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2018-03-13XEEN: Fix text colors during intro/exit cutscenesPaul Gilbert
2018-03-04XEEN: Fix game credits text in create_xeenPaul Gilbert
2018-03-04XEEN: Fix loading saves from main menus and launcherPaul Gilbert
2018-02-25XEEN: Spelling correct in create_xeen textPaul Gilbert
2018-02-24XEEN: Add difficulty selection dialog to WOX starting menuPaul Gilbert
2018-02-24XEEN: Fix format string for items dialog weapon linesPaul Gilbert
2018-02-23SUPERNOVA: Add strings for quit game promptThierry Crozat
2018-02-23XEEN: Compilation fixes for create_xeen toolPaul Gilbert
2018-02-23XEEN: Add data to create_xeen for Clouds of Xeen on it's ownPaul Gilbert
2018-02-23XEEN: Add Clouds of Xeen MAE and Spells to xeen.ccsPaul Gilbert
The later games stored them in resources, but Clouds of Xeen had them hardcoded. So this adds them under the same resource names as the later games, so the existing code can load them
2018-02-23XEEN: Fix some incorrect string arrays in create_xeenPaul Gilbert
2018-02-23XEEN: Add custom maze to the create_xeen toolPaul Gilbert
This could be used as an example of how other new maps could be added in the future, and it also gives people a cool result if they try typing 'ScummVM' into the teleport mirror
2018-02-23XEEN: Creation of create_xeen toolPaul Gilbert
2018-02-21DRASCULA: Added support for Russian fan translationEugene Sandulenko
2018-02-04SCUMM HE: Use Miles AdLib drivernukeykt
2018-01-23BUILD: Add supernova.dat to install rulesThierry Crozat
2018-01-23DEVTOOLS: Add create_supernova to devtools READMEThierry Crozat
2018-01-23SUPERNOVA: Update English translationThierry Crozat
2018-01-23SUPERNOVA: Improve English translationThierry Crozat
2018-01-23SUPERNOVA: Implement dialogs with variable textThierry Crozat
This was partially implemented but not finished. However I reverted the changes already done to support that in order to use a different approach.
2018-01-23SUPERNOVA: Implement alarmThierry Crozat
2018-01-23SUPERNOVA: Add 2 missing translation strings, handle variable dialogs in ↵Strangerke
AxacussCorridor5
2018-01-23SUPERNOVA: Replace non-ASCII characters with actal valuesThierry Crozat
2018-01-23SUPERNOVA; Move some strings to game text file,Strangerke
2018-01-23SUPERNOVA: Move 2 strings to the DAT fileStrangerke
2018-01-23SUPERNOVA: Fix a german stringThierry Crozat
2018-01-23SUPERNOVA: Add string for text speed dialogThierry Crozat
2018-01-23SUPERNOVA: Improve English translationThierry Crozat
2018-01-23SUPERNOVA: Add strings for supernova explosion cutsceneThierry Crozat
2018-01-23SUPERNOVA: Improve English translationThierry Crozat
2018-01-23SUPERNOVA: Improve English translationThierry Crozat
2018-01-23SUPERNOVA: Fix two incorrect German stringsThierry Crozat
2018-01-23SUPERNOVA: Split English translation on two linesThierry Crozat
The string is too long to be displayed on a single line (and the original German string was already on two lines).
2018-01-23SUPERNOVA: Fix incorrect German stringThierry Crozat
2018-01-23SUPERNOVA: Improve English translationThierry Crozat
2018-01-23SUPERNOVA: Add missing game stringThierry Crozat
2018-01-23SUPERNOVA: Fix incorrect German stringThierry Crozat
2018-01-23SUPERNOVA: Fix incorrect translationThierry Crozat
2018-01-23SUPERNOVA: Fix incorrect stringThierry Crozat
2018-01-23SUPERNOVA: Fix incorrect game text stringsThierry Crozat
2018-01-23SUPERNOVA: Update English translationThierry Crozat
2018-01-23SUPERNOVA: Update English translationThierry Crozat
2018-01-23SUPERNOVA: Finish the string extraction in state.cppStrangerke
2018-01-23SUPERNOVA: Update English translationThierry Crozat
2018-01-23SUPERNOVA: Use octal value for non-ASCII characters in game textThierry Crozat
2018-01-23SUPERNOVA: Extract some strings from state.cppStrangerke
2018-01-23SUPERNOVA: Extract some more stings from rooms.cppStrangerke
2018-01-23SUPERNOVA: extract strings for Axacuss Corridor 5Strangerke
2018-01-23SUPERNOVA: Merge two strings to help with translationThierry Crozat
2018-01-23SUPERNOVA: Change the signature of dialog(), fix calls, extract some more ↵Strangerke
strings