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AgeCommit message (Expand)Author
2010-06-21AGI: Change AGI commands/opcodes to member methodsMax Horn
2010-06-20Don't go into "menu input mode" unless the game currently allows the menus toTorbjörn Andersson
2010-06-19AGI: Get rid of GID_SQ0Max Horn
2010-06-19AGI: Fix detection of AGI Tetris and Caitlyn's DestinyMax Horn
2010-06-18AGI: Change some #defines to enumsMax Horn
2010-06-18AGI: cleanupMax Horn
2010-06-18AGI: Fix serguei1/serguei2/sqx detectionMax Horn
2010-06-15Added the same quit/restart test to print() as we have in so many other places.Torbjörn Andersson
2010-06-15Remove unnecessary svn:executable propertiesWillem Jan Palenstijn
2010-06-15AGI: Specify bug reference for workaroundMax Horn
2010-06-15Fix spelling, cleanupMax Horn
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
2010-06-15Sound: add PCJR as a pseudodriver.Eugene Sandulenko
2010-06-15AGI: enable MIDI in options since now there are ways to play it.Eugene Sandulenko
2010-06-15AGI: Made proper Tandy emulator default for PC games.Eugene Sandulenko
2010-06-15AGI: rearranged class methods a bit and cleanup.Eugene Sandulenko
2010-06-15AGI: Split all sound generators into separate modules.Eugene Sandulenko
2010-06-15AGI: Implement FR #2813133.Eugene Sandulenko
2010-06-15AGI: Make sure that sound variable is reset once music is stopped.Eugene Sandulenko
2010-06-15AGI: properly setup Sound var.Eugene Sandulenko
2010-06-15AGI: Implement FR #1913900.Eugene Sandulenko
2010-06-15AGI: Split out IIgs sound emulator into separate files.Eugene Sandulenko
2010-06-15AGI: Implement FR #1881179.Eugene Sandulenko
2010-06-15AGI: Fix walking for some versions of KQ4.Eugene Sandulenko
2010-06-15AGI: Fix bug #2825273.Eugene Sandulenko
2010-06-15AGI: Implemented immediate update for most of gfx to match original.Eugene Sandulenko
2010-06-15AGI: Fix bug #1875842.Eugene Sandulenko
2010-06-15AGI: Fix bug #2825278.Eugene Sandulenko
2010-06-15AGI: Fix bug #1945716.Eugene Sandulenko
2010-06-15AGI: proper fix for sprite leftover-related bugs. Removed workarounds.Eugene Sandulenko
2010-06-15AGI: improve script-related debug output.Eugene Sandulenko
2010-06-15AGI: made sprite-related debug output more informativeEugene Sandulenko
2010-06-15AGI: Fix bug #2862508.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960557.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960563.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960584.Eugene Sandulenko
2010-06-15AGI: Fix bug #2960567.Eugene Sandulenko
2010-06-15AGI: Fixed named fanmade games detection.Eugene Sandulenko
2010-06-15AGI: Fix bug #2959630.Eugene Sandulenko
2010-06-15AGI: add more status-related debug output.Eugene Sandulenko
2010-06-15AGI: add optional parameter to 'room' debug console command.Eugene Sandulenko
2010-06-15AGI: debugger. Improved usage output, added safeguards to runopcode commandEugene Sandulenko
2010-06-15Split out detection tables for AGI engineEugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-05-13Fix bug #2880229: KQ4 AGI not recognizedEugene Sandulenko
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn