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path: root/base/main.cpp
AgeCommit message (Expand)Author
2016-01-17BASE: Initialize default GUI option values before engine instantiation.Johannes Schickel
2015-02-22BASE: Fix infinite loop upon trying to play a game and not finding the engineMatthew Hoops
2014-12-30SCUMM: Add a "chained games manager"Torbjörn Andersson
2014-12-30SCUMM: Enable Day of the Tentacle easter eggTorbjörn Andersson
2014-08-28GUI: change FullScreen into fullscreenBen Castricum
2014-06-05BASE: Allow 'all' to enable all debug channels via CLI too.Johannes Schickel
2014-02-18BASE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-22ENGINES: Introduce method Engine::initializePath which sets up SearchMan.Johannes Schickel
2013-10-19BASE: Add hack to switch graphics manager in runGame.Johannes Schickel
2013-07-06ALL: Don't use EventRecorder at all when not compiled inMatthew Hoops
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2012-09-17GRAPHICS: Rework YUV->RGB code a bitMatthew Hoops
2012-09-18BASE: Close possible EngineManager memory leak.D G Turner
2012-05-03Merge pull request #213 from fuzzie/leak-fixesJohannes Schickel
2012-04-01BASE: Construct empty String instead of using "".Johannes Schickel
2012-03-31ENGINES: Return all available custom GUI options if no target is specifiedFilippos Karapetis
2012-03-28BASE: Free TTFLibrary singleton on shutdown.Alyssa Milburn
2012-03-28BASE: Destroy singletons on exit.Alyssa Milburn
2012-03-19GUI: Add per-engine and per-game optionsFilippos Karapetis
2012-02-27KEYMAPPER: Rename HardwareKey to HardwareInputTarek Soliman
2012-02-22KEYMAPPER: Fix mistake in last commitTarek Soliman
2012-02-22KEYMAPPER: Minor cleanupTarek Soliman
2012-02-21KEYMAPPER: Remove automapping dead codeTarek Soliman
2012-02-20KEYMAPPER: Move F7 and F8 handling to DefaultEventMapperTarek Soliman
2012-02-13KEYMAPPER: Fix Action ctor args in most keymapsTarek Soliman
2012-02-12KEYMAPPER: Allow ports to define their own global keymapTarek Soliman
2012-02-04KEYMAPPER: Added Toggle FullScreen actionTarek Soliman
2012-02-02KEYMAPPER: Handle EVENT_MAINMENU directlyTarek Soliman
2012-01-07KEYMAPPER: Constantify global keymap nameTarek Soliman
2011-12-30KEYMAPPER: Make engine keymap init and cleanup more genericTarek Soliman
2011-11-02Revert "KEYMAPPER: Make global keymap that is always active"Tarek Soliman
2011-10-27KEYMAPPER: Make global keymap that is always activeTarek Soliman
2011-10-27BASE: Make global keymap inheritTarek Soliman
2011-10-06BASE: Slight cleanup.Johannes Schickel
2011-10-06BASE: Add another whitespace before "Starting $gamedescription".Johannes Schickel
2011-08-21BADA: For some unknown reason the format string "%s\n" causes a core-dumpChris Warren-Smith
2011-08-21BADA: Initial BADA port implementationChris Warren-Smith
2011-08-19BASE: Remove leftover include for testing.Johannes Schickel
2011-08-19COMMON: intLog2 uses _BitScanReverse on MSVCBertrand Augereau
2011-08-14MAIN: Avoid adding the same extra path twiceeriktorbjorn
2011-08-08RECORDER: Restore event recorder functionality.Eugene Sandulenko
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-16ENGINES: Warn user about games marked with ADGF_UNSTABLE flagsTarek Soliman
2011-05-23COMMON: Modify Base::processSettings, get rid of Common::kArgumentNotProcessedMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-05BASE: Suppress pointless warning message (fixes bug #3291522)Max Horn
2011-05-02ALL: Mark printf and various other symbols as forbiddenMax Horn
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-18COMMON: Cleanup names/handling of some error codesMax Horn
2011-04-18COMMON: Remove kInvalidPathErrorMax Horn