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AgeCommit message (Expand)Author
2009-01-05Removed unused reference to OSystemFilippos Karapetis
2009-01-05Deleted unused declarations, sorted others, and removed some dead code.Nicola Mettifogo
2009-01-05Remove unused code, since room flags are always zero in Elvira 1.Travis Howell
2009-01-05Quit immediately in Elvira 1, and don't let opcodes continue.Travis Howell
2009-01-05Add support for RIFF sound format in createSound().Travis Howell
2009-01-05fix quitting in Mickey's Space Adventure as well as other minor cleanupMatthew Hoops
2009-01-05fix infinite loop when trying to quit in Troll's TaleMatthew Hoops
2009-01-04had forgotten the case of a rect being partially off the top of the screen (a...Kostas Nakos
2009-01-04fix infinite loop when trying to quit in WinnieMatthew Hoops
2009-01-04fix bug #2480870: crash when shaking (not stirring)Kostas Nakos
2009-01-04Fixed warningMax Horn
2009-01-04follow new SAGA engine definesKostas Nakos
2009-01-04Virtualize sdl backend's setGraphicsModeIntern() so it can be overloaded by C...Kostas Nakos
2009-01-04Got rid of explicit game sound infoFilippos Karapetis
2009-01-04Made sure to display labels on animations.Nicola Mettifogo
2009-01-04Made sure each event is processed only once. This wasn't always the case when...Nicola Mettifogo
2009-01-04Improved handling of sound resourcesFilippos Karapetis
2009-01-04Implemented counters in BRA. Only valid answer options are shown, and counter...Nicola Mettifogo
2009-01-04Fixed a crash when quitting Swampy Adventures. (Regression from the RTL chang...Torbjörn Andersson
2009-01-04Update.Travis Howell
2009-01-04Blue's 123 Time Activities is supported.Travis Howell
2009-01-04Fix no input, when playing cards in Blue's 123 Time Activies.Travis Howell
2009-01-04Fix assert triggered when sorting out meals in Blue's 123 Time Activies.Travis Howell
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell
2009-01-04Use slow palette color match, for 16bit color HE games for now.Travis Howell
2009-01-03reorganized introduction sequence static data (to simplify code when using co...Gregory Montoir
2009-01-03debug Makefile targetsAndre Heider
2009-01-03tweak the cache values for better video streamingAndre Heider
2009-01-03AGOS Smacker player: Wait for the *next* frame to be displayed, not the curre...Filippos Karapetis
2009-01-03- Prevented full theme search when "builtin" theme was specifiedJohannes Schickel
2009-01-03TypoFilippos Karapetis
2009-01-03Simplified the Smacker video playing code for FTA2Filippos Karapetis
2009-01-03Add missing src checks in drawWizPolygonTransform().Travis Howell
2009-01-03Considerably shortened the detection table with use of macros.Eugene Sandulenko
2009-01-03FormattingEugene Sandulenko
2009-01-03Dropped the script preprocessor introduced to fix the broken scripts. The par...Nicola Mettifogo
2009-01-03Properly using SMKPlayer::getFrameWaitTime() in MoviePlayerSMK::processFrame()Sven Hesse
2009-01-03Proper lag calculation even if the SMK has no audioSven Hesse
2009-01-03Make it possible to quit or return to launcher while the Feeble Files list ofTorbjörn Andersson
2009-01-03This should fix the SMK playing bug discussed in the forumsSven Hesse
2009-01-03Bugfix for #2480853 - Skorl doesn't follow Minnow into CellarPaul Gilbert
2009-01-03Bugfix for #2480857 - Additionally savegames were crashing ScummVMPaul Gilbert
2009-01-03Changed the debugger 'schedule' command to be able to list the schedule, even...Paul Gilbert
2009-01-03Remove the prefix in subtitles of later Blue's Clues games.Travis Howell
2009-01-03Fix palette glitches in Art Show of Blue's Treasure Hunt.Travis Howell
2009-01-03Removed a (hopefully) obsolete FIXME comment.Torbjörn Andersson
2009-01-02Split the script module into two parts, for SAGA1 and SAGA2 gamesFilippos Karapetis
2009-01-02Fix compilation on Mac OS X; tiny simplificationMax Horn
2009-01-02Cleanup.Johannes Schickel
2009-01-02Fixed crash when returning to launcher from a 640x480 game running with a non...Johannes Schickel