Age | Commit message (Expand) | Author |
2004-01-06 | Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in c... | Travis Howell |
2004-01-06 | moved animation stuff to Graphics class | Gregory Montoir |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-06 | Made sure the screen is really cleared when drawing a dialog window, plus | Torbjörn Andersson |
2004-01-06 | Fix subtitles glitch when subtitles are shown during room scroll in pass. | Travis Howell |
2004-01-06 | updated MD5 table | Max Horn |
2004-01-06 | add missing comma to ensure all directories are checked | Jonathan Gray |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray |
2004-01-06 | fixed cd changing code | Robert Göffringmann |
2004-01-06 | get rid of VirtScreen::scrollable | Max Horn |
2004-01-06 | just always call updateDirtyScreen(kTextVirtScreen) - it won't do any harm fo... | Max Horn |
2004-01-06 | This one (_blitAlso) is very odd, I can't quite figure out where it is needed... | Max Horn |
2004-01-06 | typo | Max Horn |
2004-01-06 | get volume from gamedetector | Robert Göffringmann |
2004-01-06 | renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c... | Max Horn |
2004-01-06 | no need to save information which we can (and do) recompute | Max Horn |
2004-01-06 | Made o8_getActorZPlane return the same z value as Actor::drawActorCostume com... | Max Horn |
2004-01-06 | simplified room switching code a bit | Gregory Montoir |
2004-01-06 | Add check | Travis Howell |
2004-01-05 | - enabled debugger in QueenEngine::errorString | Gregory Montoir |
2004-01-05 | replace more usages of _screenWidth by more appropriate variables/values | Max Horn |
2004-01-05 | more cleanup | Max Horn |
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a b... | Max Horn |
2004-01-05 | Marked some more structs as packed. I don't know if it makes any | Torbjörn Andersson |
2004-01-05 | Had checks wrong way around, seems to work now. | Travis Howell |
2004-01-05 | added a class to manage banks, Queen::Graphics cleanup | Gregory Montoir |
2004-01-05 | add a few things | Jonathan Gray |
2004-01-05 | At last - credits! | David Eriksson |
2004-01-05 | Changed some memmove()s to memcpy(), since the memory areas were not | Torbjörn Andersson |
2004-01-05 | Tiny cleanup. | Torbjörn Andersson |
2004-01-05 | Fixed some debugging messages so they refer to the correct function. | Torbjörn Andersson |
2004-01-05 | Slowed down the credits slightly. With the recent optimizations, the music | Torbjörn Andersson |
2004-01-05 | Add partial support for ignoreTurns, fixes some glitches in putt putt games. | Travis Howell |
2004-01-05 | 'proper' fix for V1 MM problem; added a FIXME | Max Horn |
2004-01-05 | fix bug #870433 (DIG: Scrolling regression with the lander game) | Max Horn |
2004-01-04 | - added code to only redraw changed blocks in order to avoid full screen refresh | Gregory Montoir |
2004-01-04 | fixed screen updating | Robert Göffringmann |
2004-01-04 | fixed cd changing code | Robert Göffringmann |
2004-01-04 | Deal gracefully with missing music files. | Torbjörn Andersson |
2004-01-04 | Add comment | Travis Howell |
2004-01-04 | Adapted LavosSpawn's idea for more efficient screen updating. It still | Torbjörn Andersson |
2004-01-04 | Some cleanup and Valgrind warning fixes. | Torbjörn Andersson |
2004-01-04 | Update a comment to reflect that some functions have different names now. | Torbjörn Andersson |
2004-01-04 | cleanup | Max Horn |
2004-01-04 | split out cursor/palette code into separate source files | Max Horn |
2004-01-04 | Allow subtitles to be disabled in games using imuse digital again. | Travis Howell |
2004-01-04 | Fix a few subtitles glitches in loomcd during cutscenes. | Travis Howell |
2004-01-04 | no need to specify game data path here: File::setDefaultDirectory() took care... | Max Horn |
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init i... | Max Horn |