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path: root/engines/bladerunner/mouse.cpp
AgeCommit message (Expand)Author
2019-10-13BLADERUNNER: Group shapes loadingPeter Kohaut
2019-10-04BLADERUNNER: Add Some Missing Switch Default CasesD G Turner
2019-06-28BLADERUNNER: JANITORIAL: Code formatting fixesThanasis Antoniou
2019-06-26BLADERUNNER: Fix waiting time for targets in MazeThanasis Antoniou
2019-05-23BLADERUNNER: Fix for McCoy resuming combat resting poseThanasis Antoniou
2019-05-22BLADERUNNER: Don't exit to desktop after end creditsThanasis Antoniou
2018-12-15BLADERUNNER: Added time control and game pausingPeter Kohaut
2018-03-25BLADERUNNER: Implement mouse jitterEugene Sandulenko
2018-03-24BLADERUNNER: PoliceMaze fix & constantsPeter Kohaut
2018-03-24BLADERUNNER: Added WIP code for PoliceMazeTargetTrack::tick()Eugene Sandulenko
2018-02-18BLADERUNNER: Support for runningPeter Kohaut
2018-02-05BLADERUNNER: Added more game constantsPeter Kohaut
2018-02-01BLADERUNNER: Fixed few Coverity issuesPeter Kohaut
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
2017-09-10BLADERUNNER: Added music support & added MaggiePeter Kohaut
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
2017-08-22BLADERUNNER: Add Dialogue MenuThomas Fach-Pedersen
2017-03-28BLADERUNNER: Implement ZBuffer classThomas Fach-Pedersen
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-09-29BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...Peter Kohaut
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: added implementation of more script methods added combat structu...Peter Kohaut
2016-09-29BLADERUNNER: still adding structures... and implementing some of script metho...Peter Kohaut
2016-09-29BLADERUNNER: Implement loading and drawing of mouse cursors.Thomas Fach-Pedersen