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AgeCommit message (Collapse)Author
2002-12-13cleanupMax Horn
svn-id: r5936
2002-12-13more code unificationMax Horn
svn-id: r5935
2002-12-13unified common codeMax Horn
svn-id: r5934
2002-12-13changed OSystem to allow RBG<->16bit color conversion to be done in the ↵Max Horn
backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes) svn-id: r5931
2002-12-08workaround for fullscreen toggle on OS XMax Horn
svn-id: r5879
2002-11-23fixed bug #621244 (GUI disappeared when screen mode was changedMax Horn
svn-id: r5697
2002-11-22improved keyboard input behaviour in SDL backend: make use of the unicode ↵Max Horn
feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447 svn-id: r5692
2002-11-13properly initialize everything -> works w/o our custom new/delete now!Max Horn
svn-id: r5531
2002-10-30Add more OpenGL GFX modes, patch #630753Travis Howell
svn-id: r5351
2002-10-29Add OpenGL GFX mode switch, patch #630448Travis Howell
svn-id: r5348
2002-10-25More OpenGL updates, patch #628356Travis Howell
Make sure simon debug is enabled by default svn-id: r5310
2002-10-25Add more OpenGL updates, patch #628356Travis Howell
svn-id: r5307
2002-10-24Add more OpenGL updates, patch #627510Travis Howell
svn-id: r5301
2002-10-23Patch 627178: OpenGL updatesJames Brown
svn-id: r5279
2002-10-22patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!)Max Horn
svn-id: r5226
2002-10-21fixed stupid bug by me, again (see also 9th of May)Max Horn
svn-id: r5225
2002-10-20Patch 625904: CD LoopingJames Brown
svn-id: r5199
2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-14renamed get_320x200_image() to get_screen_image(); cleanupMax Horn
svn-id: r5145
2002-10-08Remove workaround for dsound problem in sdl on win32, since it is fixed by ↵Travis Howell
sdl 1.2.5. svn-id: r5108
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-29fixed buglet during shake modeMax Horn
svn-id: r5040
2002-09-28cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵Max Horn
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-27made init_size in the SDL backend reentrantMax Horn
svn-id: r5022
2002-09-22fixed cursor trailMax Horn
svn-id: r5007
2002-09-20quit should not exit(1) but rather exit(0) (mabye we should add a paramter ↵Max Horn
'bool success' to it that flags whether this is a normal exit or one with an error?) svn-id: r4979
2002-09-19improved the text display in a newgui a bit: make the font proportiona; ↵Max Horn
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵Max Horn
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971
2002-09-09Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;)Michael Pearce
svn-id: r4909
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
svn-id: r4903
2002-08-24SDL_gl and normal SDL backend now share a common base classMax Horn
svn-id: r4813
2002-08-21don't use OS X rules by default for SDL backend; use cp instead of ln to ↵Max Horn
create the local build.rules file svn-id: r4797
2002-08-21first go at modularizing the build systemMax Horn
svn-id: r4796
2002-08-21fixed the 'intelligent' GCC build rules; added .cvsignore filesMax Horn
svn-id: r4790
2002-08-21Initial revisionMax Horn
svn-id: r4785