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2019-11-13GRIFFON: Various code simplifications and renamingStrangerke
2019-11-13GRIFFON: Remove some dead codeStrangerke
2019-11-13GRIFFON: Simplify some assignments, reduce some variable scopesStrangerke
2019-11-13GRIFFON: Fix broken comparisonStrangerke
2019-11-13GRIFFON: Fix bug introduced in original C conversionStrangerke
2019-11-13GRIFFON: Use CLIP where possibleStrangerke
2019-11-13GRIFFON: Added logic.cppEugene Sandulenko
2019-11-13GRIFFON: Added monsters enumEugene Sandulenko
2019-11-13GRIFFON: Added gfx.cppEugene Sandulenko
2019-11-13GRIFFON: Added input.cppEugene Sandulenko
2019-11-13GRIFFON: Added resources.cppEugene Sandulenko
2019-11-13GRIFFON: Created draw.cppEugene Sandulenko
2019-11-13GRIFFON: Added dialogs.cppEugene Sandulenko
2019-11-13GRIFFON: Moved functions to cutscenes.cppEugene Sandulenko
2019-11-13GRIFFON: Moved methods to combat.cppEugene Sandulenko
2019-11-13GRIFFON: Renamed remaining methodsEugene Sandulenko
2019-11-13GRIFFON: Move another method to sound.cppEugene Sandulenko
2019-11-13GRIFFON: More function renamesEugene Sandulenko
2019-11-13GRIFFON: Simplified main engine functionEugene Sandulenko
2019-11-13GRIFFON: Some function renamesEugene Sandulenko
2019-11-13GRIFFON: Move sound-related method to separate fileEugene Sandulenko
2019-11-13GRIFFON: Rename sound methodsEugene Sandulenko
2019-11-13GRIFFON: Add a check after calls to file.openStrangerke
2019-11-13GRIFFON: Remove menabled as it's unused (always true)Strangerke
2019-11-13GRIFFON: Remove useless code from game_configmenu, enable the part handlign ↵Strangerke
Return key
2019-11-13GRIFFON: Rename sound methodEugene Sandulenko
2019-11-13GRIFFON: Fix regressionsEugene Sandulenko
2019-11-13GRIFFON: Use enum for game scriptsEugene Sandulenko
2019-11-13GRIFFON: Some more renaming and refactoringStrangerke
2019-11-13GRIFFON: Turn some more variables to boolean, rename some variablesStrangerke
2019-11-13GRIFFON: Rename data typesEugene Sandulenko
2019-11-13GRIFFON: Turned defines into enumsEugene Sandulenko
2019-11-13GRIFFON: Variable renamesEugene Sandulenko
2019-11-13GRIFFON: Vraiable renamesEugene Sandulenko
2019-11-13GRIFFON: Variable renamingEugene Sandulenko
2019-11-13GRIFFON: Variable renamingEugene Sandulenko
2019-11-13GRIFFON: Variable renamingEugene Sandulenko
2019-11-13GRIFFON: Rename more class variablesEugene Sandulenko
2019-11-13GRIFFON: Rename class variablesEugene Sandulenko
2019-11-13GRIFFON: Implement sound loopingEugene Sandulenko
2019-11-13GRIFFON: Preload sounds into memoryEugene Sandulenko
2019-11-13GRIFFON: Change some integer by booleansStrangerke
2019-11-13GRIFFON: Unstubbed more sound functionalityEugene Sandulenko
2019-11-13GRIFFON: Preload sound files, simplify sound APIEugene Sandulenko
2019-11-13GRIFFON: Reduce the scope of variables, change some variables to booleanStrangerke
2019-11-13GRIFFON: Avoid direct equality on floats, some janitorial workStrangerke
2019-11-13GRIFFON: Fix some warning in MSVC9 by enforcing the use of float numbers.Strangerke
Also, add a couple of comments
2019-11-13GRIFFON: const'nessEugene Sandulenko
2019-11-13GRIFFON: Fix warningsEugene Sandulenko
2019-11-13GRIFFON: Renamed several class member varsEugene Sandulenko