Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-11-23 | fixed bug #621244 (GUI disappeared when screen mode was changed | Max Horn | |
svn-id: r5697 | |||
2002-11-22 | improved keyboard input behaviour in SDL backend: make use of the unicode ↵ | Max Horn | |
feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447 svn-id: r5692 | |||
2002-11-13 | properly initialize everything -> works w/o our custom new/delete now! | Max Horn | |
svn-id: r5531 | |||
2002-10-30 | Add more OpenGL GFX modes, patch #630753 | Travis Howell | |
svn-id: r5351 | |||
2002-10-29 | Add OpenGL GFX mode switch, patch #630448 | Travis Howell | |
svn-id: r5348 | |||
2002-10-25 | More OpenGL updates, patch #628356 | Travis Howell | |
Make sure simon debug is enabled by default svn-id: r5310 | |||
2002-10-25 | Add more OpenGL updates, patch #628356 | Travis Howell | |
svn-id: r5307 | |||
2002-10-24 | Add more OpenGL updates, patch #627510 | Travis Howell | |
svn-id: r5301 | |||
2002-10-23 | Patch 627178: OpenGL updates | James Brown | |
svn-id: r5279 | |||
2002-10-22 | patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!) | Max Horn | |
svn-id: r5226 | |||
2002-10-21 | fixed stupid bug by me, again (see also 9th of May) | Max Horn | |
svn-id: r5225 | |||
2002-10-20 | Patch 625904: CD Looping | James Brown | |
svn-id: r5199 | |||
2002-10-16 | patch #620627: mouse wheel support for NewGui | Max Horn | |
svn-id: r5169 | |||
2002-10-14 | renamed get_320x200_image() to get_screen_image(); cleanup | Max Horn | |
svn-id: r5145 | |||
2002-10-08 | Remove workaround for dsound problem in sdl on win32, since it is fixed by ↵ | Travis Howell | |
sdl 1.2.5. svn-id: r5108 | |||
2002-09-30 | played a bit with the launcher - it now is already somewhat usable <g> | Max Horn | |
svn-id: r5047 | |||
2002-09-29 | fixed buglet during shake mode | Max Horn | |
svn-id: r5040 | |||
2002-09-28 | cleaned up various variable names in the SDL backend & NewGui; also fixed a ↵ | Max Horn | |
small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game svn-id: r5029 | |||
2002-09-27 | added (currently completly useless) launcher dialog | Max Horn | |
svn-id: r5024 | |||
2002-09-27 | made init_size in the SDL backend reentrant | Max Horn | |
svn-id: r5022 | |||
2002-09-22 | fixed cursor trail | Max Horn | |
svn-id: r5007 | |||
2002-09-20 | quit should not exit(1) but rather exit(0) (mabye we should add a paramter ↵ | Max Horn | |
'bool success' to it that flags whether this is a normal exit or one with an error?) svn-id: r4979 | |||
2002-09-19 | improved the text display in a newgui a bit: make the font proportiona; ↵ | Max Horn | |
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972 | |||
2002-09-19 | Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵ | Max Horn | |
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971 | |||
2002-09-09 | Applied roever's screen effects patch (#602595) and fixed LethalWP's Makefile ;) | Michael Pearce | |
svn-id: r4909 | |||
2002-09-08 | rewrote config class; cleanup; code restructuring | Max Horn | |
svn-id: r4903 | |||
2002-08-24 | SDL_gl and normal SDL backend now share a common base class | Max Horn | |
svn-id: r4813 | |||
2002-08-21 | don't use OS X rules by default for SDL backend; use cp instead of ln to ↵ | Max Horn | |
create the local build.rules file svn-id: r4797 | |||
2002-08-21 | first go at modularizing the build system | Max Horn | |
svn-id: r4796 | |||
2002-08-21 | fixed the 'intelligent' GCC build rules; added .cvsignore files | Max Horn | |
svn-id: r4790 | |||
2002-08-21 | Initial revision | Max Horn | |
svn-id: r4785 |