Age | Commit message (Expand) | Author |
2014-01-23 | ANDROID: Add 32bpp support. | Alyssa Milburn |
2014-01-10 | ANDROID: Set correct blending function | Marcus Comstedt |
2013-08-06 | ANDROID: Do not access Surface::pixels directly. | Johannes Schickel |
2012-06-20 | ANDROID: Fix compilation broken with changes to grabOverlay. | Johannes Schickel |
2012-06-16 | ALL: Let overlay related methods in OSystem take a void * and use a proper pi... | Johannes Schickel |
2012-06-16 | BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer. | Johannes Schickel |
2012-06-16 | BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *... | Johannes Schickel |
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo... | Johannes Schickel |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon |
2011-06-04 | BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls | Max Horn |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-05-03 | ANDROID: Fix various forbidden symbol clashes | Max Horn |
2011-04-17 | BACKENDS: Adapt various backends code to set up Surface::format correctly. | Johannes Schickel |
2011-04-06 | ANDROID: Allow linear texture filtering on the cursor | dhewg |
2011-04-05 | ANDROID: Remove commented workarounds for Nexus 1 | dhewg |
2011-04-04 | ANDROID: Fix non-fullscreen corruption on HTC devices. | Alyssa Milburn |
2011-04-03 | ANDROID: Always use the surface size for the overlay | dhewg |
2011-04-02 | ANDROID: Attempt at working around some HTC fail | dhewg |
2011-03-24 | ANDROID: Fix cursor's keycolor | dhewg |
2011-03-24 | ANDROID: Cleanup | dhewg |
2011-03-17 | ANDROID: Get rid of more gfx glitches | dhewg |
2011-03-17 | ANDROID: Fix cursor visibility | dhewg |
2011-03-17 | ANDROID: Plug RGB cursor memleak | dhewg |
2011-03-16 | ANDROID: Disable game/overlay blending | dhewg |
2011-03-16 | ANDROID: Input system overhaul | dhewg |
2011-03-15 | ANDROID: Cleanup | dhewg |
2011-03-14 | ANDROID: Fade out the game screen when the overlay is visible | dhewg |
2011-03-14 | ANDROID: Remove clearBuffer() | dhewg |
2011-03-14 | ANDROID: Implement grabOverlay() | dhewg |
2011-03-14 | ANDROID: Extend clearScreen to take care of all cases | dhewg |
2011-03-14 | ANDROID: Update screen rects on surface changes | dhewg |
2011-03-13 | ANDROID: Center mouse on overlay visibility changes | dhewg |
2011-03-13 | ANDROID: Add graphics mode for linear filtering | dhewg |
2011-03-13 | ANDROID: Fix texture clear color | dhewg |
2011-03-13 | ANDROID: Add support for video feature flags | dhewg |
2011-03-13 | ANDROID: Some texture convinience functions | dhewg |
2011-03-13 | ANDROID: Buffer 16bit texture contents | dhewg |
2011-03-13 | ANDROID: Don't use compressed textures for the game screen | dhewg |
2011-03-12 | ANDROID: Use 16bit pixel formats on CLUT8 textures | dhewg |
2011-03-12 | ANDROID: Cleanup | dhewg |
2011-03-12 | ANDROID: Cleanup paletted textures | dhewg |
2011-03-12 | ANDROID: Get rid of ugly casts | dhewg |
2011-03-07 | ANDROID: Move misplaced assert | dhewg |
2011-03-07 | ANDROID: Move the overlay initialization | dhewg |
2011-03-05 | ANDROID: Fix 16bit cursors | dhewg |
2011-03-05 | ANDROID: Proper fillBuffer() for non CLUT8 colors | dhewg |
2011-03-05 | ANDROID: Rename function for less confusion | dhewg |
2011-03-05 | ANDROID: Clear screen on initSize() | dhewg |
2011-03-05 | ANDROID: Add initial 16bit gfx support | dhewg |