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AgeCommit message (Expand)Author
2004-01-06Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in c...Travis Howell
2004-01-06moved animation stuff to Graphics classGregory Montoir
2004-01-06It's a new year in BS2 land, too!Torbjörn Andersson
2004-01-06Made sure the screen is really cleared when drawing a dialog window, plusTorbjörn Andersson
2004-01-06Fix subtitles glitch when subtitles are shown during room scroll in pass.Travis Howell
2004-01-06updated MD5 tableMax Horn
2004-01-06add missing comma to ensure all directories are checkedJonathan Gray
2004-01-06updated copyright noticeMax Horn
2004-01-06start work on czech subtitle support, not finishedJonathan Gray
2004-01-06fixed cd changing codeRobert Göffringmann
2004-01-06get rid of VirtScreen::scrollableMax Horn
2004-01-06just always call updateDirtyScreen(kTextVirtScreen) - it won't do any harm fo...Max Horn
2004-01-06This one (_blitAlso) is very odd, I can't quite figure out where it is needed...Max Horn
2004-01-06typoMax Horn
2004-01-06get volume from gamedetectorRobert Göffringmann
2004-01-06renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...Max Horn
2004-01-06no need to save information which we can (and do) recomputeMax Horn
2004-01-06Made o8_getActorZPlane return the same z value as Actor::drawActorCostume com...Max Horn
2004-01-06simplified room switching code a bitGregory Montoir
2004-01-06Add checkTravis Howell
2004-01-05- enabled debugger in QueenEngine::errorStringGregory Montoir
2004-01-05replace more usages of _screenWidth by more appropriate variables/valuesMax Horn
2004-01-05more cleanupMax Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2004-01-05Marked some more structs as packed. I don't know if it makes anyTorbjörn Andersson
2004-01-05Had checks wrong way around, seems to work now.Travis Howell
2004-01-05added a class to manage banks, Queen::Graphics cleanupGregory Montoir
2004-01-05add a few thingsJonathan Gray
2004-01-05At last - credits!David Eriksson
2004-01-05Changed some memmove()s to memcpy(), since the memory areas were notTorbjörn Andersson
2004-01-05Tiny cleanup.Torbjörn Andersson
2004-01-05Fixed some debugging messages so they refer to the correct function.Torbjörn Andersson
2004-01-05Slowed down the credits slightly. With the recent optimizations, the musicTorbjörn Andersson
2004-01-05Add partial support for ignoreTurns, fixes some glitches in putt putt games.Travis Howell
2004-01-05'proper' fix for V1 MM problem; added a FIXMEMax Horn
2004-01-05fix bug #870433 (DIG: Scrolling regression with the lander game)Max Horn
2004-01-04- added code to only redraw changed blocks in order to avoid full screen refreshGregory Montoir
2004-01-04fixed screen updatingRobert Göffringmann
2004-01-04fixed cd changing codeRobert Göffringmann
2004-01-04Deal gracefully with missing music files.Torbjörn Andersson
2004-01-04Add commentTravis Howell
2004-01-04Adapted LavosSpawn's idea for more efficient screen updating. It stillTorbjörn Andersson
2004-01-04Some cleanup and Valgrind warning fixes.Torbjörn Andersson
2004-01-04Update a comment to reflect that some functions have different names now.Torbjörn Andersson
2004-01-04cleanupMax Horn
2004-01-04split out cursor/palette code into separate source filesMax Horn
2004-01-04Allow subtitles to be disabled in games using imuse digital again.Travis Howell
2004-01-04Fix a few subtitles glitches in loomcd during cutscenes.Travis Howell
2004-01-04no need to specify game data path here: File::setDefaultDirectory() took care...Max Horn
2004-01-04renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...Max Horn