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2017-07-13SLUDGE: remove unused variable in parallaxLayeryinsimei
2017-07-13SLUDGE: change struct texture to Surfaceyinsimei
2017-07-13SLUDGE: set to right delay timeyinsimei
2017-07-13SLUDGE: remove #ifndef of cursor display and formatting codeyinsimei
2017-07-13SLUDGE: cache of ended sound in playlist won't be used before handledyinsimei
2017-07-13SLUDGE: add sound loop for wav and oggyinsimei
2017-07-13SLUDGE: add sound loop test gameyinsimei
game links: https://github.com/yinsimei/sludge-test-games
2017-07-13SLUDGE: get loop sound work for wav and oggyinsimei
2017-07-13SLUDGE: add new game for testingyinsimei
2017-07-13SLUDGE: leave MOD sound loading asideyinsimei
2017-07-13SLUDGE: play game wav sound in a rough wayyinsimei
2017-07-13SLUDGE: remove unused sound files and rename cppyinsimei
2017-07-13SLUDGE: remove value setting loop by memsetyinsimei
2017-07-13SLUDGE: change pixel formats to pointers and fix seg faultyinsimei
2017-07-13SLUDGE: fix unmatched delete[] leaksyinsimei
2017-07-13SLUDGE: replace sludge colours by pixelformatyinsimei
2017-07-13SLUDGE: add game file name getter in detectionyinsimei
2017-07-13SLUDGE: use AD_ENTRY1s instead of AD_ENTRY1yinsimei
2017-07-13SLUDGE: remove showSetupWindowyinsimei
2017-07-13SLUDGE: replace int type by scummvm types in utf8yinsimei
2017-07-13SLUDGE: spelling correction in defineyinsimei
2017-07-13SLUDGE: correct int typeyinsimei
2017-07-13SLUDGE: remove platform dependent definesyinsimei
2017-07-13SLUDGE: use scummvm int type instead of uint16/32_tyinsimei
2017-07-13SLUDGE: header formattingyinsimei
2017-07-13SLUDGE: remove implementation of tga.hyinsimei
2017-07-13SLUDGE: align increment operatoryinsimei
2017-07-13SLUDGE: add copyright informationyinsimei
2017-07-13SLUDGE: format code and remove onelinersyinsimei
2017-07-13SLUDGE: text displayyinsimei
2017-07-13SLUDGE: fix sprite flickering by using a full screen surfaceyinsimei
2017-07-13SLUDGE: display sprites with TransparentSurfaceyinsimei
2017-07-13SLUDGE: fix sprite loading erroryinsimei
2017-07-13SLUDGE: Add debug channel for fatal msgyinsimei
2017-07-13SLUDGE: move backdrop display code to backdrop.cppyinsimei
2017-07-13SLUDGE: complete sprite loadingyinsimei
2017-07-13SLUDGE: refactor HSIDecoder out of Imgloaderyinsimei
2017-07-13SLUDGE: Refactor image loading function and apply in backdropyinsimei
2017-07-13SLUDGE: Replace sludge stream reading functions by scummvm onesyinsimei
2017-07-13SLUDGE: Add the slusge specific image decoderyinsimei
2017-07-13SLUDGE: Correct ifdef position in backdrop.hyinsimei
2017-07-13SLUDGE: Fix configure.engineTobia Tesan
It doesn't work with create_project.exe otherwise
2017-07-13SLUDGE: Fix png displayingyinsimei
2017-07-13SLUDGE: code formattingyinsimei
2017-07-13SLUDGE: Use PNGDecoder to read backdropyinsimei
2017-07-13SLUDGE: Refactor png specific functions in backdropyinsimei
2017-07-13SLUDGE: Refactor background loading codeyinsimei
2017-07-13SLUDGE: Replace stream writing functions id backdrop and formattingyinsimei
2017-07-13SLUDGE: Replace standard file reading functions by Common functionsyinsimei
2017-07-13SLUDGE: Remove inner include of vorbis libraryyinsimei