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2004-03-31be tolerant against abuse of ConfMan.getInt(); add missing default value for ...Max Horn
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-23With latest dlcompat on OSX, no need anymore to manually prepend an underscor...Max Horn
2004-03-23fix dynamic version of LOAD_MODULE macro; fixed typoMax Horn
2004-03-17Bump versionJames Brown
2004-03-16Patch #917503: Remove stray semicolonsMax Horn
2004-03-14Initial SAGA checkin. Disabled by default, enable with --enable-sagaEugene Sandulenko
2004-03-04Avoid flooding CE files since stdin and stderr exist nowNicolas Bacca
2004-03-04Allow --demo-mode with maniac (Enchanced)Travis Howell
2004-03-03fix for normal/default scaler behavior (not yet tested)Max Horn
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-25Honor per-game aspect-ratio correction setting when starting the game fromTorbjörn Andersson
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing OS...Max Horn
2004-02-22avoid #include scaler.hMax Horn
2004-02-13Add Change --floppy-intro to --alt-intro patch (#896311)Travis Howell
2004-02-10Patch #893813 (Fix to compile when no USE_* flag is specified)Max Horn
2004-02-09Modified version of patch #892795 (Let scumvm -v show supported libs)Max Horn
2004-02-07Add -c/--config option to specific alternate configuration file. Sorry Max, b...James Brown
2004-02-05Prepare Zodiac MIDI supportChris Apers
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
2004-01-30Various changes to the build system which allow building ScummVM in an extern...Max Horn
2004-01-29Add the super-ultra-mega-secret --savepath option (and it's not just secret b...Max Horn
2004-01-26Support for new CE backend launcherNicolas Bacca
2004-01-18don't use bit 31Max Horn
2004-01-17CE backend specific tweaksNicolas Bacca
2004-01-16Hack for Launcher Scaler dropdown. Backends using the Launcher will need to i...James Brown
2004-01-15Fiddling.James Brown
2004-01-10Start of debug channel support. TODO: Move this to the common Debugger system?James Brown
2004-01-06updated copyright noticeMax Horn
2004-01-06start work on czech subtitle support, not finishedJonathan Gray
2004-01-04renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...Max Horn
2003-12-27spellingMax Horn
2003-12-21disable custom new/delete/free by default (only keep it around in case it com...Max Horn
2003-12-21Leave set to false for now, due to Simon2.Travis Howell
2003-12-21Make it possible for game detection functions to detect language/platform (no...Max Horn
2003-12-16Broken Sword 1: initial importRobert Göffringmann
2003-12-15Correct nameChris Apers
2003-12-13removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...Max Horn
2003-12-11add config file parameter to specify the desired port when using the ALSA mus...Jonathan Gray
2003-12-11Add option to enable copy protection in SCUMM games, which ScummVM disable it...Travis Howell
2003-12-11Drop OpenGL backend, since it has no maintainer and is too buggy.Travis Howell
2003-12-08Version bump, small NEWS tweakageJames Brown
2003-12-02Switch nosubtitles option to subtitles, to match others and help with Simon2 ...Travis Howell
2003-11-29cleanup / added Engine::getGameDataPath()Max Horn
2003-11-10added namespace GUIMax Horn
2003-11-10fix for bug #833537 (Config manager saves "save_slot")Max Horn
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-07err, *strnlen(,,3)* used to check for empty strings? I think not :-)Max Horn
2003-11-07adjust for recent string c_str changes so title is always shown again. Fixes ...Jonathan Gray