eugene Sandulenko | |
svn-id: r14544 | |||
2004-08-10 | sync man page | Jonathan Gray | |
svn-id: r14543 | |||
2004-08-10 | This TODO is DONE | Max Horn | |
svn-id: r14542 | |||
2004-08-10 | Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro) | Max Horn | |
svn-id: r14541 | |||
2004-08-10 | Moved PALANIM_* to a class. | Eugene Sandulenko | |
svn-id: r14540 | |||
2004-08-10 | Move EVENT_* to a class. | Eugene Sandulenko | |
svn-id: r14539 | |||
2004-08-10 | Move CON_* to a class. | Eugene Sandulenko | |
svn-id: r14538 | |||
2004-08-10 | Document that "windows" is a valid platform setting. | Torbjörn Andersson | |
svn-id: r14537 | |||
2004-08-10 | Relaxed the assertion for the 3x scaler a bit. Since it uses pointers to | Torbjörn Andersson | |
uint16, it should be enough that dstPtr is even; it doesn't have to be a multiple of four. The old assertion failed for me when I used the 3x scaler without aspect ratio correction. svn-id: r14536 | |||
2004-08-10 | Correct verb order | Travis Howell | |
svn-id: r14535 | |||
2004-08-10 | Few updates / rewordings | James Brown | |
svn-id: r14534 | |||
2004-08-10 | Update SCUMM issues | Travis Howell | |
svn-id: r14533 | |||
2004-08-10 | Limit to old saved game only. | Travis Howell | |
svn-id: r14532 | |||
2004-08-10 | Remove old unused and unneeded function. | Travis Howell | |
Update comments svn-id: r14531 | |||
2004-08-10 | Should be 8 pixels for V1 games. | Travis Howell | |
Fixes actors been cut off too early when running off left side of screen in last scene of demo mode of Maniac Mansion. svn-id: r14530 | |||
2004-08-10 | Fix a few remaining graphic gliches in V1 games | Travis Howell | |
svn-id: r14529 | |||
2004-08-09 | Fix for bug #902387 (MANIAC64: Graphical glitch when Space Police arrives) | Max Horn | |
svn-id: r14528 | |||
2004-08-09 | Better method, shouldn't be used in PC FT demo. | Travis Howell | |
svn-id: r14527 | |||
2004-08-09 | A few more correction for INSANE in PC FT demo | Travis Howell | |
svn-id: r14526 | |||
2004-08-09 | Add patch #999887 - Possible fix for bug #998276 | Travis Howell | |
Also saves _currentMusic svn-id: r14525 | |||
2004-08-09 | Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutscene | Travis Howell | |
svn-id: r14524 | |||
2004-08-08 | Fixed variable access in the debugger | Max Horn | |
svn-id: r14523 | |||
2004-08-08 | Remove these warnings -- no reports came in all the time anyway, and things ↵ | Max Horn | |
seem to work fine svn-id: r14522 | |||
2004-08-08 | Patch #1003866 (SCUMM: New text rendering code (fixes various bugs)) | Max Horn | |
svn-id: r14521 | |||
2004-08-08 | Initialise variables to stop the ITE intro from crashing. | Torbjörn Andersson | |
svn-id: r14520 | |||
2004-08-08 | Slightly optimiized Normal2x | Max Horn | |
svn-id: r14519 | |||
2004-08-08 | Updated TODO list | Max Horn | |
svn-id: r14518 | |||
2004-08-08 | Remove orphaned TODO | Max Horn | |
svn-id: r14517 | |||
2004-08-08 | Moved some code out into a separate function | Max Horn | |
svn-id: r14516 | |||
2004-08-08 | Removing annoying debug messages | Max Horn | |
svn-id: r14515 | |||
2004-08-08 | No longer required | Travis Howell | |
svn-id: r14514 | |||
2004-08-08 | Update comment | Travis Howell | |
svn-id: r14513 | |||
2004-08-08 | Added suggested hack for bug #556558, which was bug in original game. | Travis Howell | |
svn-id: r14512 | |||
2004-08-08 | Correction from FT disasm. | Travis Howell | |
svn-id: r14511 | |||
2004-08-08 | fix compilation | Jonathan Gray | |
svn-id: r14510 | |||
2004-08-08 | Non-interactive INSANE sequence in PC FT demo works now. | Travis Howell | |
svn-id: r14509 | |||
2004-08-08 | insane skip tag is different in PC FT demo | Travis Howell | |
svn-id: r14508 | |||
2004-08-07 | Fix compile for now, include doesn't exist in mingw. | Travis Howell | |
Should be checked for in configure svn-id: r14507 | |||
2004-08-07 | Init _compInput (prevents bad free) | Max Horn | |
svn-id: r14506 | |||
2004-08-07 | centers the scaled bitmap and fix the scaling of borders for ASM version) | Gregory Montoir | |
svn-id: r14505 | |||
2004-08-07 | Fix scaling of the borders of each given rect (for non-ASM version) | Max Horn | |
svn-id: r14504 |