Age | Commit message (Expand) | Author |
2006-03-16 | Remove unused unlock draw surface functions | Travis Howell |
2006-03-16 | Add scaling code stub for FF | Travis Howell |
2006-03-15 | added mouse cursors | Gregory Montoir |
2006-03-15 | - removes a wrong space in debugC calls in screen.cpp | Johannes Schickel |
2006-03-15 | Fix for bug #1449912 (DC: selector.cpp compilation failed) | Max Horn |
2006-03-15 | Fixed typo in debug message. | Torbjörn Andersson |
2006-03-15 | This is a bit of a hack: Before showing the mouse cursor, take care of any | Torbjörn Andersson |
2006-03-15 | On second thought, that comment is probably not necessary. | Torbjörn Andersson |
2006-03-15 | Added mouse wheel scrolling to save/restore dialogs. | Torbjörn Andersson |
2006-03-15 | Revert previous change. I'm told some backends don't draw the mouse cursor | Torbjörn Andersson |
2006-03-15 | The backend handled cursor drawing -- no need to update the screen manually. | Torbjörn Andersson |
2006-03-15 | In progress work on disassembling player tick/actions handler method | Paul Gilbert |
2006-03-15 | Moving the MacOS bundle file checking to another function, it was getting cal... | Oystein Eftevaag |
2006-03-15 | * 'make bundle' now copies the default theme files into the bundle. | Oystein Eftevaag |
2006-03-15 | Correct VAR_OVERRIDE settings in override opcodes | Travis Howell |
2006-03-15 | Minor cleanup | Travis Howell |
2006-03-14 | Cleanup. | Torbjörn Andersson |
2006-03-14 | Gave the loadBitmap debug message its old debug level back. (I.e. made it less | Torbjörn Andersson |
2006-03-14 | Added workaround in FMOPL for the pathological case where a note was turned off | Torbjörn Andersson |
2006-03-14 | Fixed a potential bug that could cause memory to be read out-of-bounds. | Torbjörn Andersson |
2006-03-14 | - Deletes wrong spaces in debugC calls in resource.cpp | Johannes Schickel |
2006-03-14 | Fix typo in comment. | Torbjörn Andersson |
2006-03-14 | To the best of my knowledge, it's really 'C64' and not 'C-64' | Max Horn |
2006-03-14 | Merged two consecutive 'if's with identical condition | Max Horn |
2006-03-14 | - Fixes a bug in update_primaryEffect (wrong sound from the birds outside bra... | Johannes Schickel |
2006-03-14 | Fixes for the DC backends (see patch #1436898) | Max Horn |
2006-03-14 | Use SDL_GetError in an attempt to display slightly more information about the... | Max Horn |
2006-03-14 | Fixes wrong sound then showing the death screen. | Johannes Schickel |
2006-03-14 | Update comment about use of procC64 by C-64 version | Travis Howell |
2006-03-14 | Renamed & documented the LIGHTMODE flags | Max Horn |
2006-03-14 | Fixes _unkTables, I made a mistake while extracting those last time it seems. | Johannes Schickel |
2006-03-14 | Enhance the new getCurrentLights to work for V6+ games, too, making it possib... | Max Horn |
2006-03-14 | Compute the full game title when detecting games & creating engine instances,... | Max Horn |
2006-03-14 | Add a virtual destructor to class SoundDriver of the CINE engine (fixes a war... | Max Horn |
2006-03-14 | An actor is completely reset by showActor() in SCUMM1-2 games. Fixes bug #902391 | Travis Howell |
2006-03-14 | Actually, removing the --disable-altivec from the | Oystein Eftevaag |
2006-03-14 | Remove unused var, to prevent compiler warning | Travis Howell |
2006-03-14 | Adds support for building on Intel Macs, using a modified | Oystein Eftevaag |
2006-03-14 | Remove unused vars, to prevent compiler warnings | Travis Howell |
2006-03-14 | Adjust one last spot, for previous VAR_CURRENT_LIGHTS changes | Travis Howell |
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell |
2006-03-14 | Move unused scumm vars in C64 maniac to safe position, to prevent conflicts f... | Travis Howell |
2006-03-14 | Updated comment with more circumstantial evidence that the low-frequency note | Torbjörn Andersson |
2006-03-14 | Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482. | Travis Howell |
2006-03-14 | Fix regression in C64 zak, script 5 was not been run when room changed | Travis Howell |
2006-03-14 | Tweaked a little scumm main dialog and scumm save/load dialog. Still plenty | Eugene Sandulenko |
2006-03-14 | Positioned logo properly, added different version number rendering and | Eugene Sandulenko |
2006-03-14 | Fix logo drawing. | Eugene Sandulenko |
2006-03-14 | Rearrange launcher. | Eugene Sandulenko |
2006-03-13 | Further clarifications to the comment about the "low-frequency notes at | Torbjörn Andersson |