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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sdl-common.h
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Author
2004-11-23
Next step in transaction implementation. Now it postpones all calls.
Eugene Sandulenko
2004-11-13
Add new clearScreen OSystem call. Currently only implemented in SDL backend. ...
James Brown
2004-10-15
Renamed _scaler_proc -> _scalerProc; cleaned up _scalerType handling
Max Horn
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-09-04
Got rid of OSystem::move_screen
Max Horn
2004-07-16
Applied patch #957544 to make output sample rate configurable at runtime.
Torbjörn Andersson
2004-05-09
Make a few functions GFX functions virtual for CE backend
Nicolas Bacca
2004-05-06
Removed default value for keycolor in the OSystem implementations
Max Horn
2004-05-05
Extend setMouseCursor with additional keycolor parameter. Lets saga use 255
Eugene Sandulenko
2004-03-28
Remove explicit OSystem parameter from StackLock constructor; added OSystem::...
Max Horn
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-15
Renamed OSystem::set_timer() to setTimerCallback(); more OSystem Doxygen changes
Max Horn
2004-03-15
Added OSystem::getDefaultGraphicsMode(); renamed OSystem::get_height() and ge...
Max Horn
2004-03-13
Added an OSD (On Screen Display) to the SDL backend
Max Horn
2004-03-01
removed obsolete membe
Max Horn
2004-03-01
got rid of _mouseOldState; some minor cleanup
Max Horn
2004-02-29
merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple so...
Max Horn
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-27
fix a recursive lock bug related to update_screen() (shouldn't have caused pr...
Max Horn
2004-02-25
fix fullscreen switch code 'properly' (sorry for missing this one, folks). Si...
Max Horn
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-01-17
add_dirty_rect turned to virtual method for new CE backend
Nicolas Bacca
2004-01-06
updated copyright notice
Max Horn
2003-11-01
made SDL backend use config manager
Max Horn
2003-10-05
cleanup
Max Horn
2003-10-04
revert the 'reverse Y axis' hack
Max Horn
2003-10-04
small remark
Max Horn
2003-10-01
disable joystick input by default either command line or config file need to ...
Jonathan Gray
2003-09-27
OSystem changes: removed create_thread() method (not needed anymore; 'pure' t...
Max Horn
2003-09-14
evil fix for #bug 801293 (ALL: Ctrl+alt+b opengl switch) and some cleanup
Max Horn
2003-09-11
moved set_mouse_pos around just to make clear it's not part of the OSystem AP...
Max Horn
2003-09-06
added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGui
Max Horn
2003-08-22
Add screenshot option for sdl backends, patch #590233
Travis Howell
2003-08-01
#include cleanup (explicityl specify the location for headers from common/, s...
Max Horn
2003-07-31
added new header file backends/intern.h; removed some stuff from common/syste...
Max Horn
2003-07-22
forgot to commit this one
Max Horn
2003-07-22
adjusted to play_cdrom parameter name change in common/system.h
Max Horn
2003-07-05
updated backends to use type MutexRef
Max Horn
2003-07-02
cleanup; made mutex protection of graphics code a little bit tighter by prote...
Max Horn
2003-06-22
Patch #757827: Aspect-ratio correction
Max Horn
2003-06-09
added clear_sound_proc method to backend API (this requires all backends to b...
Max Horn
2003-05-29
more OSystem docs & cleanup
Max Horn
2003-05-29
added some doxygen comments to common/system.h; cleaned up the OSystem interf...
Max Horn
2003-05-25
changed scaler proc signature so that srcPtr is const (this can help optimize...
Max Horn
2003-05-21
pedantic fixes
Max Horn
2003-05-14
ouch
Max Horn
2003-05-14
fixed bug where SDL_CreateMutex was being called before SDL_Init; restructure...
Max Horn
2003-04-30
moved screen mutex from smush into SDL backend (other backends have to make s...
Max Horn
2003-04-25
cleanup; added comment
Max Horn
2003-03-08
change RBG to RGB which follows the argument order and hence makes more sense...
Jonathan Gray
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