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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
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Author
2010-06-15
AGI: Fix bug #2825273.
Eugene Sandulenko
2010-06-15
AGI: Implemented immediate update for most of gfx to match original.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #1875842.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #2825278.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #1945716.
Eugene Sandulenko
2010-06-15
AGI: proper fix for sprite leftover-related bugs. Removed workarounds.
Eugene Sandulenko
2010-06-15
AGI: improve script-related debug output.
Eugene Sandulenko
2010-06-15
AGI: made sprite-related debug output more informative
Eugene Sandulenko
2010-06-15
AGI: Fix bug #2862508.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #2960557.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #2960563.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #2960584.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #2960567.
Eugene Sandulenko
2010-06-15
AGI: Fixed named fanmade games detection.
Eugene Sandulenko
2010-06-15
AGI: Fix bug #2959630.
Eugene Sandulenko
2010-06-15
AGI: add more status-related debug output.
Eugene Sandulenko
2010-06-15
AGI: add optional parameter to 'room' debug console command.
Eugene Sandulenko
2010-06-15
AGI: debugger. Improved usage output, added safeguards to runopcode command
Eugene Sandulenko
2010-06-15
Split out detection tables for AGI engine
Eugene Sandulenko
2010-06-14
Extended advancedDetector with depth parameter.
Eugene Sandulenko
2010-05-13
Fix bug #2880229: KQ4 AGI not recognized
Eugene Sandulenko
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-05-04
Get rid of Engine::_gameDataDir.
Max Horn
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-03-22
Patch #2973290: Semicolon cleanup
Max Horn
2010-03-18
COMMON: Get rid of Common::StringList
Max Horn
2010-03-18
COMMON: Move typedef StringList from str.h to new header str-array.h
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-03-10
Silenced some harmless cppcheck warnings about unreachable code after a return.
Torbjörn Andersson
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-01-31
Silenced some more cppcheck warnings.
Torbjörn Andersson
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-21
Silenced some cppcheck warnings.
Torbjörn Andersson
2010-01-08
Switch Mixer::playInputStream to use DisposeAfterUse::Flag
Max Horn
2010-01-08
Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...
Max Horn
2010-01-05
Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". This
Torbjörn Andersson
2010-01-03
Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving them
Eugene Sandulenko
2010-01-03
Reduce header dependencies for AGI engine.
Eugene Sandulenko
2009-12-21
md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A"
Eugene Sandulenko
2009-12-21
Sorted game entries
Eugene Sandulenko
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-24
Change "=" to ":=" in some module.mk files for consistency.
Johannes Schickel
2009-10-21
Fix another regression that didn't append data in safeStrcat.
Matthew Hoops
2009-10-21
Fix a regression in agiSprintf.
Matthew Hoops
2009-10-20
AGI: Cleanup AgiEngine::agiSprintf
Max Horn
2009-10-20
AGI: Change g_useChorus to SoundMgr::_useChorus, and add FIXME comment about ...
Max Horn
2009-10-20
AGI: Oopify LZW decoder
Max Horn
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