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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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main.cpp
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Author
2016-01-17
BASE: Initialize default GUI option values before engine instantiation.
Johannes Schickel
2015-02-22
BASE: Fix infinite loop upon trying to play a game and not finding the engine
Matthew Hoops
2014-12-30
SCUMM: Add a "chained games manager"
Torbjörn Andersson
2014-12-30
SCUMM: Enable Day of the Tentacle easter egg
Torbjörn Andersson
2014-08-28
GUI: change FullScreen into fullscreen
Ben Castricum
2014-06-05
BASE: Allow 'all' to enable all debug channels via CLI too.
Johannes Schickel
2014-02-18
BASE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-22
ENGINES: Introduce method Engine::initializePath which sets up SearchMan.
Johannes Schickel
2013-10-19
BASE: Add hack to switch graphics manager in runGame.
Johannes Schickel
2013-07-06
ALL: Don't use EventRecorder at all when not compiled in
Matthew Hoops
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2012-09-17
GRAPHICS: Rework YUV->RGB code a bit
Matthew Hoops
2012-09-18
BASE: Close possible EngineManager memory leak.
D G Turner
2012-05-03
Merge pull request #213 from fuzzie/leak-fixes
Johannes Schickel
2012-04-01
BASE: Construct empty String instead of using "".
Johannes Schickel
2012-03-31
ENGINES: Return all available custom GUI options if no target is specified
Filippos Karapetis
2012-03-28
BASE: Free TTFLibrary singleton on shutdown.
Alyssa Milburn
2012-03-28
BASE: Destroy singletons on exit.
Alyssa Milburn
2012-03-19
GUI: Add per-engine and per-game options
Filippos Karapetis
2012-02-27
KEYMAPPER: Rename HardwareKey to HardwareInput
Tarek Soliman
2012-02-22
KEYMAPPER: Fix mistake in last commit
Tarek Soliman
2012-02-22
KEYMAPPER: Minor cleanup
Tarek Soliman
2012-02-21
KEYMAPPER: Remove automapping dead code
Tarek Soliman
2012-02-20
KEYMAPPER: Move F7 and F8 handling to DefaultEventMapper
Tarek Soliman
2012-02-13
KEYMAPPER: Fix Action ctor args in most keymaps
Tarek Soliman
2012-02-12
KEYMAPPER: Allow ports to define their own global keymap
Tarek Soliman
2012-02-04
KEYMAPPER: Added Toggle FullScreen action
Tarek Soliman
2012-02-02
KEYMAPPER: Handle EVENT_MAINMENU directly
Tarek Soliman
2012-01-07
KEYMAPPER: Constantify global keymap name
Tarek Soliman
2011-12-30
KEYMAPPER: Make engine keymap init and cleanup more generic
Tarek Soliman
2011-11-02
Revert "KEYMAPPER: Make global keymap that is always active"
Tarek Soliman
2011-10-27
KEYMAPPER: Make global keymap that is always active
Tarek Soliman
2011-10-27
BASE: Make global keymap inherit
Tarek Soliman
2011-10-06
BASE: Slight cleanup.
Johannes Schickel
2011-10-06
BASE: Add another whitespace before "Starting $gamedescription".
Johannes Schickel
2011-08-21
BADA: For some unknown reason the format string "%s\n" causes a core-dump
Chris Warren-Smith
2011-08-21
BADA: Initial BADA port implementation
Chris Warren-Smith
2011-08-19
BASE: Remove leftover include for testing.
Johannes Schickel
2011-08-19
COMMON: intLog2 uses _BitScanReverse on MSVC
Bertrand Augereau
2011-08-14
MAIN: Avoid adding the same extra path twice
eriktorbjorn
2011-08-08
RECORDER: Restore event recorder functionality.
Eugene Sandulenko
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-16
ENGINES: Warn user about games marked with ADGF_UNSTABLE flags
Tarek Soliman
2011-05-23
COMMON: Modify Base::processSettings, get rid of Common::kArgumentNotProcessed
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-05
BASE: Suppress pointless warning message (fixes bug #3291522)
Max Horn
2011-05-02
ALL: Mark printf and various other symbols as forbidden
Max Horn
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-18
COMMON: Cleanup names/handling of some error codes
Max Horn
2011-04-18
COMMON: Remove kInvalidPathError
Max Horn
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