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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-05-17
- Heavily modified patch #1214784: "Disable overlay scaling"
Eugene Sandulenko
2006-05-12
Updated WinCE backend to the new form of FilesystemNode::listDir
Max Horn
2006-05-04
Turned the last remaining few GameDetector methods into static methods
Max Horn
2006-04-15
Removed GameDetector::_gameid in favor of using a config manager entry
Max Horn
2006-04-12
Commiting Fingolfins patch to remove gamedetector usage.
Lars Persson
2006-04-05
use _gameid instead of _game.features to detect games using ImuseDigital (sli...
Max Horn
2006-04-02
To detect specific games, you want to look at the gameid, not the targetname ...
Max Horn
2006-04-02
Backends now are also responsile for deiniting properly. In particular, moved...
Max Horn
2006-04-02
With this change, backends are now responsible for instantiating their OSyste...
Max Horn
2006-04-02
Fully and officially renamed our main function to scummvm_main, thus making
Max Horn
2006-03-28
Renamed various container isEmpty() methods to empty() to match STL conventions
Max Horn
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-02-07
Removed .cvsignore files
Max Horn
2006-02-03
fixes allow compile with emsvc4 again
Paweł Kołodziejski
2006-01-29
Knakos patch
Nicolas Bacca
2006-01-29
Knakos patch & new icons
Nicolas Bacca
2006-01-29
New icon
Nicolas Bacca
2006-01-29
Update with 0.8.1 comments
Nicolas Bacca
2006-01-29
Knakos patch & Smartphone fixes
Nicolas Bacca
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-10-18
Argh! Binary files got modified too. Reverting them.
Eugene Sandulenko
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-16
Toolbar must be visible to process an action.
Nicolas Bacca
2005-10-16
Windows Mobile 5 devices support (requires the latest SDL Windows CE port ava...
Nicolas Bacca
2005-10-16
Windows Mobile 5 devices support (requires the latest SDL Windows CE port ava...
Nicolas Bacca
2005-10-16
Support for Gobliiins and ITE engines
Nicolas Bacca
2005-10-16
Update to use common GUI::Actions class
Nicolas Bacca
2005-10-16
Newer Smartphones detection for Windows Mobile 5.0 - add some simulation opti...
Nicolas Bacca
2005-10-16
Support for Gobliiins and ITE engines
Nicolas Bacca
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-07-05
Last modifications for Actions to WinCE.
Lars Persson
2005-07-05
* Updated WINCE files to compile with new code sharing with other small scree...
Lars Persson
2005-07-05
* Start of generic key configuration support for ScummVM
Lars Persson
2005-06-24
Whitespace changes.
Torbjörn Andersson
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-04-23
Simplified debuglevel handling:
Max Horn
2005-04-10
Gobliiins tweaks
Nicolas Bacca
2005-04-09
Remove usage of vsprintf in favour of vsnprintf and make
Jonathan Gray
2005-03-26
Update for 0.7.1
Nicolas Bacca
2005-03-26
Add Insane Cheat action
Nicolas Bacca
2005-03-26
Tweak WinCE timer re-entry workaround to play Insane sequences
Nicolas Bacca
2005-03-26
Should fix key mapping issues
Nicolas Bacca
2005-03-16
Fix head first crash. Virtual functions + one parameter added == fun :p
Nicolas Bacca
2005-03-15
fixed compilation for for overlay SDL latest changes, and formating code.
Paweł Kołodziejski
2005-03-09
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
Eugene Sandulenko
2005-01-28
Update to latest branch fixes
Nicolas Bacca
2005-01-28
Add isalnum for HPC compiler
Nicolas Bacca
2005-01-27
fix compilation
Paweł Kołodziejski
2005-01-09
Ensure these headers match the rest of ScummVM
Max Horn
2005-01-04
Fix uninitialized variable, fixes Hide Toolbar random failures - thanks iKi
Nicolas Bacca
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