Age | Commit message (Expand) | Author |
2004-03-17 | Bump version | James Brown |
2004-03-16 | Patch #917503: Remove stray semicolons | Max Horn |
2004-03-14 | Initial SAGA checkin. Disabled by default, enable with --enable-saga | Eugene Sandulenko |
2004-03-04 | Avoid flooding CE files since stdin and stderr exist now | Nicolas Bacca |
2004-03-04 | Allow --demo-mode with maniac (Enchanced) | Travis Howell |
2004-03-03 | fix for normal/default scaler behavior (not yet tested) | Max Horn |
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor... | Max Horn |
2004-02-25 | Honor per-game aspect-ratio correction setting when starting the game from | Torbjörn Andersson |
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing OS... | Max Horn |
2004-02-22 | avoid #include scaler.h | Max Horn |
2004-02-13 | Add Change --floppy-intro to --alt-intro patch (#896311) | Travis Howell |
2004-02-10 | Patch #893813 (Fix to compile when no USE_* flag is specified) | Max Horn |
2004-02-09 | Modified version of patch #892795 (Let scumvm -v show supported libs) | Max Horn |
2004-02-07 | Add -c/--config option to specific alternate configuration file. Sorry Max, b... | James Brown |
2004-02-05 | Prepare Zodiac MIDI support | Chris Apers |
2004-02-05 | renamed (Const)Iterator to (const_)iterator; changed size() to return an uint | Max Horn |
2004-01-30 | Various changes to the build system which allow building ScummVM in an extern... | Max Horn |
2004-01-29 | Add the super-ultra-mega-secret --savepath option (and it's not just secret b... | Max Horn |
2004-01-26 | Support for new CE backend launcher | Nicolas Bacca |
2004-01-18 | don't use bit 31 | Max Horn |
2004-01-17 | CE backend specific tweaks | Nicolas Bacca |
2004-01-16 | Hack for Launcher Scaler dropdown. Backends using the Launcher will need to i... | James Brown |
2004-01-15 | Fiddling. | James Brown |
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray |
2004-01-04 | renamed global var _debugLevel to g_debugLevel; let Engine constructor init i... | Max Horn |
2003-12-27 | spelling | Max Horn |
2003-12-21 | disable custom new/delete/free by default (only keep it around in case it com... | Max Horn |
2003-12-21 | Leave set to false for now, due to Simon2. | Travis Howell |
2003-12-21 | Make it possible for game detection functions to detect language/platform (no... | Max Horn |
2003-12-16 | Broken Sword 1: initial import | Robert Göffringmann |
2003-12-15 | Correct name | Chris Apers |
2003-12-13 | removed GameSettings::detectname and GameSettings::midi; renamed GameSettings... | Max Horn |
2003-12-11 | add config file parameter to specify the desired port when using the ALSA mus... | Jonathan Gray |
2003-12-11 | Add option to enable copy protection in SCUMM games, which ScummVM disable it... | Travis Howell |
2003-12-11 | Drop OpenGL backend, since it has no maintainer and is too buggy. | Travis Howell |
2003-12-08 | Version bump, small NEWS tweakage | James Brown |
2003-12-02 | Switch nosubtitles option to subtitles, to match others and help with Simon2 ... | Travis Howell |
2003-11-29 | cleanup / added Engine::getGameDataPath() | Max Horn |
2003-11-10 | added namespace GUI | Max Horn |
2003-11-10 | fix for bug #833537 (Config manager saves "save_slot") | Max Horn |
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-07 | err, *strnlen(,,3)* used to check for empty strings? I think not :-) | Max Horn |
2003-11-07 | adjust for recent string c_str changes so title is always shown again. Fixes ... | Jonathan Gray |
2003-11-07 | Removed some unnecessary whitespace | Torbjörn Andersson |
2003-11-07 | spelling fixes | Jonathan Gray |
2003-11-05 | bumped version to 0.5.5 (since so many changes to the launcher/options dialog... | Max Horn |
2003-11-03 | stdafx.h needs to be included first. | Marcus Comstedt |