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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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avalanche
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graphics.h
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Author
2014-03-06
AVALANCHE: Implement MainMenu::wait().
uruk
2014-03-05
AVALANCHE: Implement MainMenu::centre().
uruk
2014-03-04
AVALANCHE: Implement MainMenu::option().
uruk
2014-03-04
AVALANCHE: Implement loadMenu(). Unify it with menuLoadIcons().
uruk
2014-03-04
AVALANCHE: Move to graphics and implement GraphicManager::menuLoadIcons().
uruk
2014-03-03
AVALANCHE: Implement the status leds on the toolbar.
uruk
2014-02-25
AVALANCHE: Rework use of Common::Rect.
uruk
2014-02-21
AVALANCHE: Repair ShootEmUp::plotThem().
uruk
2014-02-19
AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.
uruk
2014-02-18
AVALANCHE: Rework GraphicManager::loadPictureSign().
uruk
2014-02-18
AVALANCHE: Introduce GraphicManager::blackOutScreen().
uruk
2014-02-18
AVALANCHE: Reimplement the rectangle drawing methods.
uruk
2014-02-18
AVALANCHE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-16
AVALANCHE: Janitorial - Remove trailing spaces
Strangerke
2014-02-16
AVALANCHE: Implement ShootEmUp::instructions().
uruk
2014-02-14
AVALANCHE: Move/rename/implement SEU::titles().
uruk
2014-02-14
AVALANCHE: Implement mouse control in Help.
uruk
2014-02-11
AVALANCHE: Move/rename/implement Help::plotButton().
uruk
2014-02-11
AVALANCHE: Partially implement Help::getMe().
uruk
2014-02-10
AVALANCHE: Implement 'winning_pic'.
uruk
2014-02-08
AVALANCHE: Implement the animation of the ghost.
uruk
2014-02-05
AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
uruk
2014-02-05
AVALANCHE: Add ghostDrawGlerk().
uruk
2014-02-04
AVALANCHE: Implement rest of the loading in Ghostroom.
uruk
2014-02-04
AVALANCHE: Rename/move/implement plainGrab().
uruk
2014-02-04
AVALANCHE: Some renaming connected to Ghostroom.
uruk
2014-02-04
AVALANCHE: Rename/move/implement getMe().
uruk
2014-02-04
AVALANCHE: Implement loading and drawing of the picture of the ghost.
uruk
2014-01-22
AVALANCHE: Remove/move variables.
uruk
2014-01-15
AVALANCHE: Implement wobble, move it to Animation.
uruk
2014-01-15
AVALANCHE: Implement, rename, move zonk() and connected functions.
uruk
2014-01-15
AVALANCHE: Implement setBackgroundColor().
uruk
2013-12-21
AVALANCHE: Move freeing of the used surfaces in Nim to a better place.
uruk
2013-12-21
AVALANCHE: Rename graphic functions connected to Nim.
uruk
2013-12-17
AVALANCHE: Implement drawing of stones in Nim.
uruk
2013-12-17
AVALANCHE: Implement text drawing and setup in Nim.
uruk
2013-12-17
AVALANCHE: Implement picture loading/drawing in Nim.
uruk
2013-12-17
AVALANCHE: Add some graphic functions for Nim.
uruk
2013-10-15
AVALANCHE: Get rid of SpriteInfo
Strangerke
2013-10-14
AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to G...
urukgit
2013-10-04
AVALANCHE: Start cleaning includes - remove useless include in header files
Strangerke
2013-10-04
AVALANCHE: Remove file variable from AvalancheEngine
Strangerke
2013-10-03
AVALANCHE: Use Doxygen comments in Graphics
Strangerke
2013-10-02
AVALANCHE: Make _surface private
Strangerke
2013-10-01
AVALANCHE: some more work on variables
Strangerke
2013-10-01
AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ...
uruk
2013-10-01
AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it.
uruk
2013-10-01
AVALANCHE: Move some more variables out of Avalanche
Strangerke
2013-09-29
AVALANCHE: Move debug display of magic lines to debugger
Strangerke
2013-09-29
AVALANCHE: Set drawArc private
Strangerke
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