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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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mouse.cpp
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Author
2019-06-28
BLADERUNNER: JANITORIAL: Code formatting fixes
Thanasis Antoniou
2019-06-26
BLADERUNNER: Fix waiting time for targets in Maze
Thanasis Antoniou
2019-05-23
BLADERUNNER: Fix for McCoy resuming combat resting pose
Thanasis Antoniou
2019-05-22
BLADERUNNER: Don't exit to desktop after end credits
Thanasis Antoniou
2018-12-15
BLADERUNNER: Added time control and game pausing
Peter Kohaut
2018-03-25
BLADERUNNER: Implement mouse jitter
Eugene Sandulenko
2018-03-24
BLADERUNNER: PoliceMaze fix & constants
Peter Kohaut
2018-03-24
BLADERUNNER: Added WIP code for PoliceMazeTargetTrack::tick()
Eugene Sandulenko
2018-02-18
BLADERUNNER: Support for running
Peter Kohaut
2018-02-05
BLADERUNNER: Added more game constants
Peter Kohaut
2018-02-01
BLADERUNNER: Fixed few Coverity issues
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2017-09-10
BLADERUNNER: Added music support & added Maggie
Peter Kohaut
2017-08-24
BLADERUNNER: Added audio mixer & various fixes
Peter Kohaut
2017-08-22
BLADERUNNER: Add Dialogue Menu
Thomas Fach-Pedersen
2017-03-28
BLADERUNNER: Implement ZBuffer class
Thomas Fach-Pedersen
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-09-29
BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: added implementation of more script methods added combat structu...
Peter Kohaut
2016-09-29
BLADERUNNER: still adding structures... and implementing some of script metho...
Peter Kohaut
2016-09-29
BLADERUNNER: Implement loading and drawing of mouse cursors.
Thomas Fach-Pedersen