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2004-08-11Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ...Max Horn
2004-08-11Fix scene description structure data types and rename it.Eugene Sandulenko
2004-08-11Move SYSINPUT_* and TRANSITION_* to SagaEngine classEugene Sandulenko
2004-08-11A few correctionsTravis Howell
2004-08-11Add part of suggested cleanup to remove extra variable.Travis Howell
2004-08-11Move CF_ commands to class and call them from wrappers. This will let usEugene Sandulenko
2004-08-11Correct ESC key behaviour.Eugene Sandulenko
2004-08-10Close some SAGA items. (Note: reinherit never ran fairy scene)Eugene Sandulenko
2004-08-10Added a FIXME, maybe Kirben (or whoever add this stuff) can comment on this :-)Max Horn
2004-08-10Correct scene transitions. Now intro seems to be complete.Eugene Sandulenko
2004-08-10Perform proper clipping (this fixes some graphic regressions in The Dig)Max Horn
2004-08-10Update man page date, tooMax Horn
2004-08-10oopsEugene Sandulenko
2004-08-10Improved intro. Now it correctly shows game title.Eugene Sandulenko
2004-08-10sync man pageJonathan Gray
2004-08-10This TODO is DONEMax Horn
2004-08-10Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro)Max Horn
2004-08-10Moved PALANIM_* to a class.Eugene Sandulenko
2004-08-10Move EVENT_* to a class.Eugene Sandulenko
2004-08-10Move CON_* to a class.Eugene Sandulenko
2004-08-10Document that "windows" is a valid platform setting.Torbjörn Andersson
2004-08-10Relaxed the assertion for the 3x scaler a bit. Since it uses pointers toTorbjörn Andersson
2004-08-10Correct verb orderTravis Howell
2004-08-10Few updates / rewordingsJames Brown
2004-08-10Update SCUMM issuesTravis Howell
2004-08-10Limit to old saved game only.Travis Howell
2004-08-10Remove old unused and unneeded function.Travis Howell
2004-08-10Should be 8 pixels for V1 games.Travis Howell
2004-08-10Fix a few remaining graphic gliches in V1 gamesTravis Howell
2004-08-09Fix for bug #902387 (MANIAC64: Graphical glitch when Space Police arrives)Max Horn
2004-08-09Better method, shouldn't be used in PC FT demo.Travis Howell
2004-08-09A few more correction for INSANE in PC FT demoTravis Howell
2004-08-09Add patch #999887 - Possible fix for bug #998276Travis Howell
2004-08-09Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutsceneTravis Howell
2004-08-08Fixed variable access in the debuggerMax Horn
2004-08-08Remove these warnings -- no reports came in all the time anyway, and things s...Max Horn
2004-08-08Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))Max Horn
2004-08-08Initialise variables to stop the ITE intro from crashing.Torbjörn Andersson
2004-08-08Slightly optimiized Normal2xMax Horn
2004-08-08Updated TODO listMax Horn
2004-08-08Remove orphaned TODOMax Horn
2004-08-08Moved some code out into a separate functionMax Horn
2004-08-08Removing annoying debug messagesMax Horn
2004-08-08No longer requiredTravis Howell
2004-08-08Update commentTravis Howell
2004-08-08Added suggested hack for bug #556558, which was bug in original game.Travis Howell
2004-08-08Correction from FT disasm.Travis Howell
2004-08-08fix compilationJonathan Gray
2004-08-08Non-interactive INSANE sequence in PC FT demo works now.Travis Howell
2004-08-08insane skip tag is different in PC FT demoTravis Howell