Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-23 | The GUI now uses the cursor palette for all themes. Therefore, it shouldn't be | Torbjörn Andersson | |
necessary to set up a "dummy" palette for the cursor any more. If an engine wants to display an error message without using the GUI, it can set up its own palette. With this change, ScummVM no longer sets a palette before _screen is created in the SDL backend. svn-id: r23575 | |||
2006-07-22 | Fixed DO_OPTION_OPT so that the '=' is no longer required in long options. (The | Torbjörn Andersson | |
value is, as the name implies, optional.) This fixes bug #1526483. svn-id: r23561 | |||
2006-07-08 | Testing the new ciabot.py hook ... dang, I wanted to modify scummsys.h, ↵ | Max Horn | |
where is abort butto... CARRIER LOST svn-id: r23440 | |||
2006-06-30 | Include DCLauncherDialog.h from the new backend dir. | Marcus Comstedt | |
svn-id: r23360 | |||
2006-06-30 | No need to calls clearSoundCallback here (engine destructor already does that) | Max Horn | |
svn-id: r23356 | |||
2006-06-24 | Added 'timer' backend module, based on the existing TimerManager code (work ↵ | Max Horn | |
in progress) svn-id: r23279 | |||
2006-06-24 | Renamed class Timer to TimerManager (the old name was somewhat ↵ | Max Horn | |
incorrect/confusing) svn-id: r23278 | |||
2006-06-24 | * Renamed config.mak to config.mk | Max Horn | |
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 | |||
2006-06-15 | - Make tabs narrower so they all fit on screen. Now navigation buttons | Eugene Sandulenko | |
appear only on PSP resolution - Combined Audio/Volume tab in game options for consistency. svn-id: r23130 | |||
2006-06-14 | Should fix --debugflags for all engines which set up the debug flags in ↵ | Johannes Schickel | |
Engine::init. svn-id: r23110 | |||
2006-06-14 | Added --themepath option, and documented (very briefly) the --gui-theme option. | Torbjörn Andersson | |
svn-id: r23108 | |||
2006-06-11 | Bump version | Eugene Sandulenko | |
svn-id: r23041 | |||
2006-06-11 | Removed actions.h include for symbian build. Not needed anymore. | Lars Persson | |
svn-id: r23027 | |||
2006-06-10 | removed GUI::Actions::init() now that noone uses it. | Kostas Nakos | |
svn-id: r23017 | |||
2006-06-01 | Fixed problem when building and debugging using Symbian Emulator. | Lars Persson | |
svn-id: r22820 | |||
2006-05-31 | Moved Symbian call to GUI::Actions::init(); to the Symbian backend | Lars Persson | |
svn-id: r22811 | |||
2006-05-31 | Only do warning for path create failure and not error as it can be set ↵ | Lars Persson | |
within scummvm. svn-id: r22797 | |||
2006-05-24 | Fix compile | Travis Howell | |
svn-id: r22592 | |||
2006-05-23 | imported AGI engine | Paweł Kołodziejski | |
svn-id: r22588 | |||
2006-05-23 | Compile fix for GP32 and PalmOS. GP32 port still doesn't work since when GUI ↵ | Won Star | |
code changed... svn-id: r22583 | |||
2006-05-18 | --force-1x-overlay is no more. Remove leftovers. | Eugene Sandulenko | |
svn-id: r22519 | |||
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-13 | fix VS2005 compilation warnings | Andrew Kurushin | |
svn-id: r22431 | |||
2006-05-12 | Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also ↵ | Max Horn | |
changed the semantics of the FilesystemNode constructors (see also the relevant doxygen comments for explanations). This also fixes bug #1485941. svn-id: r22424 | |||
2006-05-09 | - Updated MSVC8 project files | Eugene Sandulenko | |
