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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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agi
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detection.cpp
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Author
2019-11-03
ENGINES: Stop using 'single id'
Bastien Bouclet
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-10-14
AGI: Fix Missing Default Switch Cases
D G Turner
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2016-11-29
ALL: Remove comma before the word 'instead'
Ben Castricum
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-02-28
AGI: Remove comma from "Pause when entering commands"
Martin Kiewitz
2016-02-28
AGI: Add optional "pause, when entering commands" feature
Martin Kiewitz
2016-02-27
AGI: Add support for upscaling and Hercules hires font
Martin Kiewitz
2016-02-25
AGI: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-02-13
AGI: Adding seconds of current time to saved games
Martin Kiewitz
2016-02-02
AGI: Fix formatting.
Johannes Schickel
2016-02-01
AGI: change how menus are triggered on Non-PC
Martin Kiewitz
2016-01-31
AGI: getflag/setflag/etc. cleanup
Martin Kiewitz
2016-01-30
AGI: do not allow load/save while in inner loop
Martin Kiewitz
2016-01-29
AGI: graphics rewrite + cleanup
Martin Kiewitz
2016-01-26
AGI: Only request actual save slots in listSaves.
Johannes Schickel
2015-05-15
AGI: mouse support cleanup
Martin Kiewitz
2015-05-15
AGI: implement engine option to disable mouse
Martin Kiewitz
2014-12-22
AGI: use Common::String::format when possible
Pino Toscano
2014-12-07
AGI: Set the correct palette to use for each Amiga game
Filippos Karapetis
2014-02-18
AGI: Make GPL headers consistent in themselves.
Johannes Schickel
2013-05-11
AGI: Remove obsolete TODO
Filippos Karapetis
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2012-08-15
AGI: Replace detector printf usage with logMessage.
Alyssa Milburn
2012-03-27
AGI: Add played time information to saved games
Filippos Karapetis
2012-03-27
AGI: Use the ScummVM dialogs for saving/loading
Filippos Karapetis
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-09-25
AGI: Add some comments regarding save slot 0, and use the default SaveStateDe...
Filippos Karapetis
2011-09-25
AGI/COMMON: Fixed bug #3407308 - "AGI: SQ2: Saving allowed in autosave slot 0...
Filippos Karapetis
2011-08-15
AGI: Make Troll inherit from PreAgiEngine
Matthew Hoops
2011-08-15
AGI: Make Mickey inherit from PreAgiEngine
Matthew Hoops
2011-08-15
AGI: Make Winnie inherit from PreAgiEngine
Matthew Hoops
2011-08-13
AGI: Switched booters detection to AD
Eugene Sandulenko
2011-08-13
AGI: Add loader and detection for Black Cauldron booter
Jussi Pitkanen
2011-08-13
AGI: Cleanup
Jussi Pitkanen
2011-08-13
AGI: Do not try to pass filenames of disk images from the detector to engine
Jussi Pitkanen
2011-08-13
AGI: Detect the bootable floppy version of Donald Duck's Playground
Jussi Pitkanen
2011-08-07
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Christoph Mallon
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-14
DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()
Max Horn
2011-06-14
DETECTOR: Merge ADParams into AdvancedMetaEngine
Max Horn
2011-06-10
AGI: Switch to alternate AdvancedMetaEngine, avoid ADParams
Max Horn
2011-06-10
ENGINES: Change incorrect use of 'target' to 'gameid'
Max Horn
2011-05-16
ENGINES: Unify engine names
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
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