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2018-07-26PINK: fixed memory leakAndrei Prykhodko
2018-07-26GRAPHICS: MACGUI: fixed memory leakAndrei Prykhodko
2018-07-25MOHAWK: MYST: Don't play the flyby movies when going back to MystBastien Bouclet
2018-07-25COMMON: Add at() index function to cosine/sine tableDavid Fioramonti
The cos/sin table class now has an at() function for indexing safely into its internal array. This allows the checking and computing of the correct indexes to be done internally. The indexing in allows cos/sine of 0 to 2pi to be obtained. The values returned by getTable are the same as before. Comments that describe the values that the table contains has been modified to line up with what the code is doing.
2018-07-25IOS: Add Keyboard and UI Fixes for Smartkeyboard on IPad Pro.D G Turner
These have not been compiled or otherwise tested, but are cleaned up version of code changes from forum user "dottostring" in thread: http://forums.scummvm.org/viewtopic.php?t=14524 This should add Fake ESC key support replacing the '`' key and add full support for the Arrow keys.
2018-07-25LAB: Fix thumbnail issuesDavid Fioramonti
Fixes Trac#10619. The thumbnail loading for the saved games was defaulting to disabled so no thumbnail was being loaded and this caused trying to show the thumbnail to crash scummvm. So I have set the thumbnail pointer to be null if the thumbnail doesn't get loaded and I've set the thumnail to not be skipped so that thumbnails get shown when using the gui.
2018-07-24GUI: Fix scrollbar bottom arrow being displayed as up arrow after mouse upThierry Crozat
2018-07-24GUI: Handle continous scrolling in ScrollContainerThierry Crozat
When keeping the scrollbar up or down arrow pressed in a ScrollContainer is now scrolls continously, as it was already doing in the ListWidget.
2018-07-24GUI: Set ScrollContainer single step to kLineHeight instead of 1 pixelThierry Crozat
The single step is the amount of scroll done when clicking once on the scrollbar up or down arrow. It used to be 1 entry, but for the ScrollContainer 1 entry is 1 pixel, which was too litle. Now the single step can be set to a multiple entries.
2018-07-24GUI: Fix container widgets not receiving eventsThierry Crozat
2018-07-23ZVISION: Fix atan2() arguments order. CID 1394387Eugene Sandulenko
2018-07-23I18N: Update translation (German)Lothar Serra Mari
Currently translated at 97.9% (969 of 989 strings)
2018-07-23ILLUSIONS: Fix copy/paste bug. CID 1394433Eugene Sandulenko
2018-07-23GRAPHICS: MACGUI: Restore screen on exiting from menuEugene Sandulenko
2018-07-23PINK: Rely on MacWindoManager to restore screen after menuEugene Sandulenko
2018-07-23I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (989 of 989 strings)
2018-07-23RISCOS: Use a variable for the application nameCameron Cawley
2018-07-23GUI: Sync the embedded classic themeBastien Bouclet
2018-07-23I18N: Regenerate translations data fileThierry Crozat
2018-07-23I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (989 of 989 strings)
2018-07-22I18N: Update translation (French)Thierry Crozat
Currently translated at 100.0% (989 of 989 strings)
2018-07-22I18N: Update translations templatesThierry Crozat
2018-07-22GUI: Use consistent capitalization for optionsThierry Crozat
As discussed on the mailing list we should use title capitalization only for push buttons and tabs and use sentence capitalization for everything else.
2018-07-22PINK: fixed starting new game from menu in pda stateAndrei Prykhodko
2018-07-22PINK: added menu commandsAndrei Prykhodko
2018-07-22GRAPHICS: MACGUI: fixes for menu parser from win exeAndrei Prykhodko
2018-07-22GRAPHICS: MACGUI: added unicode submenu renderingAndrei Prykhodko
2018-07-22GRAPHICS: MACGUI: fixed engine unpausing after releasing mouseAndrei Prykhodko
2018-07-22I18N: Update translations templatesThierry Crozat
2018-07-22GUI: Fix crash when accessing options from GMMThierry Crozat
2018-07-22GRAPHICS: MACMENU: added missing field initializationAndrei Prykhodko
2018-07-22I18N: Update translations templatesThierry Crozat
2018-07-22GUI: Use ScrollContainer in graphics tabThierry Crozat
This fixes bug #10634 - GUI: Options cutoff for Edit Game when Graphics mode is x2 or less
2018-07-21Merge pull request #1257 from dafioram/mohawkRivenAutosaveCreditsBastien Bouclet
MOHAWK: RIVEN: Don't allow autosaving during credits
2018-07-21PINK: added more debug output, removed unneededAndrei Prykhodko
2018-07-21HOHAWK: RIVEN: Don't allow autosaving after credits have finishedDavid Fioramonti
There is a brief period after the credits finish, but before the engine closes that autosaving can happen. Fixes Trac#10635.
2018-07-21PINK: hid debug output under channels and levelsAndrei Prykhodko
2018-07-21PINK: removed unused methodAndrei Prykhodko
2018-07-21PINK: implemented creating menu from executableAndrei Prykhodko
2018-07-21MACVENTURE: Fix warningEugene Sandulenko
2018-07-21PINK: Set engine playtime to playtime in saved gameDavid Fioramonti
Before the playtime was starting over when ScummVM was closed and reopened instead of starting off with the playtime in the saved game.
2018-07-21GRAPHICS: Add playtime in milliseconds to SaveStateDescriptorDavid Fioramonti
This will make setting the playtime for the engine easier since the current savestate stores it as a string. This value gets set at the same time that the string playtime gets set.
2018-07-21GRAPHICS: MACGUI: Fix color searchingEugene Sandulenko
2018-07-21PINK: fixed warningAndrei Prykhodko
2018-07-21GRAPHICS: MACGUI: Fix compilationEugene Sandulenko
2018-07-21ILLUSIONS: Fix warningsEugene Sandulenko
2018-07-21GRAPHICS: MACMENU: added menu parser from Win32 PE executableAndrei Prykhodko
2018-07-21GRAPHICS: MACMENU: added partial unicode supportAndrei Prykhodko
It misses renderSubmenu impl and accelerator rendering
2018-07-21MOHAWK: MYST: Don't call the mouse up handler if executeMouseUp was usedBastien Bouclet
Fixes Trac#10573.
2018-07-21AGOS: Silence GCC 8 warningTorbjörn Andersson
Since 'filename' is 'baseName', plus a file extension, make the 'filename' buffer larger than the 'baseName' buffer. Even though this almost certainly means that the 'filename' buffer is now quite a bit larger than it needs to be, I don't think there's any reason to quibble about it.