Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-07 | Added Clear button for search box. Looks a bit off, but we do not yet have | Eugene Sandulenko | |
skinned buttons. svn-id: r41355 | |||
2009-06-07 | Formatting | Filippos Karapetis | |
svn-id: r41354 | |||
2009-06-07 | Applied madmoose's patch from bug report #2794216 - "Loading large Smacker ↵ | Filippos Karapetis | |
movies is slow" svn-id: r41353 | |||
2009-06-07 | Added current keymapper dialog to all themes so it could be tested by other | Eugene Sandulenko | |
devs. svn-id: r41352 | |||
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵ | Johannes Schickel | |
_flagsTable instead. svn-id: r41351 | |||
2009-06-07 | Avoid warning about missing SFX file in Lands of Lore (it seems the original ↵ | Johannes Schickel | |
misses some datafiles for certain effects). svn-id: r41350 | |||
2009-06-07 | SCI: Moved resource36 handling into resource manager. | Walter van Niftrik | |
svn-id: r41349 | |||
2009-06-07 | LOL: minor bug fix in battle system | Florian Kagerer | |
svn-id: r41348 | |||
2009-06-07 | SCI: Fixed the broken SciEngine::pauseEngineIntern code by ensuring that ↵ | Max Horn | |
SciEngine::_gamestate is updated whenever the EngineState gets changed (due to loading a savestate) svn-id: r41346 | |||
2009-06-07 | SCI: Simplified SongLibrary code a bit | Max Horn | |
svn-id: r41345 | |||
2009-06-07 | SCI: Objectified Song struct 'a bit' | Max Horn | |
svn-id: r41344 | |||
2009-06-07 | SCI: Objectified SongLibrary | Max Horn | |
svn-id: r41343 | |||
2009-06-07 | SCI: Renamed various song/songlib related structs and members | Max Horn | |
svn-id: r41342 | |||
2009-06-07 | cleanup | Max Horn | |
svn-id: r41341 | |||
2009-06-07 | Replaced KP_ALT, SKPV_OR_ALT and UKPV_OR_ALT | Filippos Karapetis | |
svn-id: r41340 | |||
2009-06-07 | Init _opl to 0. This prevents a crash on exit when the Adlib driver is ↵ | Filippos Karapetis | |
closed, if the game music driver doesn't support music for the currently playing game (e.g. Christmas 1998) svn-id: r41339 | |||
2009-06-07 | Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the ↵ | Filippos Karapetis | |
VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers svn-id: r41338 | |||
2009-06-07 | Fixed appending a (substring of a) string to itself | Max Horn | |
svn-id: r41337 | |||
2009-06-07 | LOL: implemented two more opcodes for castle cimmeria | Florian Kagerer | |
svn-id: r41336 | |||
2009-06-07 | Fix for bug #2802492 (GUI: search query causes game list scrollbar glitches) | Max Horn | |
svn-id: r41334 | |||
2009-06-07 | Added some new method variants to Common::String | Max Horn | |
svn-id: r41333 | |||
2009-06-07 | Added an experimental '--upgrade-targets' option (to be refined; and ↵ | Max Horn | |
possibly hooked to the GUI eventually). This updates the guioptions,platform and lang for all your targets (and with a source change, also the descriptions) svn-id: r41332 | |||
2009-06-07 | AGI: Fixed typo in game name ;) | Max Horn | |
svn-id: r41331 | |||
2009-06-07 | LOL: implemented some missing monster animation code | Florian Kagerer | |
svn-id: r41327 | |||
2009-06-07 | MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5" | Eugene Sandulenko | |
svn-id: r41326 | |||
2009-06-07 | Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5" | Eugene Sandulenko | |
svn-id: r41325 | |||
2009-06-07 | Mention recent improvements | Eugene Sandulenko | |
svn-id: r41324 | |||
2009-06-07 | Suppress inclusion of a not yet committed file | Arnaud Boutonné | |
svn-id: r41323 | |||
2009-06-07 | Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them. | Arnaud Boutonné | |
svn-id: r41322 | |||
2009-06-07 | SCI: Resmgr cleanup and preparations for moving resource36 handling into resmgr. | Walter van Niftrik | |
svn-id: r41318 | |||
2009-06-07 | Dropping the v1 parser functions in favour of the extended v2 ones | Sven Hesse | |
svn-id: r41317 | |||
2009-06-07 | Add support for "WF_NO_LAST_FRAME" in WSA v1 code too. Since so far every v1 ↵ | Johannes Schickel | |
WSA file played fine, it might be unneeded, but better safe than sorry. svn-id: r41316 | |||
2009-06-07 | Fix WSA v2 code, now the automap remove WSA file in Lands of Lore plays ↵ | Johannes Schickel | |
correctly. svn-id: r41315 | |||
2009-06-07 | LOL: implemented king richard healing sequence | Florian Kagerer | |
svn-id: r41314 | |||
2009-06-06 | Fascination needs o1_assign. o2_assign breaks the DOS floppy version | Sven Hesse | |
svn-id: r41313 | |||
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse | |
svn-id: r41312 | |||
2009-06-06 | GUI: Tweaked the launcher so that TAB switches focus between the list and ↵ | Max Horn | |
the quick search field svn-id: r41311 | |||
2009-06-06 | GUI: Pressing 'ESC' in the Launcher's quick search field now resets the ↵ | Max Horn | |
search filter svn-id: r41310 | |||
2009-06-06 | GUI: Simplified ThemeEngine::getImageSurface (this way it's easier to add ↵ | Max Horn | |
more graphics in the future ;) svn-id: r41309 | |||
2009-06-06 | Setting the game type of the generic demoplayer to Urban so it can make use ↵ | Sven Hesse | |
of the initial palette svn-id: r41308 | |||
2009-06-06 | Fixing the demoplayer's auto double mode and added a REBASE0 option that ↵ | Sven Hesse | |
sets the video's X and Y coordinates to 0,0 svn-id: r41307 | |||
2009-06-06 | Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts | Sven Hesse | |
svn-id: r41306 | |||
2009-06-06 | GOB: Turned _spritesArray into a Common::Array (of fixed size) to detect ↵ | Max Horn | |
out-of-bounds access to it (since access is controlled by scripts, this could (and does :/) easily happen. Also removed an obsolete swap() method, and fixed one case where _spritesArray was indeed accessed out of bounds svn-id: r41305 | |||
2009-06-06 | Make script executable | Eugene Sandulenko | |
svn-id: r41304 | |||
2009-06-06 | Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the ↵ | John Willis | |
default keyboard pack. Also tweak vkeybd.xml to make it a little more like valid XML). New graphics still to come so excuse the ugly keyboard images for now. svn-id: r41303 | |||
2009-06-06 | Moved some more debug commands to ScummVM's coneole | Filippos Karapetis | |
svn-id: r41302 | |||
2009-06-06 | Made fix for empty game list on starting MassAdd a bit more robust. | Johannes Schickel | |
svn-id: r41301 | |||
2009-06-06 | Virtual Keyboard: 'Ab'use the console font to get a font small enough to be ↵ | John Willis | |
usable on 320*240 virtual keyboards for display_area (GUI and BigGUI take up far too much space). svn-id: r41300 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-06-06 | Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly. | Johannes Schickel | |
svn-id: r41297 |