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2013-09-21WINTERMUTE: const'ify gettersTobia Tesan
2013-09-21WINTERMUTE: s/put/set/ in settersTobia Tesan
2013-09-21WINTERMUTE: add UIButton::setTextAlignTobia Tesan
2013-09-21WINTERMUTE: Make sprites private in UIButtonTobia Tesan
2013-09-21WINTERMUTE: Setters/getters for UIButtonTobia Tesan
2013-09-21WINTERMUTE: Keep some attributes private in UIButtonTobia Tesan
2013-09-21WINTERMUTE: Keep attributes private in UIEditTobia Tesan
2013-09-21WINTERMUTE: Avoid feeding setWidth negative valuesTobia Tesan
2013-09-21WINTERMUTE: Keep _back private in UIObjectTobia Tesan
2013-09-21WINTERMUTE: Make _parentNotify private in UIObjectTobia Tesan
2013-09-21WINTERMUTE: Add getListener()Tobia Tesan
2013-09-21WINTERMUTE: Make some members of UIObject privateTobia Tesan
2013-09-21WINTERMUTE: Keep attributes in UIWindow privateTobia Tesan
2013-09-21WINTERMUTE: Make TextAlign private in UITextTobia Tesan
2013-09-21WINTERMUTE: Make *_entity private in UIEntityTobia Tesan
2013-09-21WINTERMUTE: Keep _alphaMode private in TransparentSurfaceTobia Tesan
2013-09-21AVALANCHE: Remove useless comments.uruk
2013-09-21AVALANCHE: uncomment some sound code, code cleanupStrangerke
2013-09-21SCI: fix for heap corruption during lsl3 endingm-kiewitz
2013-09-21AVALANCHE: Merge Gyro, Lucerna and AvalotStrangerke
2013-09-21COMMON: Shut more Coverity warnings in coroutines.Eugene Sandulenko
2013-09-21ZVISION: Add documentation to RenderManagerRichieSams
2013-09-21ZVISION: Add documentation to TruetypeFontRichieSams
2013-09-21ZVISION: Remove unused function argumentsRichieSams
2013-09-21ZVISION: Remove unused animation functionsRichieSams
2013-09-21Merge pull request #398 from wjp/sci_midiparserWillem Jan Palenstijn
SCI: Move MIDI event processing out of parseNextEvent
2013-09-21Merge branch 'master' into sci_midiparserWillem Jan Palenstijn
Conflicts: engines/sci/sound/midiparser_sci.cpp
2013-09-21SCI: fix dataInc signalling fixes bug #3035159m-kiewitz
we set signal in parseNextEvent on dataInc events, which then effectively triggered 2 cues through kDoSoundUpdateCues instead of one. Fixes Freddy Pharkas Ballad intro on floppy + demos
2013-09-21AVALANCHE: More revision in Sequence.uruk
2013-09-21AVALANCHE: Some revision in Sequence.uruk
2013-09-21AVALANCHE: Simplify Sequence::firstShow().uruk
2013-09-21AVALANCHE: Merge Acci and ParserStrangerke
2013-09-21AVALANCHE: rename scrolls to dialogsStrangerke
2013-09-21AVALANCHE: Remove comment. (Answer: It is.)uruk
2013-09-21AVALANCHE: Add an assert in flipRoom(), fix an issue in post-STU functionsStrangerke
2013-09-21AVALANCHE: Some polishing in AnimationStrangerke
2013-09-21AVALANCHE: Change byte to unsigned int in for loops.uruk
2013-09-21SCI: Handle !fireEvents in processEventWillem Jan Palenstijn
2013-09-21AVALANCHE: Silence more GCC warnings.uruk
2013-09-21SCI: abbrev. ffs to FE and priority check fixm-kiewitz
2013-09-21SCI: sfx/music priority int16 fixes bug #3615038m-kiewitz
it seems that sound system up till SCI0_LATE uses int16, afterwards it seems they changed to byte main music object (conMusic) in Laura Bow 1 uses -1 as priority. This was truncated to 255 till now, which resulted in many sound effects not getting played, because those used priority 0
2013-09-21AVALANCHE: Revise Graphics::drawPicture().uruk
2013-09-21AVALANCHE: Silence GCC warnings and repair Scrolls::scrollModeNormal().uruk
2013-09-21SCI: Add source of the checksums for RAMA GermanFilippos Karapetis
2013-09-21SCI: Add detection entry for the German version of RAMAEnrico Horn
2013-09-21NEVERHOOD: Document two resources used in game menusFilippos Karapetis
2013-09-21NEVERHOOD: Split the sprites in module 2800 into a separate fileFilippos Karapetis
2013-09-21AVALANCHE: More clean up, removement of dead code, some rearranging.uruk
2013-09-21AVALANCHE: More clean up, removement of dead code.uruk
2013-09-21AVALANCHE: Mostly cosmetic modifications in avalot.cpp.uruk