Age | Commit message (Collapse) | Author |
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- Fix clipping the cursor position
- Ensure the mouse has the same vertical and horizontal speed
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So the game remains interactive while OSD message are displayed.
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So rendering waits for the textures to finish uploading before using
them. Fixes glitchy mouse pointer in Riven.
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Fixes the overlay dirty buffer being visible for a frame when opening
the GUI while in-game.
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Fixes the transparency effects in the GUI.
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...in order to clear framebuffer artifacts in case the screen is not stretched.
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screens
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suspending/sleeping/exiting
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