Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-10-22 | patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!) | Max Horn | |
svn-id: r5226 | |||
2002-10-21 | fixed stupid bug by me, again (see also 9th of May) | Max Horn | |
svn-id: r5225 | |||
2002-10-21 | oops | Max Horn | |
svn-id: r5224 | |||
2002-10-21 | don't crash if no voice file is present; also added a FIXME | Max Horn | |
svn-id: r5223 | |||
2002-10-21 | fixed simon2win midi (I hope), bug #595813 | Max Horn | |
svn-id: r5222 | |||
2002-10-21 | cleanup and fixes akos16: types, init. variables at mirror, missing '+' at ↵ | Paweł Kołodziejski | |
decode, but still broken :( svn-id: r5221 | |||
2002-10-21 | Fixing the ALSA fix. ;) | Jamieson Christian | |
svn-id: r5220 | |||
2002-10-21 | Pitch bend fix for ALSA driver | Jamieson Christian | |
svn-id: r5219 | |||
2002-10-21 | Patch 622642 | James Brown | |
svn-id: r5218 | |||
2002-10-21 | Add fixme | James Brown | |
svn-id: r5217 | |||
2002-10-21 | The terms Word and DWord are somewhat Windows centric; in fact there are ↵ | Max Horn | |
systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious svn-id: r5216 | |||
2002-10-21 | fixed a memory leak (one thousand more to go :-) | Max Horn | |
svn-id: r5215 | |||
2002-10-21 | clean up of the Simon MidiPlayer class | Max Horn | |
svn-id: r5214 | |||
2002-10-21 | oops forgot this file | Max Horn | |
svn-id: r5213 | |||
2002-10-21 | fixed compilation on MacOS | Max Horn | |
svn-id: r5212 | |||
2002-10-21 | add missing bitmask value. akos16 is still quite broken however | James Brown | |
svn-id: r5211 | |||
2002-10-21 | use File::size() method were it makes sense; one small change to simon.cpp ↵ | Max Horn | |
based on comment on bug #595813 svn-id: r5210 | |||
2002-10-21 | patch #626226 with some mods of my own | Max Horn | |
svn-id: r5209 | |||
2002-10-21 | Pitch bend fixes for QTMA | Jamieson Christian | |
svn-id: r5208 | |||
2002-10-21 | Patch #607175 correction to fix regression Bug #622606 | Jamieson Christian | |
svn-id: r5207 | |||
2002-10-21 | added cliping for actor in akos16 | Paweł Kołodziejski | |
svn-id: r5206 | |||
2002-10-21 | Changed IMuse from a proxy into a virtual base class | Jamieson Christian | |
svn-id: r5205 | |||
2002-10-21 | badly akos16 implementation | Paweł Kołodziejski | |
svn-id: r5204 | |||
2002-10-20 | maybe a fix for bug #595813, SIMON: fails to initialise midi | Max Horn | |
svn-id: r5203 | |||
2002-10-20 | Fix an infinite talking loop in The Dig. Again. :) | James Brown | |
svn-id: r5202 | |||
2002-10-20 | Prevent The Dig from overlapping talk sounds | James Brown | |
svn-id: r5201 | |||
2002-10-20 | Patch 625079: Loom Audio Sync Hack | James Brown | |
svn-id: r5200 | |||
2002-10-20 | Patch 625904: CD Looping | James Brown | |
svn-id: r5199 | |||
2002-10-20 | Patch 625905: Masking regression fix | James Brown | |
svn-id: r5198 | |||
2002-10-20 | Update news some | James Brown | |
svn-id: r5197 | |||
2002-10-20 | Remove some obsolete fixme's | James Brown | |
svn-id: r5196 | |||
2002-10-20 | Totally random fix for Dig memory corruption. Probably not even remotely ↵ | James Brown | |
correct, someone look at this :) svn-id: r5195 | |||
2002-10-20 | Hmm, need to talkchannel that bundleSound play, because we still don't parse ↵ | James Brown | |
bundle lipsync data correctly and that'll result in infinite talking/redraw svn-id: r5194 | |||
2002-10-20 | Fix some missing sounds in The Dig | James Brown | |
svn-id: r5193 | |||
2002-10-20 | transformed some code - is this if really needed?! if yes, for what? | Max Horn | |
svn-id: r5192 | |||
2002-10-20 | cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was ↵ | Max Horn | |
another :-) svn-id: r5191 | |||
2002-10-19 | patch #625603 film noir mode bugfix | Jonathan Gray | |
svn-id: r5190 | |||
2002-10-19 | reworked the way the save/load dialog works. yup, still not perfect, but ↵ | Max Horn | |
we're hopefully getting closer. Feedback welcome svn-id: r5189 | |||
2002-10-18 | Overlay fixed. | Marcus Comstedt | |
svn-id: r5188 | |||
2002-10-18 | remove debug messages - oops. | James Brown | |
svn-id: r5187 | |||
2002-10-18 | Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig. | James Brown | |
Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig. svn-id: r5186 | |||
2002-10-18 | a few small changes to make the full throttle demo work | Jonathan Gray | |
svn-id: r5185 | |||
2002-10-18 | cosmetic change, change the scumm version for the HE games to those reported ↵ | Jonathan Gray | |
by the executables. 6 months difference in build date but still the same minor version svn-id: r5184 | |||
2002-10-18 | update cli arguments list | Jonathan Gray | |
svn-id: r5183 | |||
2002-10-18 | add -z option to list games | Jonathan Gray | |
svn-id: r5182 | |||
2002-10-18 | Close in on the o6_wait:actDrawn problem | James Brown | |
svn-id: r5181 | |||
2002-10-18 | Removed dependency on GameDetector. | Marcus Comstedt | |
svn-id: r5180 | |||
2002-10-18 | Find game names directly from version_settings rather than using the detector. | Marcus Comstedt | |
svn-id: r5179 | |||
2002-10-18 | Avoid including common/engine as to not create name conflicts with Timer. | Marcus Comstedt | |
svn-id: r5178 | |||
2002-10-18 | Overlays implemented. Made the buffering slightly more efficient. | Marcus Comstedt | |
svn-id: r5177 |