- Renamed base/options.cpp to base/commandLine.cpp because of conflict with gui/options.cpp which sit in same directory in MSVC builds - Moved AudioCDManager singleton declaration outside of Audio namespace - Fixed numerous MSVC warning of potentially uninitialized variables and int <-> bool conversions. svn-id: r22397 | |||
2006-05-05 | Corrected a warning message (findGame failures are due to unsupported ↵ | Max Horn | |
gameids, and have nothing to do with targets) svn-id: r22357 | |||
2006-05-05 | Removed Base::setTarget, and some minor cleanup & tweaks | Max Horn | |
svn-id: r22356 | |||
2006-05-05 | Updated outdated TODO | Max Horn | |
svn-id: r22354 | |||
2006-05-05 | Fingolfin just remembered *why* GUI::Actions::init() is called in ↵ | Max Horn | |
scummvm_main, but luckily those reasons are gone now, so let's fix this :-) svn-id: r22353 | |||
2006-05-05 | Some further cleanup in scummvm_main | Max Horn | |
svn-id: r22352 | |||
2006-05-05 | Moved PalmOS specific call to ArgsFree up to the last point where argv is ↵ | Max Horn | |
used (hopefully that's correct :-) svn-id: r22351 | |||
2006-05-04 | Fix s_appName computation | Max Horn | |
svn-id: r22350 | |||
2006-05-04 | Moved listGames, listTargets, runDetectorTest to base/options.cpp; also ↵ | Max Horn | |
moved some code that was formerly in scummvm_main() to Base::processSettings() svn-id: r22349 | |||
2006-05-04 | Removed last traces of class GameDetector | Max Horn | |
svn-id: r22348 | |||
2006-05-04 | Renamed base/gameDetector.h/.cpp to base/options.h/.cpp | Max Horn | |
svn-id: r22347 | |||
2006-05-04 | Moved GameDetector::setTarget & findGame to the new namespace Base; moved ↵ | Max Horn | |
their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346 | |||
2006-05-04 | Make sure our config default values get properly registered | Max Horn | |
svn-id: r22345 | |||
2006-05-04 | Turned the last remaining few GameDetector methods into static methods | Max Horn | |
svn-id: r22344 | |||
2006-05-04 | Set speech_mute/sfx_mute/music_mute values in one single central place | Max Horn | |
svn-id: r22342 | |||
2006-05-04 | The loadPlugins() function works a bit better if it doesn't fail when listDir() | Torbjörn Andersson | |
succeeds. ;-) svn-id: r22325 | |||
2006-05-03 | Removed FilesystemNode::isValid (leaving it up to the porters to decide ↵ | Max Horn | |
whether to remove their isValid code or not) svn-id: r22317 | |||
2006-05-03 | Fix DYNAMIC_MODULES (update the listDir call used in ↵ | Max Horn | |
PluginManager::loadPlugins when using dynamic modules/plugins) svn-id: r22316 | |||
2006-05-03 | Changed FilesystemNode::listDir to return a bool indicating its success (or ↵ | Max Horn | |
failure) svn-id: r22315 | |||
2006-04-29 | add small note about svnversion | Willem Jan Palenstijn | |
svn-id: r22220 | |||
2006-04-29 | Updated the common on why we would like to display the SVN rev as part of ↵ | Max Horn | |
the ScummVM version string, and why this is non-trivial svn-id: r22217 | |||
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an ↵ | Max Horn | |
error code (the engine is now passed indirectly via a double pointer) * Removed Engine_Empty (obsolete now that engines can return actual error codes) svn-id: r22199 | |||
2006-04-26 | Proper fix for bug #1476651: Do not use File::exists to check for the ↵ | Max Horn | |
presence of a directory described by an absolute path svn-id: r22174 | |||
2006-04-26 | Return correct value from Engine_Empty::init() method. | Eugene Sandulenko | |
svn-id: r22166 | |||
2006-04-26 | Introduce and use Engine_Empty() and Engine::GUIErrorMessage() | Eugene Sandulenko | |
svn-id: r22165 